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Re: Sniper limits - 100% servers


bean-
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Hi all,

 

PLayers have been asking me if HG could remove the 'two-sniper' limit on the tf2 Orange 100% Crit Servers. :o0:

 

1. Euro: 78.129.148.112:27015

2. USA: 64.31.16.214:27015

 

I would also like to remove the 'two sniper' limit :huh: . Any chance that a non-limit, or more than just two limit, could be made for both of the servers. You should see some of the messages, when a player is AFK and a sniper :)

 

-hg- bean$ :devil:

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I think you should lift the 2 sniper rule. People won't come play is classes start getting limits put on it.

 

ALSO******can you do something about the oposing team from entering the spawn.***** people are getting very mad at all the spawn killing. Like I said ******If you are that lame and you have to spawn kill, please go to a kid server*****People start leaving when that happends.

 

If you are going to limit a class it should be the spies. they just sit in spwan kill.

 

Thank you,

 

Cronic

Edited by cronic
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I like it since I loathe snipers when we have 14 people on a team and 9 are snipers and 3 are spies.

I'll complain at my team all day when we have that many....But even I think two is way too harsh for orangx3.

I think it should be limited to 25 percent on each team. Since that's harder to setup I'd imagine then a cap of like 5 spy/sniper per each team, regardless of total players, would work better. People would get testy here and there but it wouldn't be unreasonable or all that burdensome.

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Hello,

 

I upped the sniper limits to 5, I Just want the map to be more active not just snipers vs snipers. lol

 

Thank you! bean$, tunafizzle and cronic for playing on our servers and for the feedback.

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