MN ZS FAN Posted January 17, 2020 Share Posted January 17, 2020 (edited) I got the fit, quick tough surged neuro fiber armor loadout, but right now I'm looking for a berserker loadout anybody got one? EDIT: I found the loadout that works for me ( I got lvl 1 worth card so I get 10 Extra worth ) Neuro Fiber armor Fit, Tough, quick, surged Heavy hitter Veteran, Vamp, Cannibal Non-materialistic, Finicky, Palsy. This should be all of them, I might have forgotten one because I'm a zombie I can't access the worth menu to check. EDIT 2 I'm not in need of a berserker loadout anymore so I just posted the default one I used instead of beserker Edited February 7, 2020 by Unusual Memes Solution found Quote Link to comment Share on other sites More sharing options...
Lambssss Posted January 17, 2020 Share Posted January 17, 2020 Berserker in shooting or melee? Quote Link to comment Share on other sites More sharing options...
Snowyamur Posted January 17, 2020 Share Posted January 17, 2020 (edited) I'm not a melee main, but if I wanted to maximize my melee potential and defense, I might go with: Traits Spoiler Performance Surged (15 Worth) Offensive Berserker (40 Worth) Special Cannibal (5 Worth) Vampirism (20 Worth) Defensive Neuro-Fiber Armor (45 Worth) Tireless (15 Worth) Returns Spoiler Finicky (-15 Worth) Non-Materialistic (-15 Worth) Blood Thinner (-10 Worth) Total Cost - Total Value = Net Worth Spoiler Xcost = 140 Yvalue = 40 x - y = znetworth znetworth = 140 - 40 = 100 Worth Exactly 100 Worth is expended w/ Return traits. Traits Explained Spoiler Surged - for boosted movement speed. no point in combining this with Quick because it's a waste of 10 Worth for a small boost. Berserker - for extra att. speed when taking damage. it's the core of this build. Cannibal - for self-heal from gibs. Vampirism - for self-heal from kills. Note: get both Cannibal and Vamp, otherwise you have no form of healing considering Berserker disables being healed by others. Neuro-Fiber Armor - for an extra layer of defense, especially if you're running outside and fighting. Tireless - as a safety precaution when struck by a zombie that severely reduces your movement speed. your innate armor will take most of the hits, but you will still be slowed by some zombies. Returns Explained Spoiler Finicky - if you're only going melee main, you won't have to care about reload speed. Non-Materialistic - since you're going full damage, there's no reason to be able to pick up props. Blood Thinner - bleed debuff isn't a huge problem, unless you're constantly being targeted by Molten Headcrabs. and if you do get hit, your innate armor should take up most of the bleeding, unless you're getting hit constantly. Edited January 17, 2020 by Snowyamur Fixed quote boxes Quote Link to comment Share on other sites More sharing options...
Quiquenrique Posted January 21, 2020 Share Posted January 21, 2020 Neuro fiber armor is useless if you use melee bererker go for heal. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.