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  1. Darkkran

    Darkkran

    HG Member


    • Points

      8

    • Posts

      232


  2. gun

    gun

    Friend of HG


    • Points

      4

    • Posts

      49


  3. Joblin

    Joblin

    HG Member


    • Points

      3

    • Posts

      108


  4. The Peacemaker

    The Peacemaker

    Friend of HG


    • Points

      3

    • Posts

      1971


Popular Content

Showing content with the highest reputation on 09/03/20 in all areas

  1. Yo guys If yall were on yesterday you know that I have experience in nerdy stuffs and might have a shot at dev Im talking to burnt right now WISH ME LUCK
    2 points
  2. One of the greatest weaknesses for zombies in Zombie Survival is how easily killable they are. I know that killing zombies before they reach a barricade is an essential gameplay element for the human team because that’s what helps them win. If a zombie couldn’t land a hit through all its time spent running at a barricade, then those are precious seconds wasted, and more time bought for the humans to survive. There is nothing wrong with this considering how barricades work in the game, but with the Reforge system and all the new powerful weapons humans can craft, zombies are being instantly killed the moment they show themselves, and much faster, with nothing from the system giving them an edge. The Rebirther system has NOT made this any better. Some people don’t like playing zombie because of the game loop for zombies, which is this: spawn --> run at barricade --> deal damage (or not) --> die --> repeat Nothing will ever permanently change this loop because it has existed since Zombie Survival was created, but I don’t remember zombies being instantly destroyed the moment they show their hitbox every time they show themselves. I remember zombies having at least 3-5 seconds to hit a barricade before going down. At most, it was 8-9 seconds. If zombie players can’t even reach a barricade before dying, they leave, because it isn’t fun dying over and over when nothing is being accomplished. Time and time again, I keep suggesting on updating old systems, and what I have in-mind is a simple rework to how the old wave system works by giving stat boosts to zombies on higher waves. Before I explain that, I want to briefly touch on the point of a wave system just so the point I’m initially trying to make is clear to the developers. The Point of a Wave System The Dynamic Wave Boosts System Systems to be Removed/Changed
    1 point
  3. I drove through New York yesterday and today, that traffic tho
    1 point
  4. Graphics created by HG | EddieCam [D] [CE] Host(s): HG | EddieCam [D] [CE] Event Manager: HG | EddieCam [D] [CE] When: Date: Friday, September 4th, 2020 Times: 6:30 PM (PST) | 7:30 PM (MST) | 8:30 PM (CST) | 9:30 PM (EST) Game Server: 51.81.23.246:27016 Be in our TS event channel before the event starts! TS3 IP: hellsgamers.com How to play: Bomb/Defuse Who can play: Everyone! Event rules: Have to stay the entire duration of the event in order to receive prizes and or badge. Prizes are restricted to HG Recruit+ If caught not trying at all in the event the said player(s) will be kicked from the event and disqualified as this is not fair to other participants in the event. General HG rules: NO cheats, exploits, glitching, or 3rd party tools that give you an unfair advantage over other players. NO ghosting. DO NOT be disrespectful. NO sexual harassment of players. DO NOT be racist or use racial terms. NO useless spamming of the mic, text, or radio. That means no songs/soundbites, especially if fellow clan members or players are complaining. NO recruiting or advertising for other clans in here. DO NOT wear the -hg- / [HG] / HG | tag unless you are a part of HG and are assigned that rank. NO name impersonation of anyone. If you are caught trying to crash or lag the server, you will be permanently banned. Prizes: There will be two raffles. One for the top four players with most kills on each team. The winning team's raffle will be for an MSI GeForce GTX 1660 SUPER. The losing team's raffle will be for a steam gift card. Prizes will be handed out 3 to 7 business days after the summary is posted. Badge:
    1 point
  5. 1 point
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