@Northground I'm blessed to have you reply to this and I do thank you for your input. I understand you did all you could during your time and contributed many things. That plan of yours to recruit and bring in experienced ZS players into the fold, kinda as an advisory council would benefit the community for the short term, in long, it could be something bigger. But in terms of using them for their knowledge and grasp of the gameplay, is a remarkably ingenious way of keeping the source material fresh.
@Snowyamur Eventually I figured you comment on here, and I gotta say, I'm almost astonished by the magnitude of this response you've written. You pretty much worded this better than I could. Provided, I didn't exactly have too many eyes on it before posting, but I wanted to put where I was coming from and was hoping others would to, so we can hopefully bridge that gap between the players and the members of HG. Recently I'm already seeing an olive branch in the form of the newly founded HG Discord server we recently put up, along with a nice update to the server that introduced groups as another means of connecting with other players and enriching the experience. But your allegory that compared HG and Nox to rivaling empires and factions akin to Stellaris is a breaktaking way of putting things much simpler than I did. I've seen many fallen communities in my time, many monuments sit in their stead, from FirewallCS.Net's Facebook page, to Plaguefest's old ZombieMod server finally disappearing from CSS's servers list. Yet not many of them took advantage of using this knowledge they all had. Noxious.net may not have been the most perfect example to follow, nor the most cordial, but all of that coding, all of that passion that the project did have, remains there for people to use and hopefully create something beautiful out of it. Many new things can be added or adjusted, l̶i̶k̶e̶ ̶a̶d̶d̶i̶n̶g̶ ̶t̶h̶e̶ ̶m̶e̶d̶i̶c̶a̶l̶ ̶s̶h̶o̶t̶g̶u̶n̶ ̶b̶a̶c̶k̶ ̶f̶i̶n̶a̶l̶l̶y̶, bringing in zombie types that were exclusive to them in terms of examples. I've heard talk of us implementing the teleporter system finally, now allowing us to safely travel across distances that would in other cases be total suicide.
I know I'm not much in terms of street cred, but I have to say, I thank you for your input here and I'm glad you can see where I'm coming from. This was the whole point of the thread, for people to put forth not only their own interpretations of this, but to also give ideas or lay out the groundwork for the HG community and the ZS player base together as a whole. It's the only way I see this lasting for pretty much as long as any single one of us still have a burning passion for this.