FaustLauncher Posted August 29, 2012 Share Posted August 29, 2012 [ATTACH=CONFIG]31[/ATTACH] As most of you know CS:GO (Counter-Strike: Global Offensive) is becoming a largely populated game. With the release on August 21, 2012 many updates were made to allow the gameplay to be its best. Many update features include: Counter-Strike: Global Offensive - 8/22 Patch/Update - Addressed some stability issues. - Fixed perf issues when logging is enabled. - Added a convar (cl_crosshairgap) to control the gap of the classic crosshair. - The smoke grenade smoke is now taller so it's now more useful to use it to block places like double-doors in dust2. - Players can no longer interrupt another player defusing the bomb by standing in between them and the bomb. - Disabled sv_pure on listen servers. - Fixed an sv_pure bug that resulted in false inconsistent MD5s - Increased search iterations and time delay for keeping sessions in the ignored pool. mm_ignored_sessions_reset can now reset the ignored pool. - Fixed a case where MOTD prevents input to the team select screen. - Fixed occasional "server is full" error when matchmaking into classic casual games. - Fixed an exploit where a vote could be called for an invalid map. - added some sound mix settings suggested by pros - increased the volume of bullet impacts and ricochets - increased the volume of 3rd person footsteps - increased the volume of weapon foley sounds (reloads, etc.) -decreased the volume of ambient sounds Counter-Strike: Global Offensive - 8/23 Patch/Update [ Gameplay ] - Exposed a classic dynamic crosshair style in the options that represents the weapons spread accurately. - Implemented first person client flinching. Now a player gets aim punched a bit when shot. The amount is based on the damage. - Increased amount of tagging that results from hits. [ Bugs ] - Fixed the scoreboard turning toggleable in the end match state. - fixed not being able to bring up the pause menu without dismissing the scoreboard in the end match state. - Parallelized matchmaking results analysis process and reduced time game takes to perform matchmaking. - Improved matchmaking algorithm giving more weight to dedicated servers ping during matchmaking results analysis. [ Community ] - Removed the implicit dependency on round-limited matches so servers that want to use mp_timelimit instead can. Mp_timelimit is used only if mp_maxrounds is set to 0. - Exposed mp_forcecamera convar. - Exposed set of server hibernate convars. - Fixed code that was preventing mapper-placed weapons. Counter-Strike: Global Offensive - Hitboxes (compared via Counter-Strike: Source) With the new game release and realism added into CS:GO, the hitboxes were altered to allow a more realistic gameplay for each user. CS:GO Hitbox: [ATTACH=CONFIG]29[/ATTACH] CS:S Hitbox: [ATTACH=CONFIG]30[/ATTACH] Counter-Strike: Global Offensive - Spraying [video=youtube;kUkp_v7PyBo] Counter-Strike: Global Offensive - Tips/Weapons For all you Desert Eagle users in Source, here are some tips for you. Although the Desert Eagle has the most power, it is not the suitable pistol of choice for many users. The P250, is the most commonly used weapon in CS:GO, there are multiple reasons to this. Let me get in depth. The P250 has a quick fire rate, 12 bullets to shoot, and an amazing damage and accuracy. The P250: [ATTACH=CONFIG]32[/ATTACH] The Desert Eagle [ATTACH=CONFIG]33[/ATTACH] Counter-Strike: Global Offensive - Options To access your user console: Options > Game Settings > Enable Console > Yes Written by FaustLauncher Quote Link to comment
FaustLauncher Posted August 29, 2012 Author Share Posted August 29, 2012 Any comments/questions/suggestions? Quote Link to comment
mccaincracker Posted August 29, 2012 Share Posted August 29, 2012 think u have the wrong pictures for the hitboxes lol Quote Link to comment
Mr.Beck Posted August 29, 2012 Share Posted August 29, 2012 I'm not sure if I like the new recoil system. Quote Link to comment
FaustLauncher Posted August 29, 2012 Author Share Posted August 29, 2012 haha... They are old, however its the same with the newer models.. Those are just to show how the boxes have been affected (made significantly smaller). Quote Link to comment
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