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  1. KikkoMan

    KikkoMan

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  2. DetectiveYellNow

    DetectiveYellNow

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  3. DAPPERxDUCK

    DAPPERxDUCK

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  4. Evercroft

    Evercroft

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Popular Content

Showing content with the highest reputation on 11/29/21 in all areas

  1. I like the idea. I would kill for a match of defuse or hostage.
    2 points
  2. I know a lot of people previously wanted to play scrims again, but it seems the community died down after that topic was initially posted. Currently, we have our Crackhouse server, Iceworld server, and the GunGame server. The first two seem pretty consistently populated depending on the time of day, but the GunGame I have yet to see populated more than 1 person at a time. Has anyone considered the possibility of a Pub server? Just one with a bunch of random maps and with normal CSS gameplay? I know I for one don't always like playing on deathmatch and I have seen plenty of servers with regular players on it playing and staying populated. This wouldn't be one for competitive gameplay per se, but it would give players the regular CS experience without the pressures of competitive CS. Game setup could even include that you start with $16000 to avoid the headache of the pistol round onward that usually seems to discourage people from playing as well as takes out the economy aspect of it. Maps could be a mix of standard and community made custom maps that would be voted on near game end (usually after 15-20 rounds). The servers I've played on and thoroughly enjoyed have even included open voice chat so that everyone can speak and enjoy the community aspect of it. I think this could help boost our CSS community as well as build our recurring player base as a whole. Let me know what you guys think and by all means, if I sound crazy, please let me know.
    1 point
  3. I agree with you. This server being added to the server list would be great if we get it going.
    1 point
  4. I would have to agree on this. Having a casual server with a map cycle that rotates should be good. I've seen servers like this do very well.
    1 point
  5. 1 point
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