Chaquator Posted December 26, 2011 Share Posted December 26, 2011 (edited) JJK, your jailbreak server should include a !warday command that only the lead guard can use, it would bring up a menu that shows where the warday would be and the six places they should be at are... 1 : Armory 2 : Infirm 3 : Upper VIP Secret Room 4 : Obs 5 : Pool 6 : Knife Arena vents Then when the lead chooses one, every CT gets teleported to that area and if they leave it at all for the first time, it teleports them back and takes 50 hp. The second time kills them of course. Thanks for reading this post and I hope you include it! *EDIT* I've seen all of your posts (I'm happy that JJK saw) and I would make a few changes like I put below... 1 : Choose-able SND time 2 : Options of choosing the punishment of leaving warday area, they are death, elec chair, and weapon strip 3 : Bonbon has the idea I like but without the 50 rep 4 : ლ(ಠ益ಠლ Y U NO POST MORE SUGGESTIONS TO MAKE IT PERFECT 5 : Give a 10 seconds warning before warday starts so Cts can pick weapons and other shit, then once the 10 seconds are up, it teleports them to the warday area and the celldoors open... Edited December 27, 2011 by Chaquator Quote Link to comment Share on other sites More sharing options...
Awwik Posted December 26, 2011 Share Posted December 26, 2011 This is a really good idea. Quote Link to comment Share on other sites More sharing options...
mccaincracker Posted December 26, 2011 Share Posted December 26, 2011 This is a great idea, however idk about the teleporting part because then Ct's may not get the gun they want or whatever. Maybe give them until the cell doors open at 5:00/when a ct opens them then it teleports them. Quote Link to comment Share on other sites More sharing options...
JJK Posted December 26, 2011 Share Posted December 26, 2011 Bort already had plans for this command Also, you have to have a certain amount of rep to do a warday in a certain place. Any other suggestions for !warday? Quote Link to comment Share on other sites More sharing options...
Scott Posted December 26, 2011 Share Posted December 26, 2011 Also, you have to have a certain amount of rep to do a warday in a certain place. I like that idea - enables people to play T. Also, instead of people getting teleported to the warday area right away, when the area is selected, it is demonstrated through CSAY for a couple of seconds and then they have 5 seconds after the cell doors are opened to be in the warday area or they are stripped of their guns and given only 1 HP. If you want to control the warday so that no CTs can be outside of it, if they get outside of it, they are stripped of their guns. Another problem arises... What about search and destroy? Quote Link to comment Share on other sites More sharing options...
Bonbon Posted December 26, 2011 Share Posted December 26, 2011 my proposition Lead CTs can type !warday, before the cell doors are opened (we already have a tracking system set up for cells open)Wardays cost 50 rep (configurable, idk really what'd be the ideal amount) When a lead types !warday a menu pops up. This menu will have locations of different areas, for example: 1. Armory 2. Knife Arena Vents 3. Obstacle 4. Pool 5. Kitchen 6. Soccer 7. Upper VIP Once the lead has chosen the location, another menu will pop up asking to choose when the Search and Destroy (SND) is: 1. 3:00 # This is just the most popular, so have it first option 2. 0:00 3. 0:30 4. 1:00 5. 1:30 6. 2:00 7: 2:30 8: 3:30 9: 4:00 10: 4:30 # It shouldn't go past here Once the lead has selected that, it will again check if the cell doors are opened, if they are, don't let the warday Then subtract the rep... Spam messages to the server that the warday will commence as soon as cell doors are opened. Once the cell doors have opened, teleport all CTs into the designated warday area (this allows for people to still choose guns) Now, to prevent freekills, I propose the following: If a CT is out of the warday area, block ALL damage done to other players, unless it is SND That's probably the most lenient way of preventing freekills, but we'll see which is the most preferred method. Although I gotta talk to Bort about a few things first. Quote Link to comment Share on other sites More sharing options...
Guest Aamonkey1 Posted December 27, 2011 Share Posted December 27, 2011 I suggested this to Bort around 6 months ago lol. I 100% agree with this minus the part having to "pay" for the Warday. Quote Link to comment Share on other sites More sharing options...
Cookie Posted December 27, 2011 Share Posted December 27, 2011 Its funny, I was talking about the EXACT same thing yesterday in the sever to bonbon >.> Quote Link to comment Share on other sites More sharing options...
kimzy Posted December 27, 2011 Share Posted December 27, 2011 I love the not being able to damage t's outside of the area to prevent freekills. Me likey this thread! Quote Link to comment Share on other sites More sharing options...
Chaquator Posted December 27, 2011 Author Share Posted December 27, 2011 Just disable the teleportation at the regular SND time unless they set it on another time, that is another feature that should be added. The SND time Quote Link to comment Share on other sites More sharing options...
Chaquator Posted December 27, 2011 Author Share Posted December 27, 2011 Just disable the teleportation at the regular SND time unless they set it on another time, that is another feature that should be added. The SND time I like that idea - enables people to play T. Also, instead of people getting teleported to the warday area right away, when the area is selected, it is demonstrated through CSAY for a couple of seconds and then they have 5 seconds after the cell doors are opened to be in the warday area or they are stripped of their guns and given only 1 HP. If you want to control the warday so that no CTs can be outside of it, if they get outside of it, they are stripped of their guns. Another problem arises... What about search and destroy? make the time choose-able for SND then make the teleport disabled when it is SND Quote Link to comment Share on other sites More sharing options...
blackberry4511 Posted December 29, 2011 Share Posted December 29, 2011 I love the not being able to damage t's outside of the area to prevent freekills.Me likey this thread! that Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.