Ser Aland Posted September 7, 2018 Share Posted September 7, 2018 Alright! Hello, im back to suggest some ideas and fixes and I made a long post before which got pretty good and positive feedback on stuff that needed to be buffed, nerfed and fixed and so on! And since theres new content there is always gonna be some stuff that needs to be fixed and such! So let's start! Introduction: Alright! I like to make a small introduction so people don't think i'm just your average kleiner complaing about stuff and bla bla. My name is Aland (Ser Aland) and ive played on the server for a roughly 1 year I would say and I mainly caded before but now ive started to become more of a shooter. Anyways let's begin! Nerf Doom: I feel it's kinda ridiculous how a tier 3 shotgun can outbeat sweeper, boomstick in accuracy in damage. Atleast nerf it's damage or accuracy or move it up tiers to t4 or t5 because at this point it's knockback and damage can outwipe bosses so early and easy so I would like a nerf on it (Sorry doom players ) Katana: Not much too say except it's.. ANNOYING it literally shakes your screen like a earthquake and the damage is really op. Could use some kind of nerf like removing the shake or something. Chrono buff:I really hate how the damage is on body parts of the human you're hitting like if you hit the body it makes like 19 dmg and if you hit head it's around 30 or so which kinda annoys me when the humans are moving around too much and I would like a buff so the standard damage maybe is like 22 or so since the chrono can be very easy to kill but would make it more of a priority to find and kill and if it doesn't get found it can actually be really useful to change the tide of a game. (Just a thought ) Votekick max chars: So right now the total chars you can have in a votekick reason is 32 and this makes it so you cant even fit the whole reason, I know this is to prevent the 111111 spam but atleast make it longer, make valid votes > some 11111 over the screen that disppear in like 20 secs. (Also putting 111 is the only way to have people actually press 1 on valid votes because of the 80% vote yes thing .3.) Nailing through forcefields: When I saw that caders could actually start nailing through forcefields I was so happy since that has been such a hinder to cading when people don't wanna remove their ff or can't without the whole cade being unnailed. But nailing trough forcefields is really hard, almost like before. Even if you have a prop in the dead center of it, it will still not register as you trying to nail and it just annoys me when that happens, would be great if devs could maybe work a bit on it and actually try it out in a real cade and see if it works. Welp, that's pretty much all I have to say for now, I'll be glad to reply to people who wonders something, anyways, thanks for reading and ill see you around Quote Link to comment Share on other sites More sharing options...
TheDarkDevilRo3 Posted September 7, 2018 Share Posted September 7, 2018 with the chrono thing its hard to kill 1 person in a group cause they just run inside eachother and it happens a lot you can teleport on top to have better chances of killing Quote Link to comment Share on other sites More sharing options...
Boxsnake Posted September 7, 2018 Share Posted September 7, 2018 Katana is fine how it is. You wanna kill a human with katana. Dodge thier hits and get close enough or go ghoul 1 Quote Link to comment Share on other sites More sharing options...
TheDarkDevilRo3 Posted September 7, 2018 Share Posted September 7, 2018 box snake they have long range and also if they hit your leg u barely move good luck with that low hp ghoul Quote Link to comment Share on other sites More sharing options...
Ser Aland Posted September 7, 2018 Author Share Posted September 7, 2018 Katana is fine how it is. You wanna kill a human with katana. Dodge thier hits and get close enough or go ghoul Long range, fast movement, cant really dodge their hits when the hitbox is too large, and they make your screen go crazy so yeah, no. Thanks for the tip though Quote Link to comment Share on other sites More sharing options...
Northground Posted September 7, 2018 Share Posted September 7, 2018 Nerf Doom: Doom doesnt have the damage output of a boomstick and it has the same accuracy as a Sweeper but i could see it getting a nerf though. Katana: The problem with the katana right now is in my opinion not the damage but the knockback which i suspect is a mistake which will get looked at and most likely changed. Chrono buff: I dont see a reason to nerf the Chrono right now. Its all about using him in the righ situation where humans have caded a large area and you cant be seen. Dont think you can succesfully use him in a very dense area. Just play it smart and in the right situation you can do some heavy damage. Votekick max chars: I guess it could be improved a bit. Good idea. Nailing through forcefields: Good idea. 4 Quote Link to comment Share on other sites More sharing options...
Snowyamur Posted September 7, 2018 Share Posted September 7, 2018 As I said in-game many times, the problem with the katana is the freaking knockback. It repels zombies way too far back to the point that dealing damage to the barricade is virtually impossible without raging, and this needs to be nerfed. Not it's damage, only its knockback. Quote Link to comment Share on other sites More sharing options...
Silent. Posted September 7, 2018 Share Posted September 7, 2018 (edited) i agree with all this other than the katana. it needs a nerf on only knockback and screen shake, damage is fine. Edited September 8, 2018 by Silent / Top Quote Link to comment Share on other sites More sharing options...
Yolomacswagg Posted September 8, 2018 Share Posted September 8, 2018 I think doom is fine with what it is, probably an slightly longer reload? chrono is still deadly tho when used wisely. Fk katana Quote Link to comment Share on other sites More sharing options...
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