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Jailbreak Suggestion Thread


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and maybe give him 3 drug points for claiming lead :D

 

Yes, and if you !pass you lose 2 drug points within a certain amount of time because then people will just claim lead, get their 3 drug points and pass it.

 

 

21) make it so that Cts cant go into cells (Like how they cant go into big cages and make sure that first cell allows cts to sit and camp it)

 

Yes, but this would involve changing the map, although it wound't be hard at all. I could do it in 5 minutes.

 

 

26) admin room for admins?

 

I totally agree. I don't see why it is called "Admin Room" if admins gan't get in there and staff already have their own room above admin room.

Edited by ENIGM0
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I think there should be a vent system leading from kitchen to the guard tower. It will eliminate camping, and help with rebabling :D

 

personally i disagree, i dont think T's need any more help rebablin!

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One of the biggest things i would like to see is the ability to kick gang members. With the new mod, points are being used every round to pay for the perks that gang members receive, as a gang member I think it is everyone's responsibility to make sure the gang bank is able to support the perks as well as assist with leveling the gang. That being said, most people have no problem donating and participating, BUT for the few that choose to !buy with all their points and still get the perks without donating, it is unfair to everyone else.

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31) Make thrid teir jump, jumpable..

32) more skins for admin/vip

33) Make time in armory shorter or extend distance in which is effects cts

34) Give drugs a useable effect. (LIke they do in Gmod)

35) suicide perk to buy. (for the fun of it)

36) maybe make things a little bit more affordable.

37) Admin-room for admin Cts please.

38) maybe give lead ct a little bit more health then 150

39) give last more health or replenish it if low

40) Maybe give beacon command back to admins. (for specific days like Isangard or something)

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1. New VIP / Admin hats and skins.

2. Admins being able to go into admin room, as staff already have their own above it.

3. More Guns.

4. Being able to actually do something with rep.

5. More incentives to actually go CT (eg. CT version of !pd).

6. Get gang points for being lead (eg. 3 gangpoints for lead and if they pass it befoore their dead take the points off them so they can just collect their points and pass it on to the next persson.).

7. Ban Painting as it gets T's rep points without dying.

8. A command for lead to open cells, like !cellls

9. As balckberry said give lead more hp than 150, more like 200.

10. Enable the {green} and {red} commands for admins.

111. Someone need to tell me how to change the colours of my name in-game!!! ;)

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@everything map/model/skin related

no comment...

 

@banning "painting"

rep should already be auto disabled if someone is in infirm, if it's not, then there's a bug in the script.

 

@making things more "affordable"

I'm assuming you mean the gang perks; the weren't really meant to be affordable, as it would just make Ts really OP, but it doesn't seem like anyone is really buying anything... Maybe costs will decrease 10% but idk.

 

@giving drugs effect

I kinda like the sounds of that, what did you have in mind?

 

@being able to do stuff with rep/incentive for CT

I believe bort's working on something for that ATM, but I don't have too much details.

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@giving drugs effect

I kinda like the sounds of that, what did you have in mind?

Well, i remember In a Gmod server that you could buy drugs and or find them. (In this case you find them). And all of the drugs that are in the game are in JB which works out nicely. So for instance, when you pick up a drug a little menu will pop up saying use or keep. If you keep it, you are able to take the points and use them for something else. But if you choose USE, you obtain a special effect from the drug. For example, I find cocaine on the ground and i choose use, It would make my vision a little blurry but will increase my speed by 15%-25%. As, all effects would be different Here is what i had in mind.

Weed:

You move slightly slower as if you were walking or crouching and have a distorted vision

Cocaine:

Was described above

Meth (I think its there):

Almost the same effects as cocaine just move a little faster or have more distorted vision

Cigs:

Maybe give the person a smoking effect like how the spy in tf2 has one..

Beer:

Strait up distorted vision. (enough to where the person cant even walk strait)

I think i got most, if not anyone is welcome to add to it and or correct things

Edit: I also understand that skins and changes of the map require 3d rendering and such, so sorry if i keep asking for it. Keep for getting were talking about regular coding and simple add ons.

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@banning "painting"

rep should already be auto disabled if someone is in infirm, if it's not, then there's a bug in the script.

 

Yeah, The mod works like a charm. haha ;)

 

 

Also there is a bug with the drugs, that sometimes you have to stand on them to collect it. It is also very annoying for CT's when their in vents and get "stuck" on the drugs.

Edited by ENIGM0
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  • 2 weeks later...

Some Lr's are easily abused, should be removed or edited.

 

Race: T gets to choose the beginning and end so they can place the end somewhere where Ct's are not able to reach, and also they have the advantage of knowing where the end is..

 

Jump contest, teleports the CT to the T, the T keeps any weapon they have but strips the Ct's.. Can hide in vents or somewhere and just instantly kill them.

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Jump contest, teleports the CT to the T, the T keeps any weapon they have but strips the Ct's.. Can hide in vents or somewhere and just instantly kill them.

They actually drop the gun were there going to Lr and then go grab another gun, then they lr on the position of the gun. Also would like to add to the hot potato issue on when a T chooses it on a tier of Obs and then it leaves the Ct standing in the air, so if the t loses the ct falls to his death, and if the t wins, the ct still dies.

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I've actually been meaning to disable the race and jump contest. Race is kinda pointless for this map, unless I made it so the start point was start of RLGL and endpoint the end. And jump comp... is just stupid.

 

As for the hot potatoe on obstacle:

warn -> kick -> ban. Last time I checked glitching was against the rules ^.^

 

Besides, currently, the LR plugin on the server is a public plugin coded by someone else, so I'm hesitant to make too many changes to it, especially if eventually we're going to just create our own.

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When the !warday command announces a warday, make it so that lead can't get fired, there's no point to firing a lead on a warday.

 

Example: "Hey everyone, lets !fire the lead on his own warday so he can be stuck on electric chair and miss out on his own warday! Oh yeah I'm so cool for firing the lead on his own warday hurr!"

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