dank_narre Posted August 1, 2016 Share Posted August 1, 2016 (edited) The molotov acts the same way like a regular molotov should, throw it and flames go everywhere How it works: burns zombies for a limited time does 10-5 damage, since its fire shade should take damage when going into it because its....fire. Since theres cloth on the molotov there should be a cloth item in tools where you place it down and when you shoot it,it lights on fire. Edited August 1, 2016 by dank_narre Quote Link to comment Share on other sites More sharing options...
ATB Posted August 1, 2016 Share Posted August 1, 2016 Hmmm could possibly take this from cs:go molotov. Can be considered Quote Link to comment Share on other sites More sharing options...
TheRealFIrestorm Posted August 4, 2016 Share Posted August 4, 2016 (edited) Shade shouldn't take FIRE damage at all. This wouldn't make sense at all, everybody going to buy one, kills the shade, and then later on, the server crashes. Edited August 4, 2016 by xFirestorm 3 Quote Link to comment Share on other sites More sharing options...
Snowyamur Posted August 4, 2016 Share Posted August 4, 2016 (edited) Well, the humans would be taking the same damage as well, yes? Only that the DPS on fire would be reduced for humans because they only have 100 health max, whereas zombies can have 200 max and over depending on certain variables. Also, the shade taking damage from the fire seems silly. Edited August 4, 2016 by Snowylion9 Quote Link to comment Share on other sites More sharing options...
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