Keeara Hardford Posted March 3, 2019 Share Posted March 3, 2019 So I'm thinking for us (Zerker) Mains is a custom mini glass shard that does 10 dmg (Self Inflicted) This would cost only 10 Points and can be sold for 4 points. This would mostly help (Zerker) mains out without having to rely on zombie players or fire or drowning plus it'll be more quick and better. Giving us (Zerker) mains a stable DPS from the start instead of later (Wave 2-3) That's all I got, mostly a thing that pop into my head. 2 Quote Link to comment Share on other sites More sharing options...
welchnome Posted March 4, 2019 Share Posted March 4, 2019 so, you're suggesting a nerfed version of a suicide bomb? Quote Link to comment Share on other sites More sharing options...
Lynxx Posted March 4, 2019 Share Posted March 4, 2019 3 hours ago, welchnome said: so, you're suggesting a nerfed version of a suicide bomb? I think he is suggesting a glass shard that, when used, damages the player using it, for the zerker mains out there. Good idea, however would it be a permanent tool or a one time use item? Quote Link to comment Share on other sites More sharing options...
Snowyamur Posted March 4, 2019 Share Posted March 4, 2019 Why not just go with another melee weapon added in-game that you can use to drain your health at will to benefit off of Berserker? This might be a more refreshing, convenient, and cooler idea than some shard you use to stab yourself with, to be honest. 1 Quote Link to comment Share on other sites More sharing options...
F00L Posted March 5, 2019 Share Posted March 5, 2019 Honestly this reminds me of another great idea that another server had. Glass weapons from nox. The damage would be increased by alot like if I remember correctly to 2x or 4x but has a 50% chance to break. This would be cool to implement into HG. Which is kinda what dickgurl was thinking. Damaging the user by breaking but with a reward. Quote Link to comment Share on other sites More sharing options...
welchnome Posted March 5, 2019 Share Posted March 5, 2019 oh ok, now I get what you're suggesting. I like the idea of adding a weapon like that but i would rather go with a melee weapon like Snowy was suggesting. Quote Link to comment Share on other sites More sharing options...
Frost1187 Posted March 19, 2019 Share Posted March 19, 2019 Sorta along those lines, a cheap self-heal injection that breaks after a few uses, doesn't give you points, and can be purchased from an arsenal would be nice for everyone too in a pinch, especially berserker mains. (though nothing strong enough to replace medics, more of like an emergency boost or something along those lines when other means of healing are not available) Quote Link to comment Share on other sites More sharing options...
Oskey Posted March 20, 2019 Share Posted March 20, 2019 Instead of a new weapon that inflicts damage to yourself, wouldn't it be more convenient for some melee weapons to have an alt attack that damages yourself? Like cutting yourself or damaging yourself with the wep. Quote Link to comment Share on other sites More sharing options...
Snowyamur Posted March 20, 2019 Share Posted March 20, 2019 Quote Why not just go with another melee weapon added in-game that you can use to drain your health at will to benefit off of Berserker? This might be a more refreshing, convenient, and cooler idea than some shard you use to stab yourself with, to be honest. ^ this is mine Quote Instead of a new weapon that inflicts damage to yourself, wouldn't it be more convenient for some melee weapons to have an alt attack that damages yourself? Like cutting yourself or damaging yourself with the wep. ^ this is what you said @Oskey. I said this weeks ago, and I said this with the understanding that this would be somewhat easier to code and less redundant to include. Quote Link to comment Share on other sites More sharing options...
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