DR.OBVIOUS Posted April 29, 2011 Share Posted April 29, 2011 I'm starting to get confused by this rule. Everyone who kills the person immediately sais no armory is implied while others just ask the t to go to second cell or something. Also, if its implied, whats the point of first cell teleporter other than if you have a bomb? Quote Link to comment Share on other sites More sharing options...
dizyvipr Posted April 29, 2011 Share Posted April 29, 2011 Its implied in the begining of the round while CTs figure out who is lead so they can start giving orders without dying in the first 10 seconds of the round of course, that doesn't stop people from using it, anyways, does it? besides, no armory is ALWAYS a rule. youre not allowed to go in there while orders are being given anyways. that's why you have to be super ninja and get to first cell at some random point during the game and hope you don't die on your way I don't know why this question is always asked...even if armory wasn't implied lead CT would still say "freeze, no armory" and you'd die anyways.... Quote Link to comment Share on other sites More sharing options...
F4ithl3ss Posted April 29, 2011 Share Posted April 29, 2011 Wait 10 seconds or so for all of the CTS to be out of armory, go through teleporter, grab gun, run down vents, kill cts BOOM Quote Link to comment Share on other sites More sharing options...
Awwik Posted April 29, 2011 Share Posted April 29, 2011 Seriously, the teleport is used to rebel not jump through and sit there. If you want to crouch in a corner do it in your cell. Quote Link to comment Share on other sites More sharing options...
beast702 Posted April 29, 2011 Share Posted April 29, 2011 Wait 10 seconds or so for all of the CTS to be out of armory, go through teleporter, grab gun, run down vents, kill cts BOOM What this motha fucka said Quote Link to comment Share on other sites More sharing options...
LazaHorse Posted April 29, 2011 Share Posted April 29, 2011 Something related... so the old warday rule was that unless a T SHOOTS a CT in armory, he wasn't rebelling and shouldn't be killed unless a CT is in the warday area. Now that no armory is implied, does that mean anyone who hops vent to armory after a warday is called can be killed regardless of whether he has actually shot anyone yet? Quote Link to comment Share on other sites More sharing options...
Awwik Posted April 29, 2011 Share Posted April 29, 2011 Something related... so the old warday rule was that unless a T SHOOTS a CT in armory, he wasn't rebelling and shouldn't be killed unless a CT is in the warday area. Now that no armory is implied, does that mean anyone who hops vent to armory after a warday is called can be killed regardless of whether he has actually shot anyone yet? I would think the answer is yes, I mean it was always stupid to let t's live in armoru. IMO. Quote Link to comment Share on other sites More sharing options...
mccaincracker Posted April 29, 2011 Share Posted April 29, 2011 Wait 10 seconds or so for all of the CTS to be out of armory, go through teleporter, grab gun, run down vents, kill cts BOOM Usually you've got to wait until 5:30-5:40 because there's fatties that take forever to leave Quote Link to comment Share on other sites More sharing options...
Papa John Posted April 29, 2011 Share Posted April 29, 2011 Wait 10 seconds or so for all of the CTS to be out of armory, go through teleporter, grab gun, run down vents, kill cts BOOM Thats some bs Faithless, you just noclip around and snipe everyone from skybox as it is so how would you know? @Thread Why wouldn't anyone still use the teleporter? If you have the bomb use it, if you wait like 5 seconds you can run in after they leave, if you pop a smoke while at bottom of cell stairs you can run in (assuming some dumbass ct isn't camping the place), on warday its a really quick way to get to armory to obtain weapons, ect. Quote Link to comment Share on other sites More sharing options...
racker16 Posted April 29, 2011 Share Posted April 29, 2011 I'm fine with the rule as long as admins are strict with no armory camping People will just sit on the corner of infirm, watch you go into first cell then pop into armory and kill you before you get a gun. If no armory is going to be implied it would be nice if there was a pistol when we got into armory or something to deal with armory campers. Quote Link to comment Share on other sites More sharing options...
DR.OBVIOUS Posted April 29, 2011 Author Share Posted April 29, 2011 @dizyviper b4 it was no one gave orders you can run in there and do whatever you want untill they say freeze than they have to deal with you. Now you just get killed whatever happens. I still get that it can be used to rebel later in the round but at the start you should be able to get in and still do whatever like walk around get people slayed for gunplanting, rebel, or just stand there to see what they do with you without getting killed. Quote Link to comment Share on other sites More sharing options...
dizyvipr Posted April 29, 2011 Share Posted April 29, 2011 Yes but now that it's a typed thing and not a mic thing the rule changed. I see your point, but still, what's the point of just going in there to stand, anyways? Half the time you get FKed even when it was spam over the mic to get lead. And if anything I've said isn't convincing enough then just think on how hard it is for CTs already, with you guys rebelling half-way through the round, JJK blowing everyone up in armory before the round really actually started, and people spamming over lead CONSTANTLY and trolling the server like hell. Like I've stated in previous threads about JB rules, the game isn't just for the fun of Ts (which you guys have lots regardless of rules) and the rule hasn't stopped anyone from trying anyways. So it's not a problem to the server and it's not a completely pointless rule. Like stated, no armory is going to be said eventually regardless of the rule, so if you want to risk running in there, go for it. There are plenty of opportunities otherwise to rebel and make CTs lives that much more miserable in a round, plus the amount of time most people actually spend in the server gives countless opportunities for rebelling I don't see why a couple seconds at the start of the round is such an issue Quote Link to comment Share on other sites More sharing options...
S.T.A.L.K.E.R Posted April 29, 2011 Share Posted April 29, 2011 Wait 10 seconds or so for all of the CTS to be out of armory, go through teleporter, grab gun, run down vents, kill cts BOOM Umm.. There is alot of CTs camping armory so its going to be hard to kill them mother fuckas Quote Link to comment Share on other sites More sharing options...
dizyvipr Posted April 29, 2011 Share Posted April 29, 2011 Umm.. There is alot of CTs camping armory so its going to be hard to kill them mother fuckas That's what admins are supposed to be for Quote Link to comment Share on other sites More sharing options...
racker16 Posted April 29, 2011 Share Posted April 29, 2011 It actually is pretty fun to get in there and fuck around with lead. Also if anything cts enjoy it, they get to bait you and the lead can make you go do obstacle or something. I understand though why the rule is in place though because there is no orders for at least 5 seconds of the round. Meaning you could get into armory every round without getting killed. Jailbreak isn't always about rebelling though, its about having fun. I'd rather just get into armory and force lead to deal with me rather then go in later and camp knife vents for 4 minutes into the round, and I know a lot of people agree with me. Quote Link to comment Share on other sites More sharing options...
LazaHorse Posted April 29, 2011 Share Posted April 29, 2011 That's what admins are supposed to be for I use first cell as an opportunity to catch bad CTs. I wait till about 5:30 where the only way ANYONE should be in armory is if they're camping when they shouldn't. I hop the vent and grab a gun on my way to rebelling. If there's a CT in there who shoots me, they go to terrorist because as I said, there's NO REASON to still be in armory at 5:30. Quote Link to comment Share on other sites More sharing options...
Awwik Posted April 29, 2011 Share Posted April 29, 2011 I really don't understand why this I a big deal. Someone just said it's because they like to get gunplanters slated. So you like to ruin a cts day.....any gunplant in arm is most likely accidental. Also armory is not ment to be walked around in. It's a step to rebel nobody is forcing you to go through it. Honestly stop whining the rule is fine stop bitching about not being able tosit in your corner then be ordered to join your fellow t's. Go play jailbreak how it should be played and have fun. Quote Link to comment Share on other sites More sharing options...
racker16 Posted April 29, 2011 Share Posted April 29, 2011 You make it seem like there's set way to play jailbreak and there's no other way to play it. Some people actually hate rebelling and enjoy playing games, or fucking around with cts. I think its amusing that people who never play jailbreak come and tell people to stop bitching or whining about a rule when really we aren't bitching or whining at all. If someone brings up an issue in game people tell you to take it to the forums, then if someone brings the issue up on the forums people tell you to stop whining. Sounds like a good system to me. Quote Link to comment Share on other sites More sharing options...
DR.OBVIOUS Posted April 29, 2011 Author Share Posted April 29, 2011 It actually is pretty fun to get in there and fuck around with lead. Also if anything cts enjoy it, they get to bait you and the lead can make you go do obstacle or something. I understand though why the rule is in place though because there is no orders for at least 5 seconds of the round. Meaning you could get into armory every round without getting killed. Jailbreak isn't always about rebelling though, its about having fun. I'd rather just get into armory and force lead to deal with me rather then go in later and camp knife vents for 4 minutes into the round, and I know a lot of people agree with me. This is exacly what i like doing. This is why I wanted to ask about this rule. Dizy, i agree with you on your last post. Also, Racker has a point. People are told to put their problems on the forums (to get help or help) and than someone like awwik comes and tells us this is how it is, now go fuck yourself and doesnt help the point in any way. Quote Link to comment Share on other sites More sharing options...
poison.ivy Posted May 18, 2011 Share Posted May 18, 2011 Something related... so the old warday rule was that unless a T SHOOTS a CT in armory, he wasn't rebelling and shouldn't be killed unless a CT is in the warday area. Now that no armory is implied, does that mean anyone who hops vent to armory after a warday is called can be killed regardless of whether he has actually shot anyone yet? I would call that a freekill since the order for Ts, technically, is to grab guns and move to a warday location. Unless they're rebelling, they shouldn't die in armory after warday is called even if there are still CTs in there. Quote Link to comment Share on other sites More sharing options...
Scott Posted May 18, 2011 Share Posted May 18, 2011 yea its implied now the only way you cant shoot them is if theres a warday somewhere besides armory and they arent rebelling yet. Quote Link to comment Share on other sites More sharing options...
Bearthug Posted May 29, 2011 Share Posted May 29, 2011 Wait 10 seconds or so for all of the CTS to be out of armory, go through teleporter, grab gun, run down vents, kill cts BOOM Almost every single round there will be atleast 1 CT STILL in Armory after even 20 seconds into the round... T's already have such disadvantage. This just killed it. Quote Link to comment Share on other sites More sharing options...
Bearthug Posted May 29, 2011 Share Posted May 29, 2011 That's what admins are supposed to be for It says, that those people that pay for admin dont have to do anything, and really? Its mostly true from what I see. And those who do something? Many admin abuse. And your saying how hard it is for CT's? REALLY????? T's are getting it terribly, especially when they have to deal with, no weapons/only knife in most of the rounds, only takes a few shots to kill em, and when CT's have good players that can aim? 1 shot dead. AWP's 1 shot. Deagles, 1-2 shots dead. T's also have to listen and deal with the usual FKers. Freeshotted plenty times. And now first cell being out? That just killed it. Quote Link to comment Share on other sites More sharing options...
DR.OBVIOUS Posted May 29, 2011 Author Share Posted May 29, 2011 Stated many times b4... Its not gunna change any time soon as far as I know and I know lots of people dont like it. I think we need a vote on this... Quote Link to comment Share on other sites More sharing options...
JJK Posted May 29, 2011 Share Posted May 29, 2011 Terrorists win 6 x more than cts disadvantage my ass Quote Link to comment Share on other sites More sharing options...
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