LazaHorse Posted May 24, 2012 Share Posted May 24, 2012 Does that apply to actually playing Soccer? Is lead not allowed to have Ts play against CTs anymore? If you can, that lead not being able to make them lose their knife rule seems... contradictory. So... is playing soccer an exception? Quote Link to comment Share on other sites More sharing options...
youthedog Posted May 24, 2012 Share Posted May 24, 2012 Make them go back in and out just a step over and over, if they come out too far, kill 'em. Quote Link to comment Share on other sites More sharing options...
Oreo Posted May 24, 2012 Share Posted May 24, 2012 Lol what dog? xP seeing as this is a legit game in jailbreak I dont think the rule really applies to it Quote Link to comment Share on other sites More sharing options...
JJK Posted May 24, 2012 Share Posted May 24, 2012 i thikn its ok if not repeated over and over Quote Link to comment Share on other sites More sharing options...
LazaHorse Posted May 24, 2012 Author Share Posted May 24, 2012 i thikn its ok if not repeated over and over Ok because a lead got slain earlier for telling Ts to lose their knives in soccer so they could play. Figured that was... counter-logical. Quote Link to comment Share on other sites More sharing options...
Bonbon Posted May 24, 2012 Share Posted May 24, 2012 Ok because a lead got slain earlier for telling Ts to lose their knives in soccer so they could play. Figured that was... counter-logical. I don't know the full context of the situation, but this is what I'm pretty sure we established You MAY tell people to go inside soccer as many times as you want You MAY NOT kill someone for holding a knife out. There's just too many options for freekills, unless we somehow fix the weapons removers so they remove the knife 100% of the time, and allow Ts to drop their knives. The main reasons were for this decision You don't always lose your knife when you go through soccer/knife arena. The more experienced players know this will happen if you go in at/around the same time as someone else. The new players however will be like "wtf, how do I even lose my knife you freekilling son of a bitch" If you accidently pick up a knife, say on your way out of knife arena, or out of soccer (yes, it's possibly for the knives to get close to the entrance, or in the path of a T) you're fucked. You can't just press g and drop it. So sure. If you want to make sure people 100% don't have a knife, you must individually make that person walk through knife arena/soccer doors. Quote Link to comment Share on other sites More sharing options...
ExGBrian Posted May 24, 2012 Share Posted May 24, 2012 I don't know the full context of the situation, but this is what I'm pretty sure we established You MAY tell people to go inside soccer as many times as you want You MAY NOT kill someone for holding a knife out. There's just too many options for freekills, unless we somehow fix the weapons removers so they remove the knife 100% of the time, and allow Ts to drop their knives. The main reasons were for this decision You don't always lose your knife when you go through soccer/knife arena. The more experienced players know this will happen if you go in at/around the same time as someone else. The new players however will be like "wtf, how do I even lose my knife you freekilling son of a bitch" If you accidently pick up a knife, say on your way out of knife arena, or out of soccer (yes, it's possibly for the knives to get close to the entrance, or in the path of a T) you're fucked. You can't just press g and drop it. So sure. If you want to make sure people 100% don't have a knife, you must individually make that person walk through knife arena/soccer doors. wasnt their a source mod option before to drop your knife? i remember it a few months ago... what happened to it? Quote Link to comment Share on other sites More sharing options...
youthedog Posted May 24, 2012 Share Posted May 24, 2012 @ jjk, if you no get what's happening in picture. 1. Trigger_push pushes them through to the first trigger_multiple. 2. The first trigger_multiple sets their name as activator for .1 seconds 3. The T/CT then goes through the 2nd trigger_multiple which has the filter_activator which will only for the T/CT if they activated the first trigger. Essentially what I use on my bhop map (which someone else came up with) for multi-hop and so that multiple people can hop on one block at once. Quote Link to comment Share on other sites More sharing options...
Angel Posted May 25, 2012 Share Posted May 25, 2012 Does that apply to actually playing Soccer? Is lead not allowed to have Ts play against CTs anymore? If you can, that lead not being able to make them lose their knife rule seems... contradictory. So... is playing soccer an exception? Here's the demo that shows what happened that round if you want to properly evaluate the situation: download demo here. Start watching - @3:18 is when the lead, Sabino, decides that the T's will be playing Soccer. No where from then to me slaying him does he say that the T's and CT's will be playing against each other. When we're told to not have our knives you can see how others were saying that T's can't be killed for having/not "dropping" their knife, and you can see my mic icon on the right turn on and off, as I was saying the same thing although you can't hear me. I would've typed out a warning in chat, but I knew there wasn't enough time to write it out before I got killed. But he ends up killing me anyway so I slay him and tell him in dead chat how T's can't be killed for having their knives. Ok because a lead got slain earlier for telling Ts to lose their knives in soccer so they could play. Figured that was... counter-logical. He was slayed because he killed me for having a knife, when he didn't want any of the T's to have them. You can tell T's all you want to not have knives, but if they have them, CT's still can't kill them for having one like Bonbon has once again stated. Quote Link to comment Share on other sites More sharing options...
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