Yolomacswagg Posted August 31, 2018 Share Posted August 31, 2018 Hi, I always have this thought. Human team can have a fire extinguisher as a tool, that will stop human and props getting burn (basically just put out the fire, not giving them fire-proof buff) Make it an item you can only purchase on wave 5(as immo are unlocked), and limited the stocks around 4 of them. Basically imagine it works as a medic grenade style, with a shorter reload as it only puts out fire not healing. Please give me any feedback, and if anyone think it would be useless or unbalance Quote Link to comment Share on other sites More sharing options...
Lunar Posted August 31, 2018 Share Posted August 31, 2018 Wow such a great suggest, i need a fire extinguisher to remove peope flaming each other 2 Quote Link to comment Share on other sites More sharing options...
TheFray Posted August 31, 2018 Share Posted August 31, 2018 i will shoot zombos with my fire extinguisher and top score too! 2 Quote Link to comment Share on other sites More sharing options...
EngineTrap Posted August 31, 2018 Share Posted August 31, 2018 Human team can have a fire extinguisher as a tool, that will stop human and props getting burn (basically just put out the fire, not giving them fire-proof buff) Yeah let's add yet another feature that will deny any damage by a zombie specifically intented to punish humans who hug cades and to counter doorcades thus making it useless Quote Link to comment Share on other sites More sharing options...
Boxsnake Posted August 31, 2018 Share Posted August 31, 2018 no Quote Link to comment Share on other sites More sharing options...
Snowyamur Posted September 1, 2018 Share Posted September 1, 2018 How 'bout more stuff for zombies this time? Humans already have too much s**t in their arsenal that I'm seeing more wins occurring. 1 Quote Link to comment Share on other sites More sharing options...
Ser Aland Posted September 1, 2018 Share Posted September 1, 2018 this new ars ui is already confusing with all of its stuff, we dont need more stuff for the ars, zombies could use some yknow, and this update would just remove immos ability, because without it theyre just slow walking pines that have the same damage as a normal zombie. 1 Quote Link to comment Share on other sites More sharing options...
TheDarkDevilRo3 Posted September 1, 2018 Share Posted September 1, 2018 this should be unlocked any wave since both supplies can be trash and immos unlock and whats the point if you cant buy em if they are gonna be added Quote Link to comment Share on other sites More sharing options...
Yolomacswagg Posted September 1, 2018 Author Share Posted September 1, 2018 How 'bout more stuff for zombies this time? Humans already have too much s**t in their arsenal that I'm seeing more wins occurring. make sense. Maybe there should be a fire boss as well tbh, like a fire bonemesh Quote Link to comment Share on other sites More sharing options...
Yolomacswagg Posted September 1, 2018 Author Share Posted September 1, 2018 this new ars ui is already confusing with all of its stuff, we dont need more stuff for the ars, zombies could use some yknow, and this update would just remove immos ability, because without it theyre just slow walking pines that have the same damage as a normal zombie. maybe limit it to affecting human only. Because I was thinking more about when fire headcrabs sneaks through cade and start bombing people inside. But yh, maybe immolator can throw fireball as well? (or does it already have this ability?) Quote Link to comment Share on other sites More sharing options...
TheDarkDevilRo3 Posted September 2, 2018 Share Posted September 2, 2018 I made a topic about Bone-Mullator Wave 6 Boss people thought it was to powerfull but they didnt know that you can easily kill 4 of em with only 2 grenades since they only have 750 hp and take like 20% more dmg from explosives Quote Link to comment Share on other sites More sharing options...
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