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Add More Weapons In Gmod Zombie Survival


Dkmaywin
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Should Add More Weapons In Gmod ZS ?  

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https://steamcommunity.com/sharedfiles/filedetails/?id=128089118

 

The link I provided is the weapon pack that is quite awesome

I hope developer and stuff manage to put this weapon pack inside the game, more weapons , more fun, more choices

Above all these are just suggestions, may be reject or accept

Whether the Developer gonna add it or not

 

Thanks

 

I'm looking forward for the gmod zombie survival

https://hellsgamers.com/servers.html/_/hg-247-zombie-survival-us-central-fastdl-hellsgamers-r12

 

BTW, I'm a girl :D

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https://steamcommuni...s/?id=128089118

 

The link I provided is the weapon pack that is quite awesome

I hope developer and stuff manage to put this weapon pack inside the game, more weapons , more fun, more choices

Above all these are just suggestions, may be reject or accept

Whether the Developer gonna add it or not

 

Thanks

 

I'm looking forward for the gmod zombie survival

http://hellsgamers.c...hellsgamers-r12

 

BTW, I'm a girl :D

 

Quantity does not equal quality; We added about 20 weapons already (may be more or less, dont know). Some of these weapons are already in the game but aren't M9K.

 

Also with my long experience with M9K, it won't be pretty. More choices may seem like a cool idea at 2 AM in the morning-- but do we need/want these in ZS? Ontop of more loadtimes, more downloads and more things to code in it'd be a waste unless it's something worth working into the game.

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To be honest I dont see the reason why more weapons should be added, we already have a shitload of weapons and most of them serve a pretty unique use for each scenario.

Adding more weapons which arent required will only make the loading time slower.

 

Agreed. I've been on hiatus for a couple months and when I returned recently I noticed plenty of new weapons. Looks like the devs have already been working hard in the area of weaponry.

Edited by Fried Egg
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The key is staying away from stupid workshop weapon packs and going for quality consistent content. Otherwise it just looks like you've pulled loads of models from the workshop and bodged them into the gamemode an attempt to look custom.

 

The way to do it is to take current weapons and make them better and unique. Here is the sort of thing I would introduce if you want new weapon content...

 

https://www.youtube.com/watch?v=jk8dm-tGlmM

Edited by Duby
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The key is staying away from stupid workshop weapon packs and going for quality consistent content. Otherwise it just looks like you've pulled loads of models from the workshop and bodged them into the gamemode an attempt to look custom.

 

The way to do it is to take current weapons and make them better and unique. Here is the sort of thing I would introduce if you want new weapon content...

 

https://www.youtube.com/watch?v=jk8dm-tGlmM

 

Basically, HG should implement weapons that make players feel more immersed in the art of zombie-slaying.

 

This is definitely something that must be acknowledged, but I think what must also be taken into account is improving weapons so that people will actually use them. There are lots of weapons in ZS already, but people always use the same weapon because of the benefits they provide, also, they are basically better.

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