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Reactor *fix* Idea


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Objective reactor is now titled as a "bad map" because the humans usually win and its a point farm for snipers. My idea is to stop the spawn camping aspect of the game. I think that we should put up sort of a shield or a blockage that would prevent zombies from getting killed so easily with a sniper but that would also allow the zombies to take some damage. The shield should be put around half of the upper part of the map where the zombies are usually spawn camped. This would make the map more of an objective rather than a camping/exploitation map.

 

My idea of how the zombie shield should be made:

 

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Also after round 2 the roof and top floor of control rooms should break and create holes so no human would be able to camp in that area forcing them to do the objective.

Edited by HEISENBERGVSWORLD
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