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Zombie Bonuses Suggestions


ForrestMarkX
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1)Spy zombie boss-Can hear human mics and read human team chat. Can not respond though

2) magic shade'- can make 1 nailed prop vanish, but dies right after.

3) random phase zombie- spawns a random zombie that can phase through props with increased health

4) redeem- redeems zombie to a human

5) murder crow

6) fake human- spawns a zombie that looks like a kliener model.

7) whore- drains human's points by 10 pts per 20 secs. All points gain goes to that zombie. Has 1 hp. Any human who kills it gets alot of points.

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8) team invincibility for zomvie team for a period of time

9) smarter (ironic) zombie- can see health on nailed props

10) super spawner- can spawn zombies anywhere for a short period of time

11) elemental infusion- provides a random effect (poison, knock back, fire ect..) to the attacks of the current zombie.

12) homing projectile- any projections charges towards a human with changable directions.

Edited by dnascot
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1.) free medkit

2.) free grenade

3.) free Detonation pack

4.) free jihad

5.) free kitana

6.) ability to insta-kill zombies besides bosses for a particular amount of seconds.

7.) 25-50 points to the entire team depending which team gets it. Survivors/Zombies

8.) speed boost for zombies (if not added already) for 15-30 seconds

9.) boosting all zombies health up to 400 or less, regardless of what wave

10.) armor for zombies

11.) Forcing all zombies to go a particular class that may or may not be unlocked yet.

(Preferably just all zombies going zombine)

Edited by {No Silence} ATB*
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A crate that spawns you as a zombie that hits 1 hit per 0.5 seconds, with 1 attack damage, however drains ammo from the current gun the user is holding

The model of the zombie can be, anything, you choose.

The zombie can be up to you to name it, i don't really care honestly

This zombie will have 2000 HP (Consider its actual attack damage, it's relatively useless for offense)

If the user is holding a gun with no ammo, then the zombie drains, no ammo.

SMG = 160 Ammo drained

Shotgun = 24 Ammo drained

Laser Shotgun = 12 Ammo drained

Laser battery = 16 Ammo drained

Laser charge = 120 Ammo Drained

Laser clip = 48 Ammo Drained

Pistol = 60 Ammo drained

AR = 140 Ammo Drained

Rifle = 20 Ammo Drained

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