Kannon Posted December 29, 2016 Share Posted December 29, 2016 Dont call them gangs. People will be reminded too much of jb gangs in a number of ways I think Clans would fit better in TTT 3 Quote Link to comment Share on other sites More sharing options...
Jglake Posted January 1, 2017 Share Posted January 1, 2017 (edited) Gang Points: A CONSEQUENCE for doing a certain action to be used for rewards. Point System: Kill a T: +5 gang points. Kill an Innocent as T: +1 gang point per kill. Kill a Detective as T: +3 gang points per kill. Kill a Detective as Innocent: -5 gang points per kill.* Kill an Innocent as Innocent: -2 Gang points per kill.* Point Rewards: 20% increased chance at Detective: 150 15% increased chance at Traiter: 350 10% increase for Tazer to work as Innocent: 100 Unlock gang chat: 150 Notes: * Have ranks in the gang (kind of like in factions on mine craft *ahem* Badmitton Champs *ahem*) so people do not rdm on purpose to lose their gang points. The ranks are: •Recruit (access to gang chat and have the perks) •Member (access to gang chat, perks, and the ability to gain or lose their gang points) •Officer (access to gang chat, perks, ability to lose/gain gang points for gang, invite new members to gang if locked, and to promote recruits to member) •Leader (everything officer as but can also edit the gang info and choose which perks to unlock with their points.) Edited January 1, 2017 by Jglake Quote Link to comment Share on other sites More sharing options...
Purplex Posted January 28, 2017 Share Posted January 28, 2017 With the gangs/clans system is that each level you progress with gangs/clans the more perks you can get such as level 1 - 10 gives every level like a 5% extra speed boost and 11-20 gives 10% extra armor then level 21-30 gives 5% extra health 31-40 gives extra premium credits when specing and 41-50 gives a 2% regen for hp Quote Link to comment Share on other sites More sharing options...
{}MewTwo{} Posted January 28, 2017 Share Posted January 28, 2017 Increased Traitor probability Increased Detective probability Increased Taser functionally (For Innos) Increased Damage resistance Currency could be points that you get when you kill players. Inno killing a T (+2 gangpoints) T killing an Inno (+1 gangpoint) Detective killing a T (+3 gangpoints) T killing a Detective (+3 gangpoints) Killing non Ts will add no points. They should be small increments and not dramatic. Increased Traitor probability Increased Detective probability Increased Taser functionally (For Innos) Increased Damage resistance Currency could be points that you get when you kill players. Inno killing a T (+2 gangpoints) T killing an Inno (+1 gangpoint) Detective killing a T (+3 gangpoints) T killing a Detective (+3 gangpoints) Killing non Ts will add no points. They should be small increments and not dramatic. +1 Quote Link to comment Share on other sites More sharing options...
EisenSkrt Posted January 29, 2017 Share Posted January 29, 2017 Factions sounds dope, lifestealing perk sounds also very cool, cartels also sound sick, and an idea, being in a "Faction" boosts your chances of being t with your teamates, so lets say im in a faction and some other member of it is also on, the chances of us getting t together should be boosted. Quote Link to comment Share on other sites More sharing options...
SNOWKID Posted February 4, 2017 Share Posted February 4, 2017 What do you mean by "Gangs" ?? And for what purpose ?? Quote Link to comment Share on other sites More sharing options...
Image Ex Posted February 16, 2017 Share Posted February 16, 2017 Are skins intended to work on the server? Quote Link to comment Share on other sites More sharing options...
Vel'Roz Posted February 16, 2017 Share Posted February 16, 2017 Are skins intended to work on the server? This a TTT GANG discussion. And to answer, yes and no Quote Link to comment Share on other sites More sharing options...
Image Ex Posted February 16, 2017 Share Posted February 16, 2017 Umm woops, wrong thread. I didn't read the gang part of the title. I'm dumb Quote Link to comment Share on other sites More sharing options...
Vis1on Posted February 17, 2017 Share Posted February 17, 2017 Have a greater chance to be traitor with one of your gang members. 1 Quote Link to comment Share on other sites More sharing options...
SNOWKID Posted February 19, 2017 Share Posted February 19, 2017 Have a greater chance to be traitor with one of your gang members. AGREE WITH THIS, and instead of speedboost, the gang will be equipped with health shots ( like 3shots per traitor) OR a chance to revive one of the Ts from their gang , ONLY ONE !!!!! 1 Quote Link to comment Share on other sites More sharing options...
M9Karambit Posted April 4, 2017 Share Posted April 4, 2017 I think it would add a bit of variety compared to other TTT servers. Although it would be better if you added a different name other then gang. Maybe clan or group or some other name. Quote Link to comment Share on other sites More sharing options...
Bryce Posted April 16, 2017 Share Posted April 16, 2017 For damage, weapons like the scout would be severely abused. It should only be certain weapons, not the ak47, m4a4, or scout. Also, a nice perk would be being able to not show armor. What I mean is that when you buy armor, your player model wont change. Credit boost for killing would be nice, and so would maybe auto bhop. Quote Link to comment Share on other sites More sharing options...
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