conan Posted May 15, 2012 Share Posted May 15, 2012 Because of the teleporter to armoury ct's seem to be camping the shit out of it. Is there anyway to keep ct's from going into vents for the first 10 seconds of a round Quote Link to comment Share on other sites More sharing options...
Bob The Ballerina Posted May 15, 2012 Share Posted May 15, 2012 Because of the teleporter to armoury ct's seem to be camping the shit out of it. i couldnt agree more its a real pain in the ass Quote Link to comment Share on other sites More sharing options...
Bonbon Posted May 15, 2012 Share Posted May 15, 2012 Which vents? The ones under armory? CTs are not allowed in there already, unless they are 93.582% sure there is a rebeller in there, adn they are chasing them. Quote Link to comment Share on other sites More sharing options...
beast702 Posted May 15, 2012 Share Posted May 15, 2012 Which vents? The ones under armory? CTs are not allowed in there already, unless they are 93.582% sure there is a rebeller in there, adn they are chasing them. They still go down there even if they dont know if there is a rebeller there Quote Link to comment Share on other sites More sharing options...
Bonbon Posted May 15, 2012 Share Posted May 15, 2012 They still go down there even if they dont know if there is a rebeller there Right, but for all of you guys reading this thread, lemme make this perfectly clear. It IS against the rules to go into armory vents, unless you are chasing a rebeller. So that means if you see anyone doing such, if you are an admin slay -> teamlock -> tlist. If you are not an admin, alert an admin. And if all else fails, record a demo, report on forums and they'll get tlisted. Quote Link to comment Share on other sites More sharing options...
beast702 Posted May 15, 2012 Share Posted May 15, 2012 Right, but for all of you guys reading this thread, lemme make this perfectly clear. It IS against the rules to go into armory vents, unless you are chasing a rebeller. So that means if you see anyone doing such, if you are an admin slay -> teamlock -> tlist. If you are not an admin, alert an admin. And if all else fails, record a demo, report on forums and they'll get tlisted. Oh I do and slay/t-list armory campers. Quote Link to comment Share on other sites More sharing options...
RedDevil6193 Posted May 15, 2012 Share Posted May 15, 2012 Right, but for all of you guys reading this thread, lemme make this perfectly clear. It IS against the rules to go into armory vents, unless you are chasing a rebeller. So that means if you see anyone doing such, if you are an admin slay -> teamlock -> tlist. If you are not an admin, alert an admin. And if all else fails, record a demo, report on forums and they'll get tlisted. Ok so my spam was "I tlist freekillers" now i have to add "i tlist armory vents campers" Quote Link to comment Share on other sites More sharing options...
youthedog Posted May 15, 2012 Share Posted May 15, 2012 They still go down there even if they dont know if there is a rebeller there Right, but for all of you guys reading this thread, lemme make this perfectly clear. It IS against the rules to go into armory vents, unless you are chasing a rebeller. So that means if you see anyone doing such, if you are an admin slay -> teamlock -> tlist. If you are not an admin, alert an admin. And if all else fails, record a demo, report on forums and they'll get tlisted. So if t's running to s4s vents,, cts can't go through armory to stop them? Quote Link to comment Share on other sites More sharing options...
Princess Celestia Posted May 15, 2012 Share Posted May 15, 2012 I believe that is still legal Dog. Quote Link to comment Share on other sites More sharing options...
RedDevil6193 Posted May 15, 2012 Share Posted May 15, 2012 So if t's running to s4s vents,, cts can't go through armory to stop them? Yes they can, if you saw them going to s4s and if they didnt die. Quote Link to comment Share on other sites More sharing options...
Bonbon Posted May 15, 2012 Share Posted May 15, 2012 This has, always has been, and always will be the rule (don't quote me on that if it changes) You are ONLY allowed in the below map vents IF you are FOLLOWING A REBELLER or it is WARDAY In the case of waiting at the other end of vents. You are still technically following a rebeller. Quote Link to comment Share on other sites More sharing options...
(Headband)(EG) Posted May 15, 2012 Share Posted May 15, 2012 You are ONLY allowed in the below map vents IF you are FOLLOWING A REBELLER or it is WARDAY . What if your last guard and you run there/I like the large letters they add a certain emphasis previously unachievable Quote Link to comment Share on other sites More sharing options...
Bonbon Posted May 15, 2012 Share Posted May 15, 2012 oh. Yeah. Last ct do whatever the fuck you want. Quote Link to comment Share on other sites More sharing options...
Lemur Posted May 21, 2012 Share Posted May 21, 2012 They should move tele so you tele in the middle this will reduce Cts hovering over the vent. Once i went through the tele and cts kill me automaticly and it was an admin 2... Quote Link to comment Share on other sites More sharing options...
-Broken- Posted May 21, 2012 Share Posted May 21, 2012 They should move tele so you tele in the middle this will reduce Cts hovering over the vent. Once i went through the tele and cts kill me automaticly and it was an admin 2... Or maybe move the teleporter to the bottom of the ladder instead of half way up Quote Link to comment Share on other sites More sharing options...
-Broken- Posted May 24, 2012 Share Posted May 24, 2012 So this seems like the thread to post this since this is relevant to this topic. What is this I hear about even looking down the vents on the way out of armory is considered armory camping? Because if so that is absolutely stupid. It is one thing to sit there and look down the vent for the entirety of the beginning of the round but to consider it camping to even look down there is going too far. Quote Link to comment Share on other sites More sharing options...
Nipple Posted May 24, 2012 Share Posted May 24, 2012 broken.. read my post about firstcell teleports. its completely relevent to this topic and has been discussed. Quote Link to comment Share on other sites More sharing options...
Oreo Posted May 24, 2012 Share Posted May 24, 2012 dont even know why people are still discussing it... i feel bonbon made it pretty clear lol Quote Link to comment Share on other sites More sharing options...
blackberry4511 Posted May 24, 2012 Share Posted May 24, 2012 dont even know why people are still discussing it... i feel bonbon made it pretty clear lol Quote Link to comment Share on other sites More sharing options...
Poohunter Posted May 24, 2012 Share Posted May 24, 2012 Here's the problem, even if CT's ARE camping vents the admins are only t-listing 1 quarter of the Ct's who are actually do it. EDIT: I would block armory vents from Ct's for the first 10 seconds of a round, it would push them away, sort of like how big cage pushes them away. (once 10 seconds have passed it's open, but if they don't know that there's a rebeller in there, they can still get T-listed) Quote Link to comment Share on other sites More sharing options...
dizyvipr Posted May 25, 2012 Share Posted May 25, 2012 Here's the problem, even if CT's ARE camping vents the admins are only t-listing 1 quarter of the Ct's who are actually do it. | V And if all else fails, record a demo, report on forums and they'll get tlisted. | V You are ONLY allowed in the below map vents IF you are FOLLOWING A REBELLER or it is WARDAY Of course, if no one is satisfied with that then BonBon should expand the area where CTs get kicked out of armory for being in there too long so it covers more of the vent area. Quote Link to comment Share on other sites More sharing options...
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