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all Jailbreak Rule Discussion Thread


Thomasjosif
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  • 3 weeks later...

The possibly most cancerous tarp needs to be taken out

 

When a lead gives a long orders then suddenly says when i say go at the end and all the inpatient ts who already started the order gets shot

Nice Triple Post! It is the t's fault if they don't listen to the WHOLE order, it's a problem if lead purposefully waits for the ts to go then say "when i say go".

Edited by MicrosoftWord
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Nice Triple Post! It is the t's fault if they don't listen to the WHOLE order, it's a problem if lead purposefully waits for the ts to go then say "when i say go".

 

I have no idea why it posted it 3 times lol i hit post once

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  • 2 weeks later...

I have a question if im correct in this situation. If there are 2 people in a stack and 1 person in the stack isnt facing the correct way the lead ordered, shooting the person disobeying is not allowed because he is in the stack. Even if the ct has a clear shot on the t they are not allowed to do so because all stack shoots are not allowed even if only 2 people, right?

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  • 1 month later...
  • 4 months later...

Can I ask if a CT specifically lets a T rebel, makes sure that T knows where the other CTs are, gives the T a gun while somehow avoiding the autoechair guplant plugin, and hides with said T but doesn't kill them. Is it considered favoritism, trolling and technically ghosting to an extent?

Edited by Hyperion
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is it freekilling if the lead pardons a rebeler and you kill them? (in tf2 its not but i saw a dude get slayed for it on csgo)

 

It’s freekilling if you kill a T because they were forced to become red from participating in a day where they had to fight a CT (for example: Pokémon or gatekeeper)

 

If the rebeler was red for hurting/killing a CT because they wanted to rebel, you can kill them, even if they were pardoned by the lead. If they escape and come back as normal color, then it is a free kill if they were pardoned. Because he was following orders correctly.

 

So, all in all, red = always dead unless they were participating in a day that forced them to become red.

 

“Pardoning red is not allowed. The only time you must pardon red is when its knife fighting or something similar. Even if lead says they are pardoned, cts are allowed to kill and it wont be consider as fk.†-Bible, under the Leading section

Edited by Seymour Butz
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Not only is that favoritism, which is strictly against the rules, it's also griefing and going against the core rules of jailbreak.

 

Under the current functioning ruleset of JB there isn't a requirement for CTs to kill anyone rebelling. The working definition of favoritism really only applies to leads and their orders, normal guards can sit idly by if they so choose but they cannot give weapons to Ts to aid their rebelling.

 

Leadership is aware of the situation which brought about these questions and will update if any changes are decided upon.

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"Any CT found to be colluding with and/or deliberately aiding a rebelling T without permission from the lead will be punishedâ€

 

Added rule.

 

CTs are not required to hunt and kill rebellers, but cannot help rebellers or refuse to kill them when the opportunity arises.

 

Thanks Supa I think this will help make the game a little bit more fair for everyone.

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"Any CT found to be colluding with and/or deliberately aiding a rebelling T without permission from the lead will be punishedâ€

 

Added rule.

 

CTs are not required to hunt and kill rebellers, but cannot help rebellers or refuse to kill them when the opportunity arises.

 

-does this apply to lr too? suppose i shoot someone and turn red(red=rebel), are the other ct"s supposed to shoot me since the opportunity arises. or can we still be chill and expect not to be slain when ct"s do not kill a red in lr or help a red in lr.

 

-with permission of the lead? leads can"t pardon rebellers? so how can they ""pardon"" ct"s escorting/colluding rebellers?

 

-are not required to kill/ can not refuse to kill..arises:when i translate this in my head it sounds like a straight up fallacy, but u say hunt and kill, do u mean u aren"t required to chase em to kill.? the second u see a rebeller or see on radar it can be called as an opportunity to kill (ergo opportunity arises)

 

sometimes i wonder if there is something new in the water which lowers our ability to use common sense, cause this kind of dumb ass new rules (the rule isnt dumb or not needed, since it feels like an innate rule anway) whenever someone under the iq of 50 isnt able to understand "use common sense" is imo bad for the game.

 

autistic screeching and ho ho ho away

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-does this apply to lr too? suppose i shoot someone and turn red(red=rebel), are the other ct"s supposed to shoot me since the opportunity arises. or can we still be chill and expect not to be slain when ct"s do not kill a red in lr or help a red in lr.

 

-with permission of the lead? leads can"t pardon rebellers? so how can they ""pardon"" ct"s escorting/colluding rebellers?

 

-are not required to kill/ can not refuse to kill..arises:when i translate this in my head it sounds like a straight up fallacy, but u say hunt and kill, do u mean u aren"t required to chase em to kill.? the second u see a rebeller or see on radar it can be called as an opportunity to kill (ergo opportunity arises)

 

sometimes i wonder if there is something new in the water which lowers our ability to use common sense, cause this kind of dumb ass new rules (the rule isnt dumb or not needed, since it feels like an innate rule anway) whenever someone under the iq of 50 isnt able to understand "use common sense" is imo bad for the game.

 

autistic screeching and ho ho ho away

i think when it comes to lr the rule should and shouldnt be applied. considering sometimes a T has to shoot a CT to get out of a broken lr (of course its not against the rules if the CT decides to shoot back) and the only case for this rule to take full affect is when the T is actually trying to rebel and cheat in lr/kill others. (at least thats how i see it in a nitpicky way)

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"Any CT found to be colluding with and/or deliberately aiding a rebelling T without permission from the lead will be punishedâ€

 

Added rule.

 

CTs are not required to hunt and kill rebellers, but cannot help rebellers or refuse to kill them when the opportunity arises.

 

I mean it makes perfect sense to add the rule... A CT colluding with a rebelling T is basically aiding the Ts to kill his own team: he can provide weapons to the T (which can kill any day), he can ghost for the T (provide information on CT whereabouts, which that T can communicate to other Ts), and he can falsely communicate information to other CTs (which can lead to mass confusion, especially for players new to CT).

 

It should be looked at as is: there are two teams, T and CT. If you're on T side, the goal is to kill all of the CTs. If you're on CT, the goal is to minimize rebellion and make it to LR. There shouldn't be any collaborating between either of the two teams. Having an inside man is just such a big disadvantage.

 

Thanks for adding this rule Supa :)

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It should be looked at as is: there are two teams, T and CT. If you're on T side, the goal is to kill all of the CTs. If you're on CT, the goal is to minimize rebellion and make it to LR.

 

 

 

i thought the goal was that everyone has fun.....

 

as i stated before i don"t mind the rule, i mind that we need a rule about something that doesnt even require a rule if u have at least the intelligence of a 6year old

in all my years playing cts and t"s fooling around has hardly ever disrupted gameplay.

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i thought the goal was that everyone has fun.....

 

as i stated before i don"t mind the rule, i mind that we need a rule about something that doesnt even require a rule if u have at least the intelligence of a 6year old

in all my years playing cts and t"s fooling around has hardly ever disrupted gameplay.

 

Having fun between the two teams is alright (in fact, its encouraged!), but I think that what comes first is the purpose I stated. I mean, if you aren't playing by that statement, is it even jailbreak?

 

So yes, it is very important to have fun, that's the reason the server exists is to entertain people. But what's been happening with CTs aiding rebellers isn't fun whatsoever, it's quite bothersome.

 

And I refuse to name names because it's not the right thing to do, but I will say that the people I've observed breaking the rule have been people with intelligence less than that of a 6 year old.

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