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How to : Heroic Warlord


3D
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Hey guys, Writing this thread because all the bossess on HC are piss before this one, This is where you hit the fucking wall if you don't know how to play, So here is my Guide To warlord Heroic

 

This guide will be how My guild did it and what we found the easiest possible way.

 

Phase 1 - It's the same as always no Diff here, Just Zon and the Ball hits a lot more, The way we take the bounces is Ranged dps - Melee - Ranged - Melee - Fire mage Cautrize - Zon'ozz soak

 

Black Phase - Firstly you'll all wanted to stuck on the huge claw, You'll then want to assign the ranged to the closest flail (To the right side of where the portal is and in range of you standing under the claw) whilst the Melee nuke down the claw (You may want to use raid CD's now depending on your healers abilities) Once the Flail is down Which it will be before the claw, The ranged switch onto the closest 2 tentacles in the middle of the 5 Tentacles, The melee should go join in after the claw is dead, Once there claw, 1 flail and the 2 center 2 tentacles are down, You want 2 dps and 1 healer to go either side, The way we did that was the Ranged would go to the furthest tentacle to the right first, kill that, then head back onto the island in the middle, This allows you to be in range of your hole raid, whilst you nuke the second closer tentacle.

The other group should consist of you're burst Melee dps and a healer, You'll want to take the flail down on that side first, once that is down you can do similar to the other side (If you have ranged) and move close into the middle so all healers are in range, whilst you nuke down the tentacle, Any spare dps that isn't doing anything should go back onto Warlord whilst you're other dps take out the rest of the tentacles/flails.

 

That's pretty much the fight on rinse and repeat

 

F.A.Q

 

We nuked down all the things you told us to and still have 10 seconds on black Phase should we move or stayed stacked?

This was the case for our guild that we had 10 seconds of aoe damage whilst being spread, You'll want to move out of the raid and get these tentacles if you intend to meet the required dps/Berserk timer.

 

When should we pop bloodlust?

We Popped bloodlust at 30% every time, this allows you're healers to heal through the intesive healing whilst obviously getting the boss down ASAP.

 

Is this guide for 10/25?

This guide is obviously for 10 man, You can use the exact same tactic 25 man, you just have to add a few dps/healers to either side.

 

Can we take more than five bounces?

Yes you can, It's not advised though unless you're healers are really certain they can handle it, On the 7th, I'd shove a Priest Dispression in there on his own, Or else I can see the ranged dying.

 

Abilities List:

 

Berserk

Increases the caster's attack and movement speeds by 150% and all damage it deals by 500%. Also grants immunity to Taunt effects.

 

 

Disrupting Shadows

3 sec cooldown

Deals 33392 to 38807 Shadow damage every 2 seconds.

Will cause knockback when dispelled in non-LFR difficulties.

 

Focused Anger

Physical damage increased by 20%.

Attack speed increased by 5%.

 

Psychic Drain

100 yd range

Channels a wave of psychic force in a cone in front of the caster, dealing 111000 to 129000 Shadow damage and returning it to the caster ten fold.

Edited by 3D
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thanks for the guide, gonna suggest it to my RL since we're stuck on zon'ozz and hagara.

 

Anytime mate Hagara shouldn't be a issue if you're trying to do Zon'ozz They're both down to healzors, What is it you're struggling on Lightning phase?

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How are you doing it? healers and None damage reduction dps between X and Y rest between Y and X chain then Y and X damage reduction people move up into the positions of the next pole chain it whilst X and Y move into the middle, Healers can obviously heal more efficiently here.

 

I've never seen it done any other way in 10 man, Would be nice to hear of diff tactics

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healers sit in middle, most people have 2 positions, after your positions are done you run into her bubble so you don't chain the lightning to the middle.

Surely you can only do 1 beam at a time then with 7-8 players

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