Viktor Posted October 22, 2013 Share Posted October 22, 2013 Hello, I have another problem with my csgo model. The compilation works fine, but the hit boxes take the same damages, so there is no headshot. Btw the damages on the model is always the same as the arms. If someone have an idea how to fix it, that would be great. Thanks in advance, Viktor. Quote Link to comment Share on other sites More sharing options...
JuIcY Posted October 22, 2013 Share Posted October 22, 2013 Hello, I have another problem with my csgo model. The compilation works fine, but the hit boxes take the same damages, so there is no headshot. Btw the damages on the model is always the same as the arms. If someone have an idea how to fix it, that would be great. Thanks in advance, Viktor. Is this a custom model? or a skin implement from a CSGO model? Quote Link to comment Share on other sites More sharing options...
Viktor Posted October 22, 2013 Author Share Posted October 22, 2013 (edited) it's a skin implement from a csgo model Here is the screenshot: http://image.noelshack.com/fichiers/2013/42/1382289621-nouvelle-image-2.jpg And here is the qc file: http://pastebin.com/reacTZei Edited October 22, 2013 by Viktor Quote Link to comment Share on other sites More sharing options...
Short Posted October 22, 2013 Share Posted October 22, 2013 (edited) I really hope you made that skin yourself and didn't use my skin. As for the same damage bug idonno csgo models get pretty fucked when you decompile them. Edited October 22, 2013 by Short Quote Link to comment Share on other sites More sharing options...
Viktor Posted October 23, 2013 Author Share Posted October 23, 2013 (edited) I took the original skin and colored it myself... The problem is supposed to be solved in the qc file, is it ? Edited October 23, 2013 by Viktor Quote Link to comment Share on other sites More sharing options...
Short Posted October 23, 2013 Share Posted October 23, 2013 (edited) Mind showing me the texture or the back view of the model? No, damage has nothing to do with the QC it can only change the hitbox sizes. Edited October 23, 2013 by Short Quote Link to comment Share on other sites More sharing options...
youthedog Posted October 23, 2013 Share Posted October 23, 2013 Quote Link to comment Share on other sites More sharing options...
Viktor Posted October 23, 2013 Author Share Posted October 23, 2013 (edited) What I don't understand, it's this suspicion, in first why would I took your skin ? In second even if I took the skin, what is the problem ? The source isn't made by you at all. Gonna send you the source to show you I only "plagiarized" the skin color because it's the default color of a prisonner.... Edited November 3, 2013 by Viktor Quote Link to comment Share on other sites More sharing options...
Viktor Posted November 21, 2013 Author Share Posted November 21, 2013 Up, any ideas why the hitbox's damages is everywhere the same as the hands ? Quote Link to comment Share on other sites More sharing options...
Short Posted November 21, 2013 Share Posted November 21, 2013 Up, any ideas why the hitbox's damages is everywhere the same as the hands ? What are you using to check the damages? Quote Link to comment Share on other sites More sharing options...
Viktor Posted November 21, 2013 Author Share Posted November 21, 2013 I check directly ingame. Quote Link to comment Share on other sites More sharing options...
Short Posted November 21, 2013 Share Posted November 21, 2013 I check directly ingame. Well idonno what's wrong, you could try decompiling the default models with "crowbar" a newer decompiler. Quote Link to comment Share on other sites More sharing options...
Viktor Posted November 22, 2013 Author Share Posted November 22, 2013 Well idonno what's wrong, you could try decompiling the default models with "crowbar" a newer decompiler. I already decompiled with crowbar, I should maybe try to decompile with the older decompiler or maybe the last release. Quote Link to comment Share on other sites More sharing options...
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