DeRedPanda Posted July 2, 2014 Share Posted July 2, 2014 (edited) So another update is out for CS:GO. Do you like the new operation, maps and skins? Also are you disappointed or excited for the new knife? Operation and Skins: http://www.counter-strike.net/operationbreakout Butterfly Knife: http://media.steampowered.com/apps/csgo/images/operationbreakout/slides/operation_breakout_01.jpg Thanks Hait [OPERATION BREAKOUT] - Six community maps were added, available in official matchmaking to all CS:GO players for the duration of the operation. - Operation Breakout All Access Pass is now available for purchase. Features include: – The Operation Breakout Challenge Coin – Mission drops – 45 new weapon finishes as potential mission rewards – Operation Breakout Case drops – Journal that contains: —- Active Duty Scorecard —- Operation Breakout Scorecard —- Friends leaderboards [GAMEPLAY] - The Buy Menu has been updated and now has the following weapon stats: – Damage ( Pre-falloff damage against an unarmored opponent. ) – Firerate ( How frequently does this weapon shoot or can be shot ) – Recoil Control ( How easy is it to compensate for the recoil ) – Accurate Range ( The distance up to which 100% of shots will land within a 30cm circle. See cl_weapon_debug_print_accuracy ) – Movement Rate ( How fast the player can move with the weapon in hand ) – Armor Penetration ( The percentage of the shot’s damage that ignores armor ) – Penetration Power – See Below - Weapon Changes: – Desert Eagle: — Increased standing and crouching Accurate Range – CZ75-A: — Decreased standing and crouching Accurate Range – Tec-9: — Increased standing, crouching, and moving Accurate F -whatever you have to examine the weapon + R - whatever you use to reload To do some neato tricks with the knife like ninja nun-chucks. (Hait's words) Range – Elites: — Reduced price to $500 – SSG08: — Reduced price to $1700 — Increased Accurate Range slightly – Mag7: — Penetration Power increased — Pellets reduced to 8 — Individual pellet damage increased to 30 — Reduced maximum range slightly – Sawed Off: — Penetration Power increased — Pellets reduced to 8 — Individual pellet damage increased to 32 — Reduced maximum range slightly — Spread increased slightly – XM1014: — Reduced price to $2000 — Penetration Power increased — Spread reduced slightly – For all shotguns except Nova, pellets will now penetrate walls. - Updated the bullet penetration (wallbanging) system to be more straight forwarded, fixed some previous bugs associated with it. (for more info on how penetration works, see this guide: http://steamcommunit.../filedetails/.. - Bullets now leave a brief trail in the air after penetrating most surfaces (wallbang) - Human players can +use a bot to retrieve the bomb. - The spotting code that shows enemies on the radar now considers the map’s fog values to determine if a player will show up or not. - The game now announces if you’ve been “saved†by someone or have “saved†someone. Saving someone means that you eliminate an enemy who is about to kill one of your teammates who is unaware of that enemy. - Added a new convar (sv_showimpacts_penetration) that will display on screen penetration data when bullets penetrate surfaces in game. - Added a convar mp_backup_round_auto, when enabled will keep in-memory backups to handle reconnecting players even if the backup files aren’t written to disk, enabled by default. - Added convar mp_force_assign_teams that when set, will auto assign players to a valid team and does not give them the option to choose teams. - Exposed previously development only ConVar (cl_weapon_debug_print_accuracy) which shows Inaccuracy, Spread, SpreadDistance, Player Velocity, Accurate Range, and some other real time data for weapons when shooting. [MAPS] - Maps have been divided into three groups: Active Duty, Reserves, and Operation. These map assignments will be re-evaluated every Operation. – Active Duty Maps: — Dust II — Nuke — Mirage — Inferno — Cobblestone — Overpass — Cache – Reserves Maps: — Train — Aztec — Dust — Vertigo — Office — Italy — Assault — Militia – Operation Maps: — Castle — Overgrown — Black Gold — Mist — Rush — Insertion - Mirage: – Fixed a collision exploit near entrance to Underpass. - Nuke: – Reduced fog – Blocked visibility through bottom of cover in Bombsite A. – Made ceiling in Bombsite B twice as thick. - Dust2: – Fixed some spots where C4 could get stuck. – Reduced post processing effects. - Inferno: – General graphical updates. – Thinner pillars underneath trellis in CT spawn. – Thinner pillars on awning in Alt Mid. – Added lights to balcony in Alt Mid. – Fixed some spots where C4 could get stuck. – Removed pretty flowers behind yellow car in banana. – Added a ton of flowers in other areas to compensate. – Calmed down dog in apartments. – Removed tree boost spots. – Added a chickencoop to T spawn. – Changed max chicken population from 10 to 12. – Added back relaxing flamenco music to T spawn. – Updated the skybox. – It is now possible to shoot through the box in the middle of Bombsite A. - Militia – Fixed a bug where bots would get stuck. [MISC] - Competitive matchmaking will no longer consider matches with a very high skill group difference regardless of search time. - Updated all loading screens and the team select screen. - Demos launched with +playdemo on the command line are improved: – Allows specifying full paths with drive letters for the demo filename. – Hide the main menu when a demo is started from the command line. - Fixed the team select screen lingering and sometimes not going away in some circumstances. - Fixed radar not showing up during the first round of a competitive match on official servers. - Reduced screen effects on high shader settings when zoomed with scoped rifles. - Resolved an issue that was preventing users from earning knife-related achievements in Arms Race. Edited July 2, 2014 by DeRedPanda Quote Link to comment
Inc Posted July 2, 2014 Share Posted July 2, 2014 maps are shit skins are cool plaid p2000 > all else Quote Link to comment
excalibuR Posted July 2, 2014 Share Posted July 2, 2014 just a ez way for valve to make money. wouldn't blame em.. just puts useless maps into the community i guess? Quote Link to comment
TEH_TROLL Posted July 2, 2014 Share Posted July 2, 2014 (edited) The animation to the knife is sick The new operations are cool and they have meaning and give you a more enjoyable time playing the game! I love the new layout of the games interface I love the update so far I look forward to it Edited July 2, 2014 by Hait Quote Link to comment
DeRedPanda Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) The animation to the knife is sick It reminds me of the tf2 default spy knife. The entire changelog is right here because panda didn't post it I'm on my phone lol. Plus I'm lazy XD. Thanks though I added it to the main post. I love the new layout of the games interface Definitely enjoy the make over. When I joined some community servers I noticed right away how much better it looks. Edited July 2, 2014 by DeRedPanda 1 Quote Link to comment
TEH_TROLL Posted July 2, 2014 Share Posted July 2, 2014 Also wanted to add, when holding the knife you can hold F -whatever you have to examine the weapon + R - whatever you use to reload To do some neato tricks with the knife like ninja nun-chucks Quote Link to comment
Inc Posted July 2, 2014 Share Posted July 2, 2014 ALSO THE TEC 9 IS A FUCKING LASER CANNON NOW Quote Link to comment
DeRedPanda Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) ALSO THE TEC 9 IS A FUCKING LASER CANNON NOW I saw, same with the deagle. Also wanted to add, when holding the knife you can hold F -whatever you have to examine the weapon + R - whatever you use to reload To do some neato tricks with the knife like ninja nun-chucks Added to main post in change log. Edited July 2, 2014 by DeRedPanda Quote Link to comment
DeathShot Posted July 2, 2014 Share Posted July 2, 2014 Buffed tec 9, deagle, and the shotguns.. pls volvo pls Quote Link to comment
DeRedPanda Posted July 2, 2014 Author Share Posted July 2, 2014 Buffed tec 9, deagle, and the shotguns.. pls volvo pls You mean valve? Lol. But seriously though, OP to the max. Quote Link to comment
mccaincracker Posted July 2, 2014 Share Posted July 2, 2014 Probably won't be able to get on until tomorrow but how's the deagle now? Is it viable? Surely it can't be any more threatening than the css deagle? Quote Link to comment
CrossBow Posted July 2, 2014 Share Posted July 2, 2014 nice copy n paste. all i have to say: p90 asiimov is sexy Quote Link to comment
DeathShot Posted July 2, 2014 Share Posted July 2, 2014 You mean valve? Lol. But seriously though, OP to the max. Youre the same person that saying "rip in peace" confused right? Quote Link to comment
Short Posted July 2, 2014 Share Posted July 2, 2014 You mean valve? Lol. But seriously though, OP to the max. No the car company... Quote Link to comment
DeRedPanda Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) Youre the same person that saying "rip in peace" confused right? Yup I still don't get rest in peace in peace. Doesn't make any sense! bungie plzzzz Ubisoft Plzzzzz Mojang plzzzzz Probably won't be able to get on until tomorrow but how's the deagle now? Is it viable? Surely it can't be any more threatening than the css deagle? All deagles are overpowered hand cannons. They basicly put it on crack on this update. Edited July 2, 2014 by DeRedPanda Quote Link to comment
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