Hung Posted January 27, 2014 Share Posted January 27, 2014 Hey Guys. I spent a lot of time trying to get my autoexec file working, and having gotten it set up - I can say that I 100% suggest everyone doing it. http://www.teamliquid.net/forum/viewmessage.php?topic_id=337793 This is important, and you will not get it to work unless you do this. Make the file in notepad, save it in the cfg folder (see the TL article) as autoexec.cfg. It is actually saved as autoexec.cfg.txt. You need to enable file extensions http://answers.yahoo.com/question/index?qid=20071016021407AAJ2lzo Then you can see that its .cfg.txt and delete the .txt. Then dont open the file again and just load the game and voila! See my favorite auto exec settings below, and please reply to the thread with any questions or hit me up on steam. Setting this up takes no more than 15 mins and is well worth it. Good luck The following binds a key (k in this case) to toggle auto attack on and off. I LOVE this since I never have auto attack on supports, but I do for jungling heroes. No need to to go options anymore. bind "k" "attack" alias "attack" "attack1" alias "attack1" "alias attack attack2; dota_player_units_auto_attack 1; echo auto_attack_on" alias "attack2" "dota_player_units_auto_attack 0; alias attack attack1; echo auto_attack_off" The following customizes the size of icons on the minimap for heroes. very helpful. Command: dota_minimap_hero_size Description: sets the size of the heroes on the minimap Example: dota_minimap_hero_size "700" Default: "600" The biggest help is enabling the range finder. It shows range of spells when hover over them, and it also shows helpful range lines (hard to explain but you see it on every pro's stream) when warding/blink daggering. Command: dota_disable_range_finder Description: When spell is selected, a range finder is shown Example: dota_disable_range_finder "0" Default: "1", range finder is disabled (By the way, most people probably know this, but if you dont: right click on dota 2 in steam, going to properties - launch options, and adding -novid to the launch options if you havent already done this. can also add -console if you want it, but its unnecessary for the auto exec stuff.) 1 Quote Link to comment Share on other sites More sharing options...
Boxer-I- Posted January 28, 2014 Share Posted January 28, 2014 thanks for this, ill make sure to implement this into my play. Added links to pinned topic. Quote Link to comment Share on other sites More sharing options...
XECUTIONER Posted February 1, 2014 Share Posted February 1, 2014 (edited) dota_disable_range_finder "0" - This display a green arrow for the range of your spells dota_force_right_click_attack 1 - This one is to deny creeps with RMButton EDIT: Need info about the command for moving the map to the 2 runes binded with a key anyone ? Edited February 1, 2014 by XECUTIONER Quote Link to comment Share on other sites More sharing options...
Rocketmon Posted February 7, 2014 Share Posted February 7, 2014 (edited) Here is my autoexec con_enable "1" //alternative for -console. Does not open console automaticly. Personally prefer this. dota_disable_range_Finder 0 //See the post above. dota_disable_showcase_view_button 1 //Disables showcase view button on your hero portrait net_graph 1 //Shows fps, ping and other stuff. see picture below. net_graphproportionalfont 0 // size of the text. Size 0 used in picture. net_graphinsetbottom 435 //change these if want to move the graph. net_graphinsetright -70 net_graphinsetleft 0 net_graphheight 64 EDIT: Need info about the command for moving the map to the 2 runes binded with a key anyone ? Here; bind "KEY" "dota_camera_setpos -2273.898682 1232.745483 982.072876" //for the top rune bind "KEY" "dota_camera_setpos 3035.773438 -2972.680176 966.072937" //for the bottom rune Edited February 7, 2014 by Rocketmon Quote Link to comment Share on other sites More sharing options...
Hung Posted February 7, 2014 Author Share Posted February 7, 2014 Thanks. what resolution is your monitor for those net graph positioning settings? For instance, it would be nice to have the settings for 1080p monitors ITT for future reference. Quote Link to comment Share on other sites More sharing options...
Undeadx Posted February 8, 2014 Share Posted February 8, 2014 real cool, thanks! Quote Link to comment Share on other sites More sharing options...
Rocketmon Posted February 8, 2014 Share Posted February 8, 2014 (edited) Thanks. what resolution is your monitor for those net graph positioning settings? For instance, it would be nice to have the settings for 1080p monitors ITT for future reference. My monitor is 1920x1080. You can easily find correct numbers for other resolutions by googling. [spoiler=Here are some other resolutions] Alternative for 1920x1080 net_graphheight 64 net_graphinsetbottom 437 net_graphinsetleft 0 net_graphinsetright -30 net_graphpos 1 net_graphproportionalfont 0 net_graphtext 1 1366x768 net_graphheight 64 net_graphinsetbottom 422 net_graphinsetleft 0 net_graphinsetright -130 net_graphpos 1 net_graphproportionalfont 0 net_graphtext 1 1280x1024 net_graphheight: 32 net_graphinsetbottom: 427 net_graphinsetleft: 0 net_graphinsetright: -130 net_graphpos: 1 net_graphproportionalfont: 0 net_graphtext 1 1920x1200 net_graphheight 110 net_graphinsetbottom 422 net_graphinsetleft 0 net_graphinsetright -130 net_graphpos 1 net_graphproportionalfont 0 net_graphtext 1 1440x900 net_graphproportionalfont 0 net_graphinsetbottom 430 net_graphinsetright -130 net_graphpos 1 net_graphtext 1 net_graphinsetleft -60 net_graphheight 64 I haven't tested them, so let me know if some of them are incorrect. Edited February 8, 2014 by Rocketmon Quote Link to comment Share on other sites More sharing options...
XECUTIONER Posted February 8, 2014 Share Posted February 8, 2014 Here; bind "KEY" "dota_camera_setpos -2273.898682 1232.745483 982.072876" //for the top rune bind "KEY" "dota_camera_setpos 3035.773438 -2972.680176 966.072937" //for the bottom rune What are the lines to make it to go check the both runes then returns to your hero with a single key? Quote Link to comment Share on other sites More sharing options...
Rocketmon Posted February 8, 2014 Share Posted February 8, 2014 (edited) What are the lines to make it to go check the both runes then returns to your hero with a single key? I found this. //Cycle through the runes and your hero //This bind will on the first press view the top rune, on the second press view the bottom rune and on the third press view your hero and then start over. Note that using a different method of camera movement won't reset this cycle. alias toprunecycle "dota_camera_setpos -2273 1232 982; alias runecycle botrunecycle" alias botrunecycle "dota_camera_setpos 3035 -2972 966; alias runecycle centerhero" alias centerhero "+dota_camera_follow; -dota_camera_follow; +dota_camera_follow; -dota_camera_follow; alias runecycle toprunecycle" alias runecycle toprunecycle bind <key> runecycle Source: http://steamcommunit...170638907#92256 There are some other pretty neat binds too. Edited February 8, 2014 by Rocketmon Quote Link to comment Share on other sites More sharing options...
XECUTIONER Posted February 8, 2014 Share Posted February 8, 2014 Love ya rocket (no homo) Im too lazy to search the net for that, just heard that it exists. Thanks Quote Link to comment Share on other sites More sharing options...
Hade3 Posted February 14, 2014 Share Posted February 14, 2014 A lot of useful information in this reddit : Quote Link to comment Share on other sites More sharing options...
Sean71596 Posted August 19, 2014 Share Posted August 19, 2014 Here's mine bind space hardcam alias hardcam +hardcam alias +hardcam "dota_camera_lock 1; +dota_camera_follow 1; alias hardcam -hardcam" alias -hardcam "dota_camera_lock 0; -dota_camera_follow 0; alias hardcam +hardcam" This is a broken script someone tried to write and I believe I fixed; at least it now works for me. It makes the camera lock on to your hero as if you were holding the number key for your control group down, or if you were holding left click on hero portrait, I've been told it's similar to LoL's usage of spacebar dota_disable_range_finder 0 This has been explained in this thread dota_always_show_player_names 1 Fairly self-explanatory dota_force_right_click_attack 1 Allows right click denying, although I tend to aclick anyway dota_health_per_vertical_marker 200 Allows you to change the vertical ticks in hp bar above heroes; default is 200, sometimes I put it back to 100 like it was in beta dota_minimap_hero_size 750 Also has been explained Quote Link to comment Share on other sites More sharing options...
Spooky1010 Posted August 19, 2014 Share Posted August 19, 2014 Here's mine bind space hardcam alias hardcam +hardcam alias +hardcam "dota_camera_lock 1; +dota_camera_follow 1; alias hardcam -hardcam" alias -hardcam "dota_camera_lock 0; -dota_camera_follow 0; alias hardcam +hardcam" This is a broken script someone tried to write and I believe I fixed; at least it now works for me. It makes the camera lock on to your hero as if you were holding the number key for your control group down, or if you were holding left click on hero portrait, I've been told it's similar to LoL's usage of spacebar is there a way i can use this but make it not follow my hero, just quickly move the camera to it? or is there a command that just centers your camera on your hero without following it Quote Link to comment Share on other sites More sharing options...
Sean71596 Posted August 19, 2014 Share Posted August 19, 2014 Yeah, just make a control group, select what you want to be in the group (i.e. left click on the hero), then hit ctl+(number) I.e. my basic setup is ctl+1 for hero, ctl+2 for hero and all units i.e. necro, summons, illu, etc, ctl+3 for summons etc but not hero, and ctl+4 for courier After you set up the control groups by doing the above steps, just click on the number once to select the hero/unit, twice to snap camera to hero/unit, and double tap and hold to activate a chasing camera Quote Link to comment Share on other sites More sharing options...
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