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Brick Tamland

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Brick Tamland last won the day on July 12 2023

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  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed an issue where the game would be falsely detected as malware by some anti-viruses Fixed a crash relating to using some Unicode characters on Linux View the full article
  2. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added 64-bit support for Windows/Linux client and serverShould include performance improvements for most users Bugs can be reported here: https://github.com/ValveSoftware/Source-1-Games/issuesFixed an exploit related to uploading invalid custom decals that would crash other clients View the full article
  3. The Universim is Now Available on Steam! Jump straight into managing your own planets as you guide a civilization through the ages. Build the ultimate empire in The Universim, a new breed of God Game in development by Crytivo. View the full article
  4. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a server crash related to PASS Time and the round timer at the end of a round Fixed overlapping texture for the Panic Attack's kill icon Updated the Winning Spirit Unusual effect to fix problems with clipping and the control points Updated cp_brewFixed missing textures on a truck Fixed unintended sentry spot on top of the HVAC pipes at the BreweryUpdated pl_camberFixed respawn room exploitUpdated plr_hacksawFixed teleporters being able to be placed in spawn Removed hint nodes from the hacking sequenceUpdated plr_hacksaw_eventFixed teleporters being able to be placed in spawn Updated to match layout changes to plr_hacksawUpdated ctf_pelican_peakRemoved skybox bridge for dx8 users Adjusted cow Miscellaneous fixesUpdated pl_corruptionFixed an issue with the 3D skyboxView the full article
  5. Cowbots and Aliens is Now Available on Steam! Cowbots and Aliens is a furious PvP Multiplayer VR brawl set in the Saloon-iverse! Free movement, laser precise gunplay, multiple competitive modes and a custom networked physics system that lets you use EVERYTHING as a weapon makes for an immensely satisfying VR ruckus! View the full article
  6. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated cp_carrierFixed a clipping issue near the bell tower Fixed the carrier being able to take teleporters Fixed players dropping flags during waiting for players Adjusted gravity and health formula for the carrier Half-Zatoichi reverted back to restoring 50% of the carrier's health The carrier is now able to use the Thermal Thruster, the Pain Train, as well as taunts Decreased size of the frogView the full article
  7. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated koth_krampusAdded a second trigger_hurt in the underworld that becomes active after Krampus' portal closes Fixed players dropping flags during waiting for playersView the full article
  8. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a regression with the Clue Hairdo where the smoke attachment was missing View the full article
  9. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Carry-Van to fix a problem with the LOD files Updated the Scruffed 'n Stitched to fix the blue material using the red diffuse texture for the second style Updated main menu background to prevent being affected by mat_picmip Updated pl_camber to fix a crack in the forward spawn Updated the Cozy CoverupFixed backpack icon Fixed broken paint region Fixed jigglebones Fixed Scout's headphones being hidden for style 3 Fixed Soldier's lod0 for style 3 not matching style 1Updated the Clue HairdoUpdated to fix issues with shading on maps Updated to fix the clipping of the loose hair strand with the foreheadUpdated the Sleuth SuitUpdated all models to fix issues with shading on maps Fixed clipping/changed rigging in some poses Fixed the fourth style having only one material, which caused the problems Fixed parts of the textures Changed the backpack icon to reflect the changes in the itemView the full article
  10. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the Pyro's right hand c_model not drawing correctly Fixed The Razorback not being displayed in the 3D HUD player model and the loadout preview (community fix from gidi30) Fixed the Engineer's Destruction PDA using the wrong animation in the 3D HUD player model (community fix from gidi30) Fixed naming conflicts between the plr_hacksaw and plr_hacksaw_event localization strings Updated the Scruffed 'n Stitched cosmetic item to fix a paint problem with the second style Updated the display name for the Trench Warefarer cosmetic item to Trench Warfarer Updated the Strasbourg Scholar cosmetic itemFixed cross-cosmetic clipping Fixed triangulation mismatch on pants and resulting rig issue Fixed LOD bone collapse error Fixed minor UV stretching on LODsUpdated pl_frontier_finalFixed Engineers being able to build in Red's final spawn roomUpdated plr_hacksawFixed non-zero roll on spectator cameras Fixed Erroneous clip brushes Simplified and merged door frames across the map to have fewer obstructions Removed some cover on each team's balconies that preventing being able to spam sentries De-cluttered finale roof so that you can travel from balcony-to-balcony Lowered rocks between middle and the finale Adjusted prop fadesUpdated ctf_turbine_winterFixed issue with teleporters exploding when players used them in the vents Added extra ammopacks in the intel hallways Fixed cubemaps having odd reflections in the center area Adjusted clipping in the center area Added neutral Train Camera so you can enjoy the Slay Ride Added small detailsUpdated pl_emergeFixed some malformed geometry in Blu's first spawn Fixed unintentional perch point just outside Blu's first spawnUpdated pl_camberClipped sewer grate Disabled rock collision Increased Red respawn room Improved clipping Blocked off a sightline on the final pointUpdated cp_brewFixed missing collision on red arrow outside Red's first spawn Fixed missing flatbed truck trailers outside of the dinerUpdated koth_snowtowerThe control point is now more closed-off Slightly extended the cover on the lower balconies on both sides Moved the ammo from the control point to the higher platform of the central tower Fixed z-fighting on the lower ramps on both sides Changed from toolsblockbullets2 to toolsplayerclip for the tree's clipping near the crossing Updated menu photosUpdated koth_krampusFixed minor visual issues Fixed Krampus' unique boss bar randomly getting replaced with the default one Fixed people getting stuck or telefragged when taking the Krampus portal Krampus' landing sound is now more audible Krampus now correctly destroys all buildings in his wayUpdated cp_carrierAdjusted fade distances of some areaportals Adjusted Blu team's respawn times Extended Blu team's respawn room Fixed hud text overlapping Fixed soundscapes not working correctly Fixed objective text not displaying properly Fixed the ability for the carrier to pick up restricted weapons Fixed players not becoming the carrier while standing on the platform as it resets Announcer's bomb voice lines no longer play after the bomb has been deployed Half-Zatoichi kills now restore 25% of the carrier's health instead of 50% Added 25% crit resistance to the carrier Added overtime while there is a carrier The carrier's health bar now displays their class icon Decreased size of the frogView the full article
  11. Kodon is Now Available on Steam! Kodon is a 3D sculpting software for VR and Desktop with an intuitive interface that allows even inexperienced users to create 3D models in a 3D space. View the full article
  12. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added missing 'No Glasses' style for The Dapper Dickens Added missing strings for koth_krampus Fixed name typo in map credits for koth_krampus Fixed the Wanderer's Wool not being paintable Updated cp_carrier to fix some visual issues Updated Selfless Sensation to fix a rendering/brightness problem Updated the Permafrost Essence Unusual effect to fix transparency issues in bright areas Updated pd_galleria to fix broken cube maps Updated pl_camber to fix a problem with RED spawn camping Updated pl_emerge to fix missing .nav file Updated cp_gravelpit_snowy to fix missing custom sounds Updated pl_phoenixReduced Blu respawn wave time on A and C from 5 to 4 Increased Red respawn wave time on A and C from 6 to 7 Rollback zone on C now reduces the payload push speed by 50% Locked door connecting B and C now opens when A is captured instead of B Added a failsafe to prevent a case where the payload cart could get stuck at the base of the elevator finale Various visual fixes and adjustments Various pickup size adjustments Various clipping adjustments Performance improvements Updated checkpoint namesView the full article
  13. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Happy Smissmas 2023! All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries. Featuring 10 new community maps: Snowtower, Krampus, Haarp, Brew, Hacksaw, Turbine Center, Carrier, Galleria, Emerge, and Camber Added the Winter 2023 Cosmetic CaseContains 23 new community-contributed items The Festivizer can be found as a bonus drop when opening the caseAdded 3 new community-contributed taunts to the Mann Co. StoreTaunt: Cheers! Taunt: Mourning Mercs Taunt: Foul PlayAdded 31 new community-created Unusual effects17 new effects for Unusual hats 14 new effects for Unusual tauntsAll cosmetic and taunt cases will grant Smissmas 2023 Unusual effects instead of their normal Unusual effects during the event. This does not include crates. Mann Co. Store winter sale! Smissmas runs through January 7th, 2024 General Fixed missing normal map and variables for Festivized weapons (community fix from Woshee) Fixed broken lighting for viewmodels in tight spaces (community fix from Stuffy360) Fixed missing BLU team skin for the B.A.S.E. Jumper Fixed Taunt: Roar O'War removing health after taunting with an honor bound melee weapon equipped Fixed not always hiding floating health bars when the player has the hide_enemy_health attribute Updated pl_corruption to fix trigger_teleports not enabling correctly Updated koth_sawmill_event to fix missing material Updated cp_gravelpit_snowy to improve performance Updated several maps to fix localization issues View the full article
  14. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated koth_sawmill_eventFixed missing model and materialUpdated pd_farmageddonFixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi) Added custom announcer lines for gargoyle spawnUpdated zi_atollSignificantly reduced strength of trigger_push in water Adjusted trigger_push entities on trees Improved clipping/collision on wood plank structures Adjusted distribution of health and ammo pickups to make structures easier for Red to hold Reduced file size of mapView the full article
  15. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added an extra HIDEHUD flag for vscript maps (HIDEHUD_TARGET_ID) Fixed using the extendfreeze client command to continue spectating enemy players after being killed Fixed Arena mode player count HUD layout problem (community fix from Funicular) Updated zi_atoll to sync the particles file with other the Zombie Infection maps Updated zi_woodsAdded props to aid scouts in getting up to the roof on the boathouse Added trigger_push entities to the tops of trees Implemented an optimisation passUpdated koth_sawmill_eventAdded spells to the Underworld Forest to encourage players to travel there Added trigger_hurts to prevent spawn camping in the Underworld Forest Added the Skeleton King to randomly spawn after cap Added an additional Skeleton Consort for him as well Reduced the amount of particles in the Underworld Harvest Removed a custom texture since it wasn't needed Minor clipping changes Added an ammo pack to the cave Removed a few pumpkin bombs since they hurt player movement too much Added a loss-coverage program for Red team Cleaned up some wasteView the full article