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Ace Of Spades Update Released


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Update Notes 18th January 2013

Build 2089

 

Crashes/Freezes

• Further fixes for crashes that occur during gameplay and loading screens

• A fix for incompatibility with AVG has been added.

• Improvements to how the game now handles destruction of large objects

• Fixed a crash related toclicking the Ranked Match button on the main menu

 

 

Balancing/Gameplay

• When Zombies are killed they no longer spawn where they die

• Some improvements to map specific spawn points

• The player can no longer move faster by jumping or falling when carrying game mode objectives

• Improvements to placement of individual blocks

• Further improvements to Constructs to prevent players from becoming trapped

• Sniper Rifle fix for accuracy at distance

• Land Mines can now be destroyed by direct weapon fire

 

 

Graphical/HUD

• Following requests from the community the reticule now adds a visual indication when you hit someone (turns red briefly)

• Additional graphics settings have been added to the settings menu

• Some improvements to ATI graphics card compatibility

• On the choose match screen the correct minimap is now shown for Double Dragon

 

 

User Interface

• Minor improvements to menu screens

 

 

Language Specific

 

German

• Improvements to text in menus

 

 

French

• Improvements to text in menus

 

Spanish

• Improvements to text in menus

 

Russian

• Improvements to text in menus

 

Italian

• Improvements to text in menus

 

Polish

• Improvements to text in menus

 

 

Update Notes 11th January 2013

Build 2055

 

Servers

• Reduced lag

 

 

Crashes/Freezes

• Destroying large structures no longer crashes the game

• Significant number of fixes to crashes occurring in game, and during loading

• Resolved desync between client and server, which in turn has fixed multiple other gameplay issues

 

 

Balancing/Gameplay

• Improvement to the range of the Snow Blower

• Increase to the range of the Sniper Rifle

• Decreased RPG's damage to players and landscape

• Decreased RPG's knockback on players

• Increased RPG's splash damage

• Landmines now explode when buried

• General minor balancing for the Shotgun

• Rocket Turret's countdown timer is no longer visible beyond approximately a 20 block radius

• Timers for Dynamite & Rocket Turrets are no longer visible to the opposite team

• Players can no longer be trapped inside blocks placed by other players

• Synchronised hit splash effect and audio feedback when successfully shooting players

• Unintentional voice chat function has been disabled

• Choosing 'Quick Match' or 'Ranked Match' now provides a searching message to reassure players that the mode is loading

 

 

Graphical/HUD

• Graphical optimisation to Flare Block lighting

• In game text improved

• Shader based performance improvements

 

Translated Versions

• Addition of Polish, Mexican Spanish, Turkish, Russian, Brazilian and Portuguese translated versions.

 

 

 

 

Update Notes 21st December 2012

Build 1975

 

Winter Content Pack

 

A stack of FREE content is up for grabs in our brand new Winter pack update - the debut of the classic Capture the Intel game mode, a brand new weapon, the Snow Cannon and 4 new maps, including Heisville, the hugely popular World War 2 map from 0.75, created by the Ace of Spades map-making competition winner, SIMOX, which was voted for by the Ace of Spades community.

• New Map: Castle Wars inspired by RuneScapes minigame namesake.

• New Map: Heisville World War 2 mayhem created and chosen by the community.

• New Map: Block Ness a lake, a frozen monster, a host of possible tactics.

• New Map: Arctic Base unleash a Cold War, literally.

• New Map: Double Dragon because one dragon just isnt enough.

• New Game Mode: Capture the Intel CTF Ace of Spades style

• New Weapon: Snow Cannon A winter themed weapon that fires snow blocks.

 

________________________________________

 

Fixes, Tweaks, and Additions

 

Servers

• Addition of Australian servers

 

Crashes/Freezes

• Crashes due to running the game in translated versions have been fixed.

• Crashes relating to spectator mode have been fixed.

 

Balancing/Gameplay

• The Rocket Launcher has received some balancing tweaks.

• The Jetpack has received additional balancing.

• The SMG has been rebalanced.

• The Shotgun has been rebalanced.

• The Sniper Rifles scope now has improved zoom.

• The Sniper Rifle has been tweaked to reintroduce recoil.

• The Pistol now has a reticule in and out of aim.

• Fix for Grenade damage.

• Ammo amount for the Drill Gun and Dynamite has been tweaked.

• Melee damage is more consistent.

• Knockback from explosions has been tweaked.

• Land Mine has received some balancing tweaks.

• The Rocketeers walk speed has received a slight increase.

 

Graphical/HUD

• New Gravestone model introduced

 

 

 

Update Notes 19th December 2012

Build 1881

 

Here are the latest build notes...

 

Crashes/Freezes

• Zombie mode servers no longer result in a blue or grey screen on joining

• Zombie Mode no longer results in the game crashing during the loading screen.

• Various mid game crashes have been resolved.

• Crashes whilst choosing class have been resolved.

• Various game loading crashes have been resolved.

• Various map change crashes have been resolved.

• Temporary fix for crashes caused by special characters in Steam names.

 

Balancing/Gameplay

• Additional tweaks to Jetpack balancing.

• Crates can no longer be completely hidden by placing blocks inside them.

• Additional balancing to death and gravestone explosion damage.

• Respawn timer extended to allow for class change without a point penalty

• Balancing to the number of blocks a player spawns with.

• Balancing to character movement speeds

• Increased aim speed for Rocketeers turret.

• Balancing world block health and prefab block health

• Soldier body health is slightly lower

• Engineer non-jetpack jump height is lower

• Dynamite has had multiple balancing changes

• Super spade has received multiple balancing changes

• Rocket Launcher has received multiple balancing changes

• Sniper rifle damage increased, ammo increased and recoil removed

 

User Interface

• Improvements to the server select page to help players better identify servers, and choose the server that will provide the best performance for their location.

• Various text corrections.

• Various fixes to font sizes.

• Improvements to control settings menu.

 

Graphical/HUD

• Colour of the sea is no longer changed by crouching.

• Diamond carriers view is no longer obstructed by diamond icon.

• Graphical fix to game loading screen when maximising window.

• Game resolution is no longer reset after reloading the game.

 

Misc.

• Taskbar icon now matches the client icon.

• Improved detection for achievement awards.

 

 

Language Specific

 

German

• Various translation fixes for achievements, menus & in game text.

 

French

• Various translation fixes for achievements, menus & in game text.

 

Italian

• Various translation fixes for menu & in game text.

 

Spanish

• Various translation fixes for menu & in game text.

 

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