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Counter-Strike: Global Offensive Beta Update Released


Dirty
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Updates to Counter-Strike: Global Offensive Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

 

Game Design Issues:

- Changed QUICKMATCH default to competitive de_dust2.

- Added new maps to local match options: de_inferno, de_train, and de_nuke.

- Added new weapons: Nova shotgun, Bizon and MP7 SMGs.

- Created a CT-specific version of the Molotov: the incendiary grenade.

- Reworked starting cash and bonuses in Casual mode.

- Made kill cash awards weapon-specific: AWP pays out $50/kill ($25 in Casual Mode). CQB weapons pay out $900 ($450). The rest pay out the usual $300 ($150).

- Limited total number of grenades that can be carried at one time to three, each of a different type.

- Adjusted stamina penalties for jumping. It should be easier now to jump up to multiple objects in a row without getting exhausted.

- Changed weapon recoil cycle to be controlled by a recoil index which is incremented on each shot.

- Reduced movement penalty greatly when players are hit by friendly fire in casual mode.

- Implemented skill-based matchmaking system.

 

Map Issues:

- Reduced dust particle effects on de_dust and de_dust2. Initial dust fades out after about 20 seconds.

- Updated the nav mesh on de_Dust to improve bot pathing.

- Corrected the problem with the bomb being plantable below the ledge on bombsite B in de_dust.

- Fixed multiple issues with players being able to get to positions that should be inaccessable or non-visible in de_dust and de_dust2.

- Fixed problem with black lines appearing around helicopter in de_dust when helicopter is shot.

- Fixed several aesthetic issues and reported exploits on de_dust2.

 

Stat/Achievement Issues:

- Fixed a problem with the fun facts that could cause a claim of more than 100% accuracy for players.

- Fixed a bug that allowed players to earn the 'Lost and F0wned' medal while controlling a bot.

- Added FCVAR_CHEAT flag to the bot_kill command so it can't be used to earn medals

- Updated some medal icons and descriptions to reflect criteria for getting them better.

- Made players who controlled bots during a round ineligible for fun facts.

 

UI Issues:

- Fixed classic crosshair not showing up in first-person spectator mode.

- Fixed a bug that could cause chat spam when a player changes his/her name.

- Redesigned and repositioned the win panel to allow greater visibility of the game.

- Hid voice status and weapon panel when HUD is hidden.

- Added option in game settings that, when active, closes the buy menu upon purchase of an item.

- Redesigned the buy menu.

- Moved player team ID from crosshair to player.

- Expanded the chat window, making it easier to keep track of chat history.

- Changed the UI font for greater legibility.

- Made the chat lines behave like a Windows edit control.

- Added a scoreboard icon that indicates when a player is in the process of switching teams.

- Made music respond to volume slider.

- Made chat box disappear after ENTER is pressed.

- Fixed the 'pop' visible when the main menu appears when playing in 4:3 or 16:10 aspect ratios.

- Added COUCH and DESKTOP play distance options that control hud_scaling and viewmodel_fov convars.

- Fixed problem with not being able to switch from windowed to full screen mode.

- Removed crosshair spreading behavior when wielding the knife, grenades, or bomb.

- Made scoreboard title display correctly above scoreboard in standard def.

- Redesigned front-end screens, layouts, and scoreboard to reflect new look for CS:GO.

- Improved the messaging for when money is awarded or subtracted. HUD now shows additions and subtractions more clearly, and money events are also reported in chat.

- Fixed menus to render correctly in resolutions greater than 1920x1200.

- Fixed a bug in which the scoreboard could occasionally disappear.

- Added player avatars to the choose team screen.

- Fixed problem with UI tint resetting after the choose team screen was opened via the pause menu during a game.

- Fixed EDIT and CLEAR buttons on the settings screen sometimes not appearing correctly.

- Fixed bug in settings with the acceleration amount slider not resetting correctly when defaults are restored.

- Fixed incorrect audio feedback when mousing over empty rows in the settings screens.

- Fixed bug that could occur when binding keys in the settings screens, making it impossible to navigate away from the currently active field.

- Made the EDIT MIC option in the settings snap to the correct area of the controls screen.

- Fixed a case in which throwing a grenade or dropping a weapon and picking up another failed to display the new weapon on the inventory section of the HUD.

- Disabled left and right toggles on spectator UI when there's no one left to spectate.

- Added a separate icon for the CT-specific knife in the weapon select and death notification text.

- Fixed a bug in which remote players controlling a bot were showing up alive again on the mini-scoreboard instead of showing the bot as alive.

- Restricted team chat to team members only.

- Fixed some problems with the REBUY command that could result in purchasing items other than what you had purchased in the previous round.

 

Other issues:

- Fixed problem with two different pieces of music playing at the same time over the choose team screen after completion of a match.

- Added three new mixgroups to handle different weapon sound types.

- Restricted the round end warning music cue to playing only when a bomb has not yet been planted. If it's currently playing, it will stop once the bomb has been planted.

- Added new music cues for domination and revenge.

- Fixed series of bugs in which the wrong weapon was seen during a reload or weapon switch, resulting in odd-looking weapon poses.

- Fixed problem with camera stopping inside of players' heads during freeze cam.

- Fixed a bug that could cause the spectator camera to be placed halfway through the floor occasionally.

- Fixed excessive console spew.

- Fixed a crash that could happen when selecting a team without Steam running.

- Fixed hang on black screen when players attempt to connect to servers that forbid connection.

- Fixed crash that could happen while changing the video settings.

- Fixed blurry shadows on players who are walking or running.

- Fixed blood so it doesn't show brightly through the fog.

- Fixed the visors showing through smoke.

- Reduced issues with smoke grenade and fire volumes being visible through thin floors.

- Fixed some of the problems with weapons penetrating character geometry in third person.

- Addressed an issue which caused bots to shoot over players' heads often. The bots will likely feel more difficult now.

- Fixed aliasing artifacts caused by not using centroid sampling when MSAA is enabled. Some players may need to update their video card drivers in order to see the change.

- Fixed a bug that caused a player to show as alive briefly after being killed while controlling a bot.

 

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I want a BETA key!!!! They are giving it out to the top 7000 active CSS players on steam and I doubt I will get a key from that :(. Apparently, they are also contacting several CS communities to give out to their members as well. Is HG one of them??

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