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My idea <3


jajolt
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Meeehh I'm ok with the idea just has to be a way to know if he is fake or not.

 

For example : in tf2 the spy can be revealed by a pyro's flame. A spy can be revealed by colliding with an enemy and not going thru (only teammates can go through other teammates.)

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Meeehh I'm ok with the idea just has to be a way to know if he is fake or not.

 

For example : in tf2 the spy can be revealed by a pyro's flame. A spy can be revealed by colliding with an enemy and not going thru (only teammates can go through other teammates.)

They have radar and name tagging, that should be enough.

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Just another suggestion: You could include it with the prison dice mod (!pd) with a super low percentage rate like getting the admin room with !pd. You could also spawn somewhere else on the map like Shot4Shot and make yourself to the armory, catwalk, etc... Its risky, but it would be awesome.

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With everyone pointing out the errors, perry is right, it should only be 2-3k because of those.

 

I think it should spawn you elsewhere (armory) when you buy it (teleport) like you can buy a teleport to first cell or VIP. Except included. Or you can add an extra !buy option for like 1k teleporting you to armory. Jmi, tho.

 

tl;dr Cheaper and add it so it tps you to armory or add an extra buy that tps you to armory.

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With everyone pointing out the errors, perry is right, it should only be 2-3k because of those.

 

I think it should spawn you elsewhere (armory) when you buy it (teleport) like you can buy a teleport to first cell or VIP. Except included. Or you can add an extra !buy option for like 1k teleporting you to armory. Jmi, tho.

 

tl;dr Cheaper and add it so it tps you to armory or add an extra buy that tps you to armory.

 

1K for armory is a lil bit cheap. All the guns in the map basically there and a vent leading straight to 300/s4s

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