mxd Posted June 30, 2018 Share Posted June 30, 2018 Add a trait called "feather falling" or something related. 80% fall damage reduction. Adding this allows more game play for boomstick jumping and running 4 Quote Link to comment Share on other sites More sharing options...
Northground Posted June 30, 2018 Share Posted June 30, 2018 This seems like an interesting idea that i could see being added, unlike most trait suggestions its not overpowered but its almost as if it wouldnt bring enough to the table to be worth buying. If it also did something extra along the lines of making you bounce off the ground the higher up you are to a certain limit i think it could make for some interesting scenarios in game. 3 Quote Link to comment Share on other sites More sharing options...
Lynxx Posted June 30, 2018 Share Posted June 30, 2018 I agree. A new perk would change some perk decks. However, we would have to add in some triggerhurts to places where your meant to fall to your death but survive. Quote Link to comment Share on other sites More sharing options...
Boxsnake Posted June 30, 2018 Share Posted June 30, 2018 (edited) I agree. A new perk would change some perk decks. However, we would have to add in some triggerhurts to places where your meant to fall to your death but survive. Lynxx makes a valid point. An example of this is vertigo_v12. Basically at the top or almost anywhere, you can fall down the building and avoid dying, delay, or even win the map. Also on certain maps, after a replay, the trigger hurt can break and make it where you have to die to fall damage. In total all, I would love to see this perk just to boomstick jump around on zyarc station Edited June 30, 2018 by Boxsnake Quote Link to comment Share on other sites More sharing options...
Fume Knight Posted June 30, 2018 Share Posted June 30, 2018 How many worth points should it cost though? 30 obviously is way to much but would it be worth to take it over another trait such as vaccination or whatever Quote Link to comment Share on other sites More sharing options...
TheDarkDevilRo3 Posted June 30, 2018 Share Posted June 30, 2018 Fume knight id say 45 worth points since you can get Non Materialistic and have like 70 more points more to spend on and also i like this idea! i hate it when i fall down like 100 miles per hour on a 3 meter drop and die Quote Link to comment Share on other sites More sharing options...
mxd Posted June 30, 2018 Author Share Posted June 30, 2018 It should cost either 15 or 20 because its not like speed traits where its useful for every situation Quote Link to comment Share on other sites More sharing options...
exite Posted July 1, 2018 Share Posted July 1, 2018 I like the idea, but don't you think 80% is too OP? Quote Link to comment Share on other sites More sharing options...
mxd Posted July 1, 2018 Author Share Posted July 1, 2018 No not really, because if you think about it about it you will still be taking 10,15 damage if u mess up with a boomstick Quote Link to comment Share on other sites More sharing options...
exite Posted July 1, 2018 Share Posted July 1, 2018 No not really, because if you think about it about it you will still be taking 10,15 damage if u mess up with a boomstick I dont get you, messing up with boomstick has nothing to do with it having 80%. For example, you fell of a 3 story building that would originally give you 85 damage.. reduce 80% (80-68=12) 12 damage for falling off a 3 story building Maybe reduce it to 40% Quote Link to comment Share on other sites More sharing options...
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