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Cs:go Jailbreak Changelogs


Dirty
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Screw your system

5/17/2017

Features

  • Add Catwalk Race LR
  • CTs can't shoot Ts in armory during a Kitchen warday while in Kitchen
  • Random LRs inform everyone that it was randomly selected
  • Deagle Cage to Chapel Jump LR no longer makes players that fall losers
  • VIPs have a 10% chance not to suffer negative PD rolls
  • Added sungod sacrifice PD result

Bugfixes

  • Finally fixed LR Win Menu crashing the server (we promise!)

Edited by Pyrrhic
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$Title

5/21/2017

Features

  • Added Crazy warday which is currently VIP+ only
  • Ts can only pickup 1 healthshot and CTs can't pick up any (Currently bugged, don't take any please)
  • Sungod Sacrifice PD result now only occurs 1% of the time as opposed to 5%
  • /timeout and /untimeout will display a menu to choose a CT if no arguments are specified
  • Added Interfering with LR reason for timeout
  • Deathrun traps won't kill players during Deathrun Race LR
  • CTs can use the LR Win Menu but don't get the slay option
  • VIPs (non admins) can't use !adminroom
  • CTs can't use !buy during special days

Bugfixes

  • Fix players respawning at <0,0,0> (the abyss) for no reason
  • Fix some S4S LRs not starting on the correct side

Edited by Pyrrhic
  • Like 6
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BUGS :(

5/29/2017

Features

  • The bomb now creates a massive explosion.
  • Round end logs, can be accessible by !logs

Bugfixes

  • Gang chat fixed
  • Fire costs
  • Guntoss works again
  • Spectators can no longer talk
  • Hidenseek fixed
  • Muting fixed.
  • Throwing knifes working now
  • HSO Warday working now
  • Warday gets lr now..?
  • Bomb works again
  • CT's can no longer steal all the healthshots
  • Thomas' taser is fixed.
  • Tasers no longer drop everywhere when used.
  • Drugspawn locations fixed
  • Chicken hunt fixed
  • Race LR no longer prints message twice

  • Like 2
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  • 2 weeks later...

Thomas Sitting on his Burnt Dode is Pyrrhic

6/9/2017

Features

  • Lead guard gets a HUD notification when they get lead, lose lead, and become last guard
  • Lead has [LEAD] tag on scoreboard
  • A minimum of 2 votes are required to fire lead
  • Radio messages are disabled
  • Ts are stripped on HideNSeek start to remove bombs
  • Participants of Chicken Fight LR don't receive knives so players don't think it's a knife fight lr
  • Wardays and HideNSeek days cannot be started while a T is in admin room
  • LR winners get their chosen starting weapons instead of m4 and deagle
  • Hot Potato LR losers don't drop the deagle
  • Disabled CTU due to it being broken
  • Players recieve 0 rep for pardoning after LR, 3 for slaying, and 5 for manually killing
  • Added HE Nade warday
  • Round end logs are posted to pastebin
  • The golf hole in golf LR will be at a random distance

Bugfixes

  • Obs race ends properly when a someone dies in the water
  • Invisible warday makes players invisible again
  • CTs aren't instantly teleported out of admin room
  • Weapon used to damage players during LR isn't printed into chat

  • Like 3
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  • 2 weeks later...

*Chicken noises*

6/20/2017

Features

  • Chickengeddon is back! There is a small chance the chickens will invade the server for a round.
  • Lead guard can use a jetpack. Enter
    bind <key> +jetpack
    

    in console to create a jetpack bind.

  • Added chicken warday
  • Added bottomless mag last guard option
  • Added periodic tips in chat that display for everyone not in a gang
  • Fire pd roll is slightly less likely

Bugfixes

  • Nade warday gives nades and allows nades to do damage
  • Players cannot use last guard perks after round ends (prevents them from having a beacon next round)
  • ScoutsKnives warday has low gravity
  • Round logs correctly state whether or not something was a possible freekill
  • HideNSeek doesn't screw the fire ratio
  • Hopefully fix BonBon gun killing players in the next round

  • Like 7
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  • 2 weeks later...

*Lonely Noises*

6/30/2017

Features

  • Added Room of Fate
  • CTU can be called by anyone if they've led 7 days and it isn't on cooldown

Bugfixes

  • Fixed CTU repeatedly teleporting players
  • Fixed Hide N Seek not teleporting players
  • Fixed /count counting the dead
  • Fixed Chickengeddon win menu crashing the server
  • Fixed golf LR starting in wrong spot
  • Fixed scoping in in a no scope LR refilling clip
  • Fixed freekills not being logged during LR

  • Like 1
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  • 2 weeks later...

Gang Gang

7/8/2017

Features

  • Fixed gangs
  • Christmas trees only spawn rep during a normal day with a lead or during LR
  • Damage done by the world (such as fire from pd) is no longer printed to the logs

Bugfixes

  • Fixed gangs
  • Fixed Hide N Seek giving CTs infinite health
  • Fixed Room of Fate not giving powers and wrongly killing people
  • Warning shots are logged now

  • Like 3
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  • 2 weeks later...

Sometimes it isn't worth it

7/19/2017

Bugfixes

  • Fixed Hide N Seek giving CTs infinite health forever
  • Fixed 3 CT bots getting stuck if CTU is started with no CTs
  • Fixed CTU bots not leaving if last guard is reached during a CTU day
  • Fixed possible spam of CTU start message
  • Possibly fixed lead guards possibly retaining the [Lead] tag in the next round

Edited by Pyrrhic
Encore update
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  • 2 weeks later...

Maybe slightly kinda rushed update

7/31/2017

Features

  • Reenabled Dead Deathmatch (!deathmatch or !ghost)
  • Added Ghost Wars Warday
  • Added Auto Bhop Warday
  • Added a tips menu that no longer depends on gang status (!tips)
  • Added a command to check when Search and Destroy will be during Wardays (!snd | !checksnd)
  • Added Theater as a 300 Location
  • Ts may select a random CT for LR
  • Added Automatic Extended Freekill Protection
  • Added 4 round cooldown on Wardays

Bugfixes

  • Fixed Deatheun Race LR killing people instead of teleporting
  • Ts get rep for rebelling during LR

Things that got added somehow

  • Cancer Last Guard for Mod+ (currently)

Known bugs

  • Bombs don't hurt players when the activator has deathmatch enabled
  • Various white debug messages appear during LR and chickengeddon
  • Ts can stay red in deathmatch
  • Stack shooting tip message is out of line with current rules
  • Lead keeps [Lead] tag in deathmatch and during last guard

Hey we have a Trello Board that we typically usually keep updated with the happenings of development. Check it out!

Edited by Pyrrhic
lead tag still gets stuck
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Patch stuff, Sit be mad

7/31/2017

Bugfixes

  • Fixed lead guards retaining the [Lead] tag
  • Fixed choosing a random CT for LR sometimes failing
  • Fixed beacons continuing in deathmatch
  • Fixed CTs keeping their weapons during auto bhop warday
  • Fixed the Stack Shooting Tip displaying outdated rules
  • Fixed bombs not working for players with deathmatch enabled
  • Fixed players not spawning in deathmatch after enabling it while dead
  • Fixed players keeping armor from deathmatch (and Rebel LR consequentially)
  • Fixed Ts staying red in deathmatch
  • Fixed various debug messages appearing in chat

  • Like 2
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  • 1 month later...

We back baby

9/9/17

Features

  • Added more reasons, better reasons grammar
  • Starwars LR participants can only harm their LR partners
  • Obstacle Race overhaul: Players race from start to finish, get teleported to the start if they fall, and don't get grenades anymore
  • Deathmatch players under spawn protection appear blue and lose protection when they fire their weapon in addition to waiting too long
  • Added /gang and /gangs as aliases of /menu
  • HSO LR participants get infinite reserve ammo
  • M4M LR prevents participants from reloading
  • 300 Day teleports cancel velocity

Bugfixes

  • Fixed players that were alive in Deathmatch when the round ended get gang perks in the next round
  • Fixed various situations where non-default knives weren't counted as knives
  • Only mod+ can use cancer drug blind LG
  • Molotov Cockwar and Frag War LR participants receive more than 1 grenade
  • Drugs spawn
  • Fixed Deathmatch players occasionally being considered alive
  • Auto Bhop Warday doesn't possibly leave CTs with incorrect, unusable knives
  • Nade Warday gives more than 1 grenade and grenades do damage (finally)!

Rip

  • Auto Bhop Warday and Scouts Knives Warday print to chat what weapons people attack with
  • Server crashes upon creating some menu, information about this would be greatly appreciated

Edited by Pyrrhic
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  • 3 weeks later...

Spooky Scary Update

10/1/2017

Features

  • Added Freeze Tag day (!freezetag). Use your knife to freeze your enemies and thaw your friends
  • Added confirmation menu for using !close
  • Added No Jump M4M and S4S LRs
  • Players are notified that a T chose a random CT for LR
  • Added random option for Wardays
  • Added a health timer Crazy Warday effect
  • Players receive 3 rep if the LR loser commits suicide
  • Multiple Whack-a-Mole LRs can run at the same time
  • Added Spooky Halloween chat colors
  • Players can spend 500 rep to refill their jetpacks using !refill. Uses a confirmation menu first
  • 9th Tier Jump LR protects players from obs water until the loser is killed and after a winner is chosen both players can leave the 9th Tier Jump area
  • Update PTT

Bugfixes

  • Throwing Knives LR no longer crashes the server and is re-enabled
  • Players can inspect weapons in deathmatch
  • Hopefully fixed some LR win messages being printed twice
  • Players become rebels when they use guns in a Knife Fight LR and 1 shot their partner
  • Fix muting @team durations acting weird
  • Fixed 'Team mute expired' message still printing after an admin uses !unmute @team
  • Fix Respawn when Dead !buy option and Gang Perk
  • Fix C4 sometimes not damaging CTs
  • Fix Rep-based C4 Resistance and C4 Resistance !buy option
  • Fixed Chickengeddon prizes not being acquirable

RIP

  • In a previously unannounced update Chicken Hunt LR was disabled due to crashing the server

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  • 3 weeks later...

Ooh fancy

10/18/2017

Features

  • Added Awesome new Spooky Tree and Candy Drug models for Halloween (Thanks Short!)
  • Added Shot-for-Shot Archway Jump LR
  • Added Offices Windows Jump LR
  • The Guard and Prisoner models are finally back
  • Frag Wars and Molotov Cockwars LRs slay people that leave the warday area

Bugfixes

  • Charizard LR players can only damage their partner with the fire attack

RIP

  • Players now have ugly log arms (deal with it)

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Bobbythed Approved bugfixes

10/20/2017

Features

  • Gagging and muting single players obeys immunity

Bugfixes

  • Fix endless clip last guard for alternate weapons
  • Fix aimnames for premium knives
  • Fix random LR CT selection
  • Fix office window LR and S4S Archway Jump LR sometimes switching spawn positions
  • Fix Ts not being headshotable
  • Fix special days not starting
  • Fix freezetag cooldown never decreasing

  • Like 6
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  • 4 weeks later...

Life is Quality

11/15/2017

Features

  • Add a countdown to a few shooting LRs
  • No Scope LR refills reserve ammo on reload
  • Re-enabled the Bonbon gun
  • S4S LR Autosnipers don't force the user to print "I'm a pussy and I use an auto"
  • Removed various "Server froze <player>" and "Server drugged <player>" messages
  • Re-enable old restrictions on what Warday can be held where

Bugfixes

  • Fix Endless Glitch Days
  • Fix Warday Rooms not being outlined on Warday start
  • Fix Knife Fight LR making the winner a rebel
  • Fix the Obs Race portion of Race Tournament LR not protecting victims of the water
  • Fix putting a CT that is in a LR on timeout not ending the LR
  • Fix a second autosniper spawning once the 1st was picked up from Admin Room
  • Fix the autosnipers printing their messages twice
  • Fix CTs not being able to pickup and use healthshots that they purchase from !buy
  • Fix the DM "killed by" notification appearing for only a split second
  • Fix Spooky Knife Fight's drug effect not going away after the LR ends
  • Fix Spooky Knife Fight LR only supporting 1 LR at a time
  • Fix Spooky Knife Fight LR not letting a player get perks if they have already done one in the current round
  • Fix Wardays in Knife Arena not being able to start
  • Fix the Random Warday type not selecting a Warday type

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Hyperion is a bad child

11/25/2017

Features

  • Add 3 second initial freeze to Freeze Tag so players can read the instructions
  • Add back buttons to /tips sub-menus
  • Remove grenade radio messages from chat
  • Add messages for reasons that no Chickengeddon winner was chosen
  • Protected phrases similar the the Leadguard tag from becoming a gang name

Bugfixes

  • Fix players getting an extra 25 health for knifing players
  • Fix Cancer Last Guard drugs staying on Ts that survive the round
  • Fix hitting teammates with a bomb while deathmatch is enabled spamming chat
  • Fix Microwaves in the second lane of S4S during Microwave Race LR being "stuck"

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Gangs are pretty cool, I guess

01/13/2018

Features

  • Gang owners automatically pass their ownership to the player that contributed the most points and also hasn't been absent from the server
  • Added an Alerts system that displays info to a player the next time they join the server
  • Added alerts for being promoted/demoted to gang coowner/owner and for being removed from a gang
  • Gang owners can set an additional fee for joining their gang with !setjoinfee <rep cost> that is deposited into the gang's points bank
  • Added error check to help fix Infinite Glitch Days (Days where guns aren't taken away at the start, players cannot roll !pd, guards cannot take lead). Please report these to a Developer.
  • Players are told their mute durations at the start of every round
  • Added Cookoff LR
  • Adjusted gang level up costs. Numbers. Max legitimate level is now 48.
  • Gang points and contributions are synced with the database before the plugin shuts down to prevent loss of donations if the server crashes shortly afterwards
  • Update SQL Syntax to the newest possible type.

Bugfixes

  • Fixed gang member counts being negative
  • Fixed gang owners not automatically passing their ownership after being absent from the server for 60 days
  • Fixed spectators sometimes being able to talk
  • Fixed HG Staff+ sometimes being able to talk when they shouldn't have been able to

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  • 4 weeks later...

Finally Update

2/5/2018

Features

  • Round will automatically end exactly two minutes after Last Guard or LR starts
  • LR will start early if there are 6 or fewer players on a team. CTs may still take lead and Ts will be moved to the Microwave cell and stripped of weapons.
  • Added Gang Trails. Gang owners can enable these for their gangs if they are elegible.
  • Added Mag-7 Star Wars LR
  • LR Interference is printed to Logs
  • Added spectator menu at !specmenu
  • Players do not have to fall as far on S4S Archway Jump and Offices Windows Jump LRs before being teleported
  • Disabled Russian Roulette LR
  • Extended Climb Race LR godmode to 40s
  • Added Old West M4M and S4S LRs
  • M4M and S4S LR messages are only printed to participants
  • Obs race LR warns players that CTs can only stand on the edge of the victory platform
  • LRs no longer cancel players' velocity when the LR ends
  • Added messages to Star Wars LR participants explaining they should shoot their partner and can only damage their partner (no one else)
  • Only one LR can use the Hurdles Roof at a time
  • Deathmatch players can fire their empty weapons to get more ammo, similarly to Headshot and Noscope LRs
  • Super knife, damage absorbtion, damage multiplication cannot be used in LRs
  • Added !timeleft command to check the round time
  • Lead markers were greatly improved. Right-click and hold with a weapon without a scope or silencer to set the radius of the marker. Release Right-click and select a color to make the marker appear. Draw a marker inside of another to remove the old marker. Glocks no longer create markers.
  • 9th Tier Jump LR will not start if obs is set to new obs
  • Buffed Room of Fate rewards (small chance to get from rolling Prison Dice) and removed Fate of Fortune

Bugfixes

  • Fixed players dying in the Obs Water during the Obstacle Race portion of the Race Tournament LR
  • Fixed Guntoss LRs trying to track thrown paid knives as if they were the intended weapon
  • Fixed heroin needle drugs not being consumed to fuel the Chicken Apocalypse
  • Fixed Chickengeddon not removing the transparent bases of drugs
  • Fixed Head Shot Only Wardays affecting players in Deathmatch
  • Fixed Random CT selection for LR breaking when it tries to select a CT in a Custom LR
  • Fixed Chicken Hunt LR crashing the server, it is now re-enabled

RIP

  • Disabled Chickengeddon due to it crashing the server

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Bugs == bad

2/10/2018

Features

  • CTs that were in LRs during Early LR when a CT takes lead get weapons
  • Saying 'timeleft' in chat tells you the timeleft and doesn't appear to others in chat

Bugfixes

  • Fixed Last Requests and Last Guards sometimes having 1 too many people due to a dead person disconnecting
  • Fixed trails not appearing for eligible players
  • Fixed players in an LR being able to interfere with other LRs and it not counting as interference

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