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  1. Lucas15

    Lucas15

    Friend of HG


    • Points

      4

    • Posts

      651


  2. brgr.

    brgr.

    Friend of HG


    • Points

      3

    • Posts

      3990


  3. Snowyamur

    Snowyamur

    Friend of HG


    • Points

      2

    • Posts

      2174


  4. mfk2901

    mfk2901

    Friend of HG


    • Points

      1

    • Posts

      64


Popular Content

Showing content with the highest reputation on 01/16/21 in all areas

  1. Naw fam but give a big congrats to: [HG] Lark [CE] for being promoted to HGCE Community Events Staff! spam his profile or not, up to you.
    2 points
  2. Has anyone played any of the Killzone games? I played the original for many hours on PS2. It was the first and only game I played online on PS2 as well which was dope. I loved the story and gameplay. I wish they'd release a Killzone for PC, that'd be dope!
    2 points
  3. Become a Gorillionaire today. Level: 15 Perk: Speed Requirements: Be active. Poke me on TS or Discord, or reply here Reject Prison, return to Monke
    1 point
  4. Congrats on joining C(ool)E(girls)!
    1 point
  5. 1 point
  6. Congrats on joining hgce leadership and becoming events staff!
    1 point
  7. Crazy how this event got the right number of attendees to create even-sided teams.
    1 point
  8. I never played the first Killzone, but I did play Killzone 2 on the PS2 and Killzone 3 on the PS3, and both games were two of the best FPS shooters around at that time that I personally loved to bits.
    1 point
  9. Pretty sad I missed this one! Had to take the oldest to Martial Arts and with the craziness of this week I wound up falling asleep like an old man when I got home! Glad to see it went well though, I'll make the next one for sure!
    1 point
  10. Your like 20 hours late buddy lol
    1 point
  11. play of the game boys. next time ill add rtd so its not super 1 sided. also wish better match-ups were made but we had some bad luck lol aa.mp4
    1 point
  12. I just want to thank Eddie for the gaming chair that I won during the Christmas at Aldi event for CS:GO, it arrived today and I'm thrilled with the chair! Man is superstar of Hellsgamers, and deserves the best. @EddieCam Thanks, Love -Newasky
    1 point
  13. My boy got that gaming chair! Congrats bro!
    1 point
  14. Hello can I please get unbanned. Thank you https://hellsgamers.com/hgbans.php?i=210714-hg-gi-jose
    1 point
  15. While there's optimism and enthusiasm for helping ZS shown in what you wrote, welchnome, I'm sorry to say that simply creating and signal-boosting ZS content online won't be enough to help boost population numbers. Nor will simply banding communities together under a roof for ZS help it out much. And this has to do with what ZS actually is. GMod's an old game, and a lot of people have moved on from it. The Zombie Survival game mode is also old, and as some have said before, ZS is a niche game mode. Very few people are interested in it, and that's because there are far better video games than ZS to play and get addicted to. Those who have been on our ZS server for a long time have come on-and-off ZS for how addictive it is, but that's because it's addictive to them. They found it addicting. That doesn't happen with everyone. Someone could try it out and have fun with it in the first 2 hours, but after that, they might grow bored after discovering how boringly repetitive it is, then leave. Content, in the form of new things to do in a game, are what drive people in. Marketing a game is just as important as its development, but if there's no new content to advertise, then there's nothing to market. Even if some popular content creators are brought in to help revive ZS by creating content for it, what about ZS could be interesting enough to attract an audience? And can there be different, potentially entertaining ZS content that can be made on a weekly basis with what ZS currently has? And keep in-mind that not everyone knows ZS even exists, and I can see where you're driving at with content creation: the goal is to make it more well-known to attract people to it. The greatest limitation to that is what ZS actually is. You can advertise/market it all you want, but if people don't take interest in it, you throw away a lot of money and time. Unless more gameplay content is added to ZS, and its overall game design and stability are improved, you won't get far with just marketing on its own. You need development as well.
    0 points
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