Zeused Posted March 9, 2019 Share Posted March 9, 2019 so for the new trade 2 map, what are your thoughts on this? ive had 2 people tell me they don't like it already and wanted some extra opinions. will most likely remove the glass. here is a preview for the map for those interested - Quote Link to comment Share on other sites More sharing options...
☆Raging☆ Posted March 9, 2019 Share Posted March 9, 2019 I would make the glass be the same height as the two openings Quote Link to comment Share on other sites More sharing options...
brgr. Posted March 9, 2019 Share Posted March 9, 2019 I like it. As long as you can see the enemy spawn and not have a dumb tree block most of the view then I'm sure it's fine. It sure can be handy if you're one of those people who look outside before running up there lol. Quote Link to comment Share on other sites More sharing options...
TestingM Posted March 9, 2019 Share Posted March 9, 2019 I personally do not like it as it's difficult enough going up against some snipers as it is without giving them information about which window you will shoot from. 1 Quote Link to comment Share on other sites More sharing options...
brgr. Posted March 9, 2019 Share Posted March 9, 2019 Misc does make a good point there. Either way, it's a good and a bad thing I guess. Quote Link to comment Share on other sites More sharing options...
Chains Posted March 9, 2019 Share Posted March 9, 2019 As someone who mains sniper on tf2. I think it makes the skill gap much less, resulting in less competitive sniper battles. That's just my 2c. Quote Link to comment Share on other sites More sharing options...
Zeused Posted March 9, 2019 Author Share Posted March 9, 2019 ok, I think I will remove it. snipers already seem op, don't need them having another advantage. thanks! Quote Link to comment Share on other sites More sharing options...
Fred. Posted March 10, 2019 Share Posted March 10, 2019 Are we getting a new map? I thought it was decided against as we lose players every time they see they don't already have the map they need to join and we already risked that once. Also I thought you left mapping... Quote Link to comment Share on other sites More sharing options...
☆Raging☆ Posted March 10, 2019 Share Posted March 10, 2019 why not just remove the sniper rifle as a map adjustment? ya know? Quote Link to comment Share on other sites More sharing options...
Zeused Posted March 10, 2019 Author Share Posted March 10, 2019 Quote Are we getting a new map? I thought it was decided against as we lose players every time they see they don't already have the map they need to join and we already risked that once. Also I thought you left mapping... if someone stops playing on the server because they need to download the new map, that means it isn't their first time on the server, and I doubt anyone would stop playing on our server because they need to download a new map, and leaving the mapping team has no correlation on if I map or not. although if you can get some people to tell imperial that they wouldn't join trade 2 again because of the new map, maybe he wont publish it. im just the map maker, idc what they do with the map. they can publish it if they want. as long as it benefits hg :--) Quote why not just remove the sniper rifle as a map adjustment? ya know? its not like I am removing the glass from the original map, it was just a suggestion. if you like that glass area then you should try to populate trade 5 :--) just think of it as "hey, nothing is changing in this area so I shouldn't be concerned" Quote Link to comment Share on other sites More sharing options...
DivisioN Posted March 24, 2019 Share Posted March 24, 2019 Would make it easier for snipers Quote Link to comment Share on other sites More sharing options...
Demolin Posted March 27, 2019 Share Posted March 27, 2019 Yes please, It'd be really good to use. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.