Trazix Posted December 10, 2016 Author Share Posted December 10, 2016 zs_obj_rampage_beta_v4 -> Download Bad me, someone found something which half the human team can die in 5 seconds, forced to make a new version just for fix it Quote Link to comment Share on other sites More sharing options...
Trazix Posted January 21, 2017 Author Share Posted January 21, 2017 (edited) zs_obj_rampage_v1 -> Download Should be the last version for LONG TIME People start to know very well rampage its time to me to increase the difficulty extreme and make this map great again. We can forget all the shitty victory we made the challenge start now Good luck boy. Changelog Wraith and boss re-enable Set speed zombie permanant 1.1x IMPORTANT - Change time almost every part of the map to more harder from zombie advance, time to cade, run etc... (human have less time to react) Change zombine unlock at rampage level Change time before the map start to 4 minutes Change damage fire at laser part 1 > 2 dmg Change speed big elevator 100 > 60 Change the last top box to func_brush, cant anymore put shit and troll Change defend time outside part 20 seconds removed Change texture from water at wood lift part (water lag) Remake 1 spawn zombie where human can spawn kill (below big elevator) Add animation fight harrier vs manta from black mesa at c4 part outside Add 4 Fclass poison zombie at the begin Add trigger_pyshic on the hole after laser for avoid troll aegis Add one new music at turbine part Add a ramp clip around the boxes to make the climb easy for zombie Add 3 other anti aegis Add admin room Remove free boomstick at the end Remove some props for cade Remove 90% free heal Remove all free aegis Fix 1 metal door who can kill us Fix 1 trigger_push wrong direction Fix 1 redeem spot doesnt work Fix some grammar text Fix minor shit Edited January 21, 2017 by Trazix 4 Quote Link to comment Share on other sites More sharing options...
EngineTrap Posted January 21, 2017 Share Posted January 21, 2017 Fix minor shit now that's the attitude, xd but seriously, sounds like a good update. nice work. Quote Link to comment Share on other sites More sharing options...
Trazix Posted April 10, 2017 Author Share Posted April 10, 2017 (edited) The only shit I made on this map is because I made the room or spot too close where we need to defend, that system force human to stack and create big lag. Recently server was increased to 100 slot (maybe more in the summer?) I want end with this lag I just rezise some part and increase the difficulty of the map needed. I dont like make lot version of this map I hope this version is the last. Download: zs_rampage_v2 Changelog Resize lot of room and spot for avoid lag Change some texture of water for avoid lag Zombine unlocked before elevator trap Poison zombie unlocked at start Replace headcrab unlocked by fast headcrab Add 6 spot Bonemesh Less time to cade on some part and zombie advance more faster Add one new trap Remake green water part, this part is now very confused Green water does lot of damage now Fire from green water part does lot of damage Change speed from the big elevator 60 to 45 Moved one spawn zombie too far from human after box part Change hp from the thing for disable laser red trap 200 to 400hp Outside is now fully of Fast Zombie Remove player clip around the bridge wood (ppls can fall now) Remake Rampage level to more harder Remove all heal station Change lot of thing I dont know how explain for make this map a bit more harder Edited April 10, 2017 by Trazix 3 Quote Link to comment Share on other sites More sharing options...
Master ToF Posted April 18, 2017 Share Posted April 18, 2017 (edited) Now nobody can say that this version is easy! Edited April 18, 2017 by Master ToF Quote Link to comment Share on other sites More sharing options...
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