Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

Remove Wraith/fast Zombies From Objective Maps.


Gandalfâ„¢
 Share

Recommended Posts

This shouldn't have never been touch in the first place. I dislike the boss zombies + having certain zombies unlock on obj maps and mostly on specific parts on the map.

 

For example, having fasties on the bridge in enervation is pure chaos.

Another thing:

* Not being able to buy high tier guns on intermission while being on an obj should be removed too. Some new players who really don't have enough points can't buy some guns without the 20% off. Already been a few new players complain about this recently - which causes some players too leave.

  • Like 5
Link to comment
Share on other sites

The wave system and zombie unlock by the update is not what objective maps should have. All of the Objective maps has a allwaves entity, where when the wave start it lock all of the classes then unlock certain zombies. They are placed for a reason. Also it does not make sense to buy the high tier weapons as the objective just started rather than during intermission with the 20% off.

Link to comment
Share on other sites

As kevin said, they are placed in BY the map maker. Have a problem with it? consult the map maker, as most map makers do not like other people editing their maps.

EDIT: nvm, it was forest's addition. not a good idea, as maps are made for certain zombies only to be unlocked. through's off all balance of a map. While you may think it may be a good idea, this isn't the best way of going about it. A better idea would be to increase the basic zombie health. Take evac for example. At the gas part, the fast zombies are meant for that part. However, they are not meant for any of the other parts.

Edited by zoomy
Link to comment
Share on other sites

The fact is if there is a specific aspect destroying the game more then helping it, that problem should be removed. There is no reasoning that it should stay in. I dont mean to be rude but we should probably test the new changes before adding them on the live server to keep it from map glitches.

 

we have been but its only like 6 people testing so stuff slips through the cracks

  • Like 1
Link to comment
Share on other sites

Fast Zombies in obj were unintentional (No clue how they're getting unlocked, I heard it was from the infliction rate bullcrap that shouldn't be applied in obj maps. Anyway there's a cvar that Skay or Dreamy can change that can disable certain classes entirly unless they are unlocked by the map), tiers unlocked until wave 2 was also unintentional and being fixed so please calm down

Link to comment
Share on other sites

Suggestions from Web are going to be added for the bosses, it will be a random human with a random boss.

Also the current disabled classes that should stay locked are Legion, Fast Zombie, Fast Headcrab, Poison Headcrab and Revenant

Edited by ForrestMarkX
  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share