ABILITY DRAFT CHANGES: ===== • Fixed Greater Bash not working when drafted. • Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities. • Fixed Fire Spirits not working with Shard. • Fixed being unable to cast Reverse Timewalk with Timewalk Shard. • Fixed Holy Persuasion not converting ancient creeps with Scepter. • Fixed Grave Keeper's Cloak not working with Shard. • Fixed Epicenter not getting the Shard upgrade. • Fixed Fissure Shard upgrade not working. • Pulse Nova Scepter upgrade now grants Nihilism. • Mana Void Scepter upgrade now grants Blink Fragment. • Macropyre Shard upgrade now grants Liquid Ice. • Fixed Spirit Form not granting Recall and Blinding Light when active. • Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained. • Fixed Ransack not getting the Geostrike upgrade with Shard. • Summon Familiars Scepter upgrade now grants Silent as the Grave. • Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes. • Take Aim and the Shadow Realm active now provide bonus range to melee heroes. • Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero. • Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active. • Poison Sting now only applies to the primary target when used with multi-target attacks. • Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward) • Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands. • Stifling Dagger now applies Infernal Blade if it is set to auto-cast. • Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed. • Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero. • Fixed Acorn Shot missing bounce targets for melee heroes. • Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted. • Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit). • Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability. • Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon). • Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot. • Fixed Bash of the Deep counting up from Marksmanship Splintered attacks. • Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game. • Fixed Duel ending early if Berserker's Call was on the target. • Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells. • Fixed talents missing from Wraith King, Omniknight & Beastmaster. • Fixed being unable to click anything for the first few seconds of the game. • Fixed Coaches crashing during drafting stage. • Fixed private lobbies crashing after the draft if there wasn't 10 players. • Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.
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