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Auto-slay bosses before next round


Jareth26
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@Talbot No it wouldn't

5 seconds before next round: Slay bosses

3 seconds before next round: Spawn new bosses

What can humans do in those few seconds?

Bosses usually kill themselves long before the 5 second mark anyways, this is just a fallback for when people (intentionally or not) troll by not refreshing bosses.

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Then why not just revise the system from too many bosses == no new bosses -> no matter the number of bosses currently alive, the system will select the top zombie players/volunteers regardless and have them spawn as bosses, while maintaining the number of bosses that are available at any given time?

We don't need something as complicated as slaying bosses 5 seconds before the end of Intermission, only to make them force-spawn 2 seconds later. Also, account for players that may not want to kill themselves given possible circumstances, or they simply don't want to kill themselves. Yes, it's annoying that there are players preventing new bosses from spawning, which is why the proposed system above is simpler and better than this complex arrangement.

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