Quantcast
Jump to content

Welcome to HeLLsGamers

Welcome to HeLLsGamers, like most online communities you must register to view or post in our community, but don't worry this is a simple free process that requires minimal information for you to signup. Be apart of HeLLsGamers by signing in or creating an account.
  • Start new topics and reply to others
  • Subscribe to topics and forums to get email updates
  • Get your own profile page and make new friends
  • Send personal messages to other members.
Sign in to follow this  
Redr

Boss Suggestion - Flesh King

Recommended Posts

It seems likes its the zombies time to shine with the recent buff to blood armour and nerf to transponder. Zombies desperately need a tanky zombie that withstand for a while. All thou being said, heres my suggestion.

 

 

Name: Flesh King/Queen

 

Attack/Damage: none

 

Abilities: Every 100/50 damage done to it (whatever value you prefer) it drops gibs on the floor for the zombies to heal.

 

Movement Speed: Poison Zombie speed

 

Health: 5,000

 

Side Note: healing sources from medical and bonemesh zombies are halved to the Flesh king and the model and hitbox is huge to maximize tankiness. Also cant heal from its own gibs so other zombies can eat them.

 

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

On wave 3, the Flesh Queen is unlocked and has the same stats but the gibs are different. The gibs are now green and damage humans who walk over the poisonous bits and pieces of the Flesh Queen. The damage varies depending on the big size (or it can all be 1 damage value like 5 or 10) ranging from 3-12 damage depending on the size.

 

 

 

Hopefully you've enjoyed this suggestion hope you consider this for a viable option as i think that walls/shields people are suggesting are too bland or seem broken (or the bosses in general).

  • Like 1

Share this post


Link to post
Share on other sites

I don't think it is a good idea. The healing gibs won't do much and there is no damage to it. Baisically just a tank. Useless and no point to have

Share this post


Link to post
Share on other sites
Awards

You could make the gibs heal more like 50 hp per gib or something. Also this is probably gonna be used for coordinated attacks or something with nightmares and imagine a more than 2 of these guys, you could rush the humans while the multiple flesh kings soak damage and heal the nightmares. Anyways this a suggestion, not a added thing to the game so i might have been too confident about my idea when I made this

Share this post


Link to post
Share on other sites

While it doesn't seem so, there are actually a handful of bosses that can already heal at rapid rates while also being more useful to the team.

 

The Bonemesh launches Blood-Bombs and when they explode, they drop gibs for zombies to consume for more health, while also remaining as an offensive long-range tool, like a mortar. And the Shadow Shade heals all zombies around it while also partially blinding humans facing it, and well, its a Shade, what more to say?

 

For a Tank class, theres already a boss that can do a better job than what you've described, the Shade. It can only be damaged via flashlight and has a sheild that can tank bullet storms with ease, sheilding zombies from attacks and giving them more time to assault a cade.

 

But for a REAL Tank class, I would say that my boss idea fits the criteria, the Flesh Squid (See Signature). You can read up on it here: https://hellsgamers.com/topic/136925-z-s-weapon-and-boss-suggestion-revisited/#entry800852

 

But for a quick summary, its a large tank like boss that can take a barrage of bullets while remaining unscaved, forcing humans back into their cades and being a much needed force when zombies need it. This would also replace the kinda useless Nerf and be an overall better boss addition.

Share this post


Link to post
Share on other sites

Rarely, even forceclass for any boss happens. Your also implying that other forceclasses are not useless (Like revenant or wraith or shadow shade). Shade is more a shield than a tank since he can literally die under 10 seconds if the whole team focuses his flashlights on him so hes good for hallways or blocking bullets from a distance. The Flesh King is more of a head-on the head cade type of guy who can tank and give some healing to the boss or regular zombies. As for Shadow Shade, his heal is very slow and 1 medical zombie is faster than it (also takes bullet damage).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy