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Tickle Monster On Obj Maps Breaks Gamemode


iProbie
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Everytime a Tickle Monster is chosen as boss in Obj maps, the gamemode ZS tends to break and therefore server needs a restart by the end of the obj map.

 

Not sure if this applies to all Obj maps but I've seen this happen in Vertigo, Dump, Lambdacore.

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I already fixed the issue when I saw it, the problem is that m_NightmareBoneOffsets was being set after the bone position calls so the script would error and not continue and they'd never be set it would end up being a infinite loop of errors, I removed the system since it looked weird as it kept resetting the bones back to there original positions.

 

I also removed him from from obj maps as he was intended to be a bonus crate boss only

Edited by ForrestMarkX
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