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Showing content with the highest reputation on 07/07/23 in all areas
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Hey Gamers, Riot has announced that Placements games will me changing from 10 to 5 to make you get your rank faster! Also they will be adding Emerald tier between plat and Diamond to help flatten the curve of players in silver and bronze and move more people upward toward gold at least. But the most significant change is that they are removing promotion series. once you pass the lp threshold you will move up to the next tier. No more having to win the next 2 out of 3 games to switch tiers! This all starts next split so good luck out there. -Zekk- LILU "RIOTRIRU" CABREROS MID-PATCH UPDATES 6/14/2023 - ECHOES OF HELIA AND IVERN IVERN W Bugfix: Fixed a bug that was causing Ivern’s W on-hit damage to only occur half of the time. ECHOES OF HELIA REMOVEDFont of Life Interaction: Removed the interaction between Echoes of Helia and Font of Life. Moving forward, Font of Life will no longer proc Echoes of Helia. If Helia Procs and Noone’s Around to Hear It…: Fixed a bug that was causing Echoes of Helia to activate when no enemies were nearby. This would heal allies while not consuming any stacks. PATCH HIGHLIGHTS Shan Hai Scrolls Bard, Shan Hai Scrolls Kog'Maw, Shan Hai Scrolls Lillia, Shan Hai Scrolls Tahm Kench, and Crystalis Motus Leona will be available June 15, 2023 at 20:00 UTC. CHAMPIONS ASHE Passive bonus damage increased. W damage increased. R damage increased. PASSIVE - FROST SHOT Bonus Damage: 115% (+(75%+35%) of critical strike chance) ⇒ 120% (+(75%+35%) of critical strike chance) W - VOLLEY Physical Damage: 10/25/40/55/70 (+100% AD) ⇒ 20/35/50/65/80 (+100% AD) R - ENCHANTED CRYSTAL ARROW Damage: 200/400/600 (+100% AP) ⇒ 200/400/600 (+120% AP) GANGPLANK E recharge rate decreased. E - POWDER KEG Recharge Timer: 18 seconds at all ranks ⇒ 18/17/16/15/14 seconds GRAGAS Passive cooldown increased. Q mana cost decreased. PASSIVE - HAPPY HOUR Cooldown: 8 seconds ⇒ 12 seconds Q - BARREL ROLL Mana Cost: 80 ⇒ 80/75/70/65/60 K'SANTE E cooldown increased. E - FOOTWORK Cooldown: 9/8.5/8/7.5/7 seconds ⇒ 10.5/10/9.5/9/8.5 seconds KAI'SA AD growth increased. BASE STATS Attack Damage Growth: 2 ⇒ 2.6 KHA'ZIX Base AD decreased. BASE STATS Base Attack Damage: 63 ⇒ 60 KOG'MAW W base damage decreased. W - BIO-ARCANE BARRAGE Bonus Magic Damage: 3.5/4.25/5/5.75/6.5% (+ 1% per 100 AP) of target maximum health ⇒ 3/3.75/4.5/5.25/6% (+ 1% per 100 AP) of target maximum health LUCIAN Passive damage decreased, activation conditions adjusted. PASSIVE - LIGHTSLINGER Vigilance Damage: 14 (+20% AD) ⇒ 10(+15% AD) Activation Conditions: When Lucian is empowered by another ally, his next two basic attacks will deal bonus magic damage ⇒ When Lucian is healed or shielded by an ally, or when a nearby enemy champion is immobilized, his next two basic attacks will deal bonus magic damage. LULU Base armor decreased. Passive magic damage decreased. E shield value increased. BASE STATS Armor: 29 ⇒ 26 PASSIVE - PIX, FAERIE COMPANION Magic Damage: 15-117 (based on level) ⇒ 9-111 (based on level) E - HELP, PIX! Shield Value: 75/110/145/180/215 (+55% AP) ⇒ 75/115/155/195/235 (+55% AP) MILIO Base armor decreased, armor growth decreased. Passive empowered attack damage decreased. BASE STATS Armor: 28 ⇒ 26 Armor Growth: 4.9 ⇒ 4.6 PASSIVE - FIRED UP! Empowered Attack Damage: 15%-35% AD (based on ally's level) ⇒ 15% AD (based on ally's level) NASUS Passive life steal increased. R cooldown now decreases with rank. PASSIVE - SOUL EATER Life Steal: 9/14/19% ⇒ 11/16/21% R - FURY OF THE SANDS Cooldown: 120 seconds ⇒ 120/100/80 seconds ORIANNA R damage increased. R - COMMAND: SHOCKWAVE Magic Damage: 250/350/450 (+90% AP) ⇒ 250/400/550 (+95% AP) RELL Default adaptive stat changed. Q cast time decreased, damage decreased, monster damage adjusted. W Crash Down damage decreased, monster damage adjusted. W Mount Up monster damage adjusted. E damage decreased, monster damage adjusted, damage cap to monsters added. BASE STATS Default Adaptive Force Stat: Attack Damage ⇒ Ability Power Q - SHATTERING STRIKE Cast Time: 0.5 seconds ⇒ 0.4 seconds Magic Damage: 70/110/150/190/230 (+60%AP) ⇒ 60/100/140/180/220 (+60% AP) Jungle Monster Damage: 300% of base damage ⇒ 150/220/290/360/430 bonus damage to monsters W - FERROMANCY: CRASH DOWN Magic Damage: 70/100/130/160/190 (+60%AP) ⇒ 60/90/120/150/180 (+60% AP) Jungle Monster Damage: 300% of base damage ⇒ 125/150/175/200/225 bonus damage to monsters W - FERROMANCY: MOUNT UP Jungle Monster Damage: 300% of base damage ⇒ 55/110/165/220/275 bonus damage to monsters E - FULL TILT Magic Damage: 35/50/65/80/95 (+50% AP) (+4% of target maximum health) ⇒ 25/35/45/55/65 (+50% AP) (+3% of target maximum health) Jungle Monster Damage: 250% of base damage ⇒ 100/145/190/235/280 bonus damage to monsters NEWPercent Damage Cap Against Monsters: 150 RUMBLE Base health decreased, health growth increased, base health regeneration decreased. Passive heat limit increased, overheat monster damage cap adjusted, overheat attack speed increased, overheat duration decreased. Q damage adjusted, minion damage decreased, monster damage cap added. W shield adjusted. E heat generation increased. R cooldown increased. BASE STATS Base Health: 659 ⇒ 625 Health Growth: 99 ⇒ 105 Base Health Regeneration: 8 ⇒ 7 PASSIVE - JUNKYARD TITAN Maximum Heat: 100 ⇒ 150 Danger Zone: 50+ (Note: Unchanged) Overheat Monster Damage Cap: 80 ⇒ 65-150 (based on level) Overheat Attack Speed: 20-80% (based on level) ⇒ 50-130% (based on level) Overheat Duration: 5.25 seconds ⇒ 4 seconds Q - FLAMESPITTER Magic Damage: 180/220/260/300/340 (+110% AP) ⇒ 135/150/165/180/195 (+6/7/8/9/10% of target maximum health) (+110% AP) Minion Damage Modifier: 60/65/70/75/80% ⇒ 55/60/65/70/75% NEWMonster Cap on Percent Health Damage: 65-300 (based on level) W - SCRAP SHIELD Shield Value: 60/90/120/150/180 (+45% AP) ⇒ 25/55/85/115/145 (+4% of maximum health) (+25% AP) E - ELECTRO HARPOON Heat Generated: 10 ⇒ 20 R - THE EQUALIZER Cooldown: 100/85/70 seconds ⇒ 130/105/80 seconds RYZE Passive bonus mana increased. E magic damage increased, missile speed increased. PASSIVE - ARCANE MASTERY Maximum Mana Increase: 6% per 100 AP ⇒ 10% per 100 AP E - SPELL FLUX Magic Damage: 60/90/120/150/180 (+ 45% AP) (+ 2% bonus mana) ⇒ 60/90/120/150/180 (+ 50% AP) (+ 2% bonus mana) Missile Speed: 3500 ⇒ 4000 SIVIR Attack damage growth decreased. W bounce damage increased. BASE STATS Attack Damage Growth: 2.8 ⇒ 2.5 W - RICOCHET Bounce Damage: 25/30/35/40/45% AD ⇒ 30/35/40/45/50% AD YUUMI E bonus attack speed decreased. R heal per hit decreased. W - YOU AND ME! Best Friend Bonus: 10-20% Heal and Shield Power (based on ally level) ⇒ 5/7.5/10/12.5/15% (based on spell rank) E - ZOOMIES Shield Value: 90/120/150/180/210 (+30% AP) ⇒ 80/105/130/155/180 (+ 30% AP) Attack Speed Buff: 35% (+8% per 100 AP) ⇒ 25/27.5/30/32.5/35% (+ 8% per 100 AP) R - FINAL CHAPTER Heal per Hit: 35/50/65 (+15% AP) ⇒ 25/40/55 (+ 15% AP) ZERI Movement speed increased. Passive removed, Q passive added in its place. Q no longer activates Sheen. E critical strike multiplier increased. BASE STATS Movement Speed: 330 ⇒ 335 PASSIVE - LIVING BATTERY REMOVEDNot So Fast: The passive where Zeri steals 45% of the shields she damages and gains 10% movement speed for 2 seconds whenever she receives a shield has been removed. Q Passive Goes Here: Q - Burst Fire's passive has been moved to be Zeri's primary passive. Q - BURST FIRE REMOVEDQ Passive to Passive: Q's passive has been moved to be Zeri's primary passive. Trinity No More: Q - Burst Fire no longer activates Sheen. E - SPARK SURGE Maximum On-Hit Critical Strike Multiplier: 65% ⇒ 85% ITEMS ARDENT CENSER Sanctify On-Hit Damage: 15-30 (based on level) ⇒ 15 BLOODTHIRSTER Total Cost: 3200 ⇒ 3400 GALEFORCE Attack Damage: 55 ⇒ 50 Cloudburst Active Damage: 150-350 (Levels 8-18) (+200% Critical Strike Chance) ⇒ 150-350 (Level 8-18) (+45% bonus AD) IMMORTAL SHIELDBOW Life Steal: 7% ⇒ 10% IMPERIAL MANDATE Coordinated Fire Application: 35-75 (Level 1-18) ⇒ 40-60 (Level 8-18) Coordinated Fire Proc: 70-150 (Level 1-18) ⇒ 80-120 (Level 8-18) Coordinated Fire Movement Speed Bonus: 20% ⇒ 25% MOONSTONE RENEWER Heal: 20-40% (based on ally's level 1-18) ⇒ 35% Shield: 30-40% (based on ally's level 1-18) ⇒ 40% Same Target Heal Bonus: 15-30% (based on ally's level 1-18) ⇒ 25% Same Target Shield bonus: 20-30% (based on ally's level 1-18) ⇒ 30% Mythic Passive: 5 Ability Haste ⇒ 5 Heal and Shield Power PHANTOM DANCER Attack Speed: 30% ⇒ 35% RAPID FIRECANNON Energize Damage: 60-140 (based on level) ⇒ 60 STATIKK SHIV Energize Damage: 80-190 (Level 7-18) ⇒ 100-180 (Level 6-18) RUNES OVERHEAL Shield Value: 20-300 (based on level) ⇒ 11% of Maximum Health SYSTEMS MID LANE GOLD Here comes the MONEY: Mid Lane minions are worth one less gold each before 14 minutes ⇒ Mid lane minions are worth the same amount of gold as minions in other lanes. Minion equality has been achieved. RED BUFF Damage: 6+6*Level (12-114) ⇒ 6+4*Level (10-78) Slow Amount: 10/15/25 ⇒ 10/15/20 (halved for ranged champions) Health Regeneration: 1/3/9% ⇒ 1/3/5% ARAM ADJUSTMENTS BUFFS Anivia: 100% Damage Dealt ⇒ 105% Damage Dealt Jax: 100% Damage Dealt ⇒ 105% Damage Dealt Twitch: 100% Damage Taken ⇒ 95% Damage Taken Warwick: 100% Healing Done ⇒ 105% Healing Done NERFS Akali: 85% Damage Taken ⇒ 90% Damage Taken Cho'Gath: 100% Damage Taken ⇒ 105% Damage Taken Ivern: 100% Shield Strength ⇒ 80% Shield Strength; 95% Damage Dealt ⇒ 90% Damage Dealt Malzahar: 92% Damage Dealt ⇒ 90% Damage Dealt; 108% Damage Taken ⇒ 110% Damage Taken Vex: 100% Damage Dealt ⇒ 95% Damage Dealt THEMED CLASH Weekend 2 Registration Begins: June 12 @ 11:00 AM (Local Time) Weekend 2 Tournament Dates: June 17 and 18 (~4-7 PM Local Time, varies by region) MYTHIC SHOP ROTATION MYTHIC SHOP UPDATES We're making some changes with the way content rotates in and out of the shop. Going forward, each rotation will have four Prestige skins (previously two). The timing of every other patch will remain unchanged unless otherwise noted. This patch also marks the start of our new Mythic thematic, Crystalis Motus. Crystalis Motus Leona is the first of the new skin line and will be present in the shop for the usual six patches. NOW AVAILABLE Prestige True Damage Qiyana Prestige Obsidian Dragon Sett Prestige Debonair Brand Prestige K/DA Akali Hextech Jarvan IV Hextech Sejuani Crystalis Motus Leona + Border + Icon Mythic Chroma Crystalis Motus Leona (Reclaimed) + Icon Crystalis Motus Leona Emote Mythic Chroma High Noon Lucian Prestige DRX Aatrox (NOTE: This skin will be leaving in Patch 13.13 on June 29) LEAVING THE MYTHIC SHOP Prestige Phoenixmancer Xayah Prestige Firecracker Vayne Lancer Zero Hecarim Hextech Tristana Ashen Guardian Shen Mythic Chroma Ashen Guardian Shen (Emberwoken) Ashen Knight Ward Skin Ashen Guardian Shen Emote BUGFIXES & QOL CHANGES Fixed a bug where Neeko's Passive would allow her to attack champions if she was disguised as a Zombie Ward. Fixed a bug where Rell's critical strike on-hit VFX would not line up with her weapon when dismounted. Fixed a bug where Rell's W and E would sometimes not function correctly when Rell was affected by CC. Fixed a bug where Rell's Q ability would switch directions after using Flash. Fixed a bug where multiple visual issues would occur during Rell's spawn animation if she spawned as dismounted. Fixed a bug where Rell could skip her W animation if E was casted during her W activation. Fixed a bug where Rell could extend her passive stacks by hitting the same target. Fixed a bug where Rell would have animation issues during the cast of her E. Fixed a bug where Yone's W indicator would not follow the mouse cursor if the ability was manually selected by clicking on it. Fixed a bug where Aegis of the Legion would show up in the build path and item sets for Locket of the Iron Solari. Fixed a bug where small monsters would sometimes not reset aggro while being dragged outside of their camp area. Fixed a bug where Janna's passive movement is preserved after recalling while facing an ally. Fixed a bug where Ivern's passive ability would leave sharable buffs after slaying Red Brambleback or Blue Sentinel that can only be picked up by Ivern. Fixed a bug where players could see that Herald was being started without seeing the Herald due to the patience ring showing. Fixed a bug where Ivern's E second Shield may not be activated even though no enemy was hit by the first one. Fixed a bug where Kled could extend the range of his R and reroute using Primal Smite. Fixed a bug where Ivern's W brush would allow Viego to reapply his Q passive while inside of the brush. We've added a slider to repeatedly purchasable items (e.g., Key Fragments, Blue Essence) in the Event Token Shop. SKIN BUGFIXES Fixed a bug where DRX Kindred's Passive - Mark of the Kindred attack projectiles did not have different VFX between 0 and 1 passive stacks. Fixed a bug where Urf Kench / Master Chef Tahm Kench skins were not using special animation when approaching enemies with three stacks of An Acquired Taste (P) applied. Restored vertical cast indicator for Lion Dance Kog'Maw Living Artillery (R). UPCOMING SKINS & CHROMAS The following skins will be released in this patch: Shan Hai Scrolls Bard, Shan Hai Scrolls Kog'Maw, Shan Hai Scrolls Lillia, Shan Hai Scrolls Tahm Kench Shan Hai Scrolls Bard Shan Hai Scrolls Kog'Maw Shan Hai Scrolls Lillia Shan Hai Scrolls Tahm Kench Crystalis Motus Leona The following chromas will be released this patch: Shan Hai Scrolls Bard Shan Hai Scrolls Kog'Maw Shan Hai Scrolls Lillia Shan Hai Scrolls Tahm Kench Crystalis Motus Leona1 point