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WIP cs map


vandium
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Maybe 40-50% complete.

Going to add tunnel entrance in canal.

Under ground operation going on which you will gain access to.

 

You will bomb 2 separate locations to destroy evidence.

*EDIT* FPS will be good, I have vsync on.

 

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Thanks. :D

 

Its so damn time consuming, and the more shit I get on there the more the grid is filled with lines and crap.

 

Its maybe 60% done.

Need to add office area underground, work area underground, and more buildings up top.

Also need to revamp and test different environments, lighting and eye candy.

Still working on how to place the spawns and the bomb locations.

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Its so damn time consuming, and the more shit I get on there the more the grid is filled with lines and crap.

 

Its maybe 60% done.

Need to add office area underground, work area underground, and more buildings up top.

Also need to revamp and test different environments, lighting and eye candy.

Still working on how to place the spawns and the bomb locations.

 

Can you post some SDK Pics?

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  • 2 weeks later...

Thanks for the comments. :D

 

The beta will be a completed version, but I will be open for changes.

Right now there are too many open areas. I am still far from done. :/

 

How is the lighting on it? Inside and out?

On my computer at home, it looks fine. But at work it looks pretty dark.

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CANT REALLY EXPLORE LIGHTING IF WE CANT GET ON THE MAP WTF

 

lol

Based on the screenshots, they look brighter on my comp at home than at work.

Just wondering what they looked like on others monitors. (I use higher gamma/brightness)

 

I can can give you the .bsp tonight and you can run around it, but its far from finished. ;)

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