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Objective Rampage


Trazix
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  • 1 month later...

zs_obj_rampage_v1 -> Download

Should be the last version for LONG TIME

 

People start to know very well rampage its time to me to increase the difficulty extreme and make this map great again.

We can forget all the shitty victory we made the challenge start now Good luck boy.

 

 

Changelog

  • Wraith and boss re-enable
  • Set speed zombie permanant 1.1x
  • IMPORTANT - Change time almost every part of the map to more harder from zombie advance, time to cade, run etc... (human have less time to react)
  • Change zombine unlock at rampage level
  • Change time before the map start to 4 minutes
  • Change damage fire at laser part 1 > 2 dmg
  • Change speed big elevator 100 > 60
  • Change the last top box to func_brush, cant anymore put shit and troll
  • Change defend time outside part 20 seconds removed
  • Change texture from water at wood lift part (water lag)
  • Remake 1 spawn zombie where human can spawn kill (below big elevator)
  • Add animation fight harrier vs manta from black mesa at c4 part outside
  • Add 4 Fclass poison zombie at the begin
  • Add trigger_pyshic on the hole after laser for avoid troll aegis
  • Add one new music at turbine part
  • Add a ramp clip around the boxes to make the climb easy for zombie
  • Add 3 other anti aegis
  • Add admin room
  • Remove free boomstick at the end
  • Remove some props for cade
  • Remove 90% free heal
  • Remove all free aegis
  • Fix 1 metal door who can kill us
  • Fix 1 trigger_push wrong direction
  • Fix 1 redeem spot doesnt work
  • Fix some grammar text
  • Fix minor shit

Edited by Trazix
  • Like 4
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  • 2 months later...

The only shit I made on this map is because I made the room or spot too close where we need to defend, that system force human to stack and create big lag. Recently server was increased to 100 slot (maybe more in the summer?) I want end with this lag I just rezise some part and increase the difficulty of the map needed. I dont like make lot version of this map I hope this version is the last.

 

 

Download: zs_rampage_v2

Changelog

  • Resize lot of room and spot for avoid lag
  • Change some texture of water for avoid lag
  • Zombine unlocked before elevator trap
  • Poison zombie unlocked at start
  • Replace headcrab unlocked by fast headcrab
  • Add 6 spot Bonemesh
  • Less time to cade on some part and zombie advance more faster
  • Add one new trap
  • Remake green water part, this part is now very confused
  • Green water does lot of damage now
  • Fire from green water part does lot of damage
  • Change speed from the big elevator 60 to 45
  • Moved one spawn zombie too far from human after box part
  • Change hp from the thing for disable laser red trap 200 to 400hp
  • Outside is now fully of Fast Zombie
  • Remove player clip around the bridge wood (ppls can fall now)
  • Remake Rampage level to more harder
  • Remove all heal station

 

 

Change lot of thing I dont know how explain for make this map a bit more harder

Edited by Trazix
  • Like 3
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