Kevinyock Posted May 20, 2018 Share Posted May 20, 2018 Is there any entity in Gmod where you can force players to change their player model to a specific one(like hobo event force everyone into the hobo model)? Quote Link to comment Share on other sites More sharing options...
ForrestMarkX Posted May 21, 2018 Share Posted May 21, 2018 status_overridemodel Quote Link to comment Share on other sites More sharing options...
Kevinyock Posted May 21, 2018 Author Share Posted May 21, 2018 (edited) status_overridemodel Do you know how to get to work? Because i would like to experiment with it for future maps. Edited May 21, 2018 by Great Leader Kevin Quote Link to comment Share on other sites More sharing options...
ForrestMarkX Posted May 21, 2018 Share Posted May 21, 2018 You can't spawn it as a ent in a map 1 Quote Link to comment Share on other sites More sharing options...
Kevinyock Posted May 21, 2018 Author Share Posted May 21, 2018 So the only way for it to work is to make a script for it? Quote Link to comment Share on other sites More sharing options...
Kevinyock Posted May 30, 2018 Author Share Posted May 30, 2018 I did a little digging and i also found i could use: ply:PlayerSetModel function with run_lua, would this be a better alternative? Quote Link to comment Share on other sites More sharing options...
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