Jessica Posted November 13, 2018 Share Posted November 13, 2018 (edited) Hi everyone and yes i'm back with a new guide Now this guide will be very proper and cover all the topic i'll be talking on my previous guide . This guide will be split into a total of 3 parts . Part 1 : Introduction Part 2: Different Types Of Medical Supplies on ZS ( on HG Only ) Part 3 Ending & My thoughts on Medic Part 1: Introduction I'll will be comparing both TF 2 & ZS together In TF2 , There's different classes , the medic, the heavy , the spy etc etc this is the same as ZS, however in ZS, the classes are: Shooter , Medic , Cader , Suppler , Repairer & Defends Medic is the most important , they are the one in charge of healing other players to the fullest and making sure everyone is ok during the outbreak attack . Although sometimes there aren't any medic and everyone end up dying . Here's why MEDIC is very important ! 1) There will be some dumb bitches running like there's no big fucks ( New players tend to run around and dying , start whining that no one heal them ) 2) The Poison ( Certain zombies like Poison zombie , poison headcrab , Pukepus have poison and they usually throw or puke on players, which damage them every single seconds ) 3) Objective rounds ( In certain objective maps , there will be one or two part that requires you to hold up til the door opens , this is where most players will die so they will need lots of healing ! ) 4) The KASB ( Or the Kleiner ass sluts bitches , these are the one who tends not to listen and minge like big fucks , so they usually wants you to heal them and demands you to do it ! ) Medic does give you lots of points depending on the traits you brought from the worth menu Without traits it's usually Medkit: 3 points per heal Medical Handgun: 2 or 3 points per heal depending on where you heal them Medical Rifle: 2 or 3 points per heal Healing Ray: 1 point per heal Mednade or Medical Grenade: 1 point per heal or depending on how many players are in a room Part 2: Different Types Of Medical Supplies On HG ZS , There's 5 different types of Medical Supplies Medkit Medical Kit or Medkit ( in short form ) is the most common medical supplies to find around ZS . It allows you to heal yourself and other players however there's an recharge every few seconds Healing yourself: 20 seconds per heal ( 10 HP without traits per 20 seconds / 13 HP with traits per 20 seconds ) Medical Kit is very useful overall , as I've stated above, it allows you to heal yourself when hurt and also heal other players Medical Pistol/Handgun & Rifle Medical Pistol / Handgun & Medical Rifle are the same weapons . Both weapons allows you to shoot and heal at the same time However both weapons DOES NOT allow you to heal yourself , it can only heal other players Medical Handguns heals around 3 HP per heal ( 2 or 3 points ) Medical Rifle heals around 8 HP per heal ( 2 or 3 points ) Both weapons are useful if you're planning to be a shooter and medic at the same time ! Healing Ray Healing Ray is a new addition medical supplies on ZS . It's heals players without any recharge However Healing Ray CANNOT be purchase on worth menu , it can only be found on crates and cost around 180 points ( Correct me please ) Healing Ray heals around 1 HP per heal ( no Recharge ) Healing ray is very profitable and it's one my favourite medical supply weapon to use Although it's not really an weapon , it is an tier 4 weapon and only has 2 stocks left . Medical Grenade Medical Grenade is a useful grenade that heals players in one area . Once thrown , it will blow out a blue gas and it's call an healing gas . However you only have 20 seconds to get the healings you need before the gas disappears. Medical Grenade can ONLY be purchase on worth menu , this includes it's cousins Medkit & the Medical guns Medical Grenade cost around 70 worthmenu points so it's very expensive . Medical grenade has also the most SLOW recharge , around 1 min per heal ( usually prevent cheating or unfair ) Part 3: Ending & My thoughts on Medic In conclusion Medic is still very important , in any cases, you can just take out your medkit and start healing players if they are hurt Bleeding is the most serious case as they can bleed to death from certain zombies My thoughts is that if you're new on ZS , just start on Medic if you're into healing . I've been healing for years now ( 6 years ) and it felt very great although there were changes in the past few years, it still one of the most profitable way to make points . That's all i'll say for now , if there's any questions about Medic or healing, please leave a message down below and i'll answer them ASAP . Don't leave a private message to me . Edited November 13, 2018 by Jessica 2 Quote Link to comment Share on other sites More sharing options...
Lunar Posted November 13, 2018 Share Posted November 13, 2018 (edited) cool. Its helpful i guess. Edited November 13, 2018 by Lunar Quote Link to comment Share on other sites More sharing options...
welchnome Posted April 29, 2019 Share Posted April 29, 2019 add a section about medic traits Quote Link to comment Share on other sites More sharing options...
Snowyamur Posted April 29, 2019 Share Posted April 29, 2019 I think some of the information in this guide is outdated. Quote Link to comment Share on other sites More sharing options...
welchnome Posted April 29, 2019 Share Posted April 29, 2019 well if envolves healing ray, then we had medical traits at that time Quote Link to comment Share on other sites More sharing options...
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