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CS:GO Modeling help


Homer
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Anyone have success recompiling a custom model for CS:GO?

 

The decompiler for me seems to break a few things. For one, it completely corrupts the ragdoll.smd, but I was able to remake the ragdoll.smd in 3ds max. The problems I have now is some deformities to the model. The related problem I am having is here: http://forums.steampowered.com/forums/showthread.php?t=2813858

999_1.jpg

 

Anyone know how to fix this?

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  • 3 weeks later...

Ill give it a shot, for some reason csgo models dont decompile right.

 

 

edit:looks like the vertex weights got fucked

 

edit:num2 i can swap out the models for you if you want in 3ds max, never realy liked ms3d, too many bugs.

 

:D success, ive exported the ragdoll and it seems fine

Edited by That.Short.Kid
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