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Showing content with the highest reputation on 11/10/18 in all areas
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and that's why these people are promoted... [HG] pho- [HG] Train ON THEIR PROMOTION TO GMOD STAFF!3 points
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Well there i was sitting, smoking a cigarette, whilst playing ZS, and i came across a comment in the Message Board, POLICE RIOT SHIELD Personally i know the idea of a shield is kind of frowned upon but hear me out. Police Riot Shield / Riot Shield Information: A riot shield is a lightweight protection device deployed by police and some military organizations. Riot shields are typically long enough to cover an average-sized person from the top of the head to the knees, though smaller one-handed models may also be used. They are generally intended to be used in riot control, to protect the user from melee attacks with blunt or edged weapons and also thrown projectiles. They can also be used as short-ranged melee weapons to push back rioters. Most riot shields do not offer ballistic protection; ballistic shields are instead used in situations where heavily armed resistance is expected. However, in this case the Riot shield Can be used to push out During intermission, however your movement speed is slowed by half at best but within reasonable Percentage, Since the user is totally Protected in the front and will not take damage from anything from the front unless the shield breaks or they are hit from the sides or the back, from above or below, wherever the wielder is aiming they are protected, also Ghoul resistant if the ghoul should hit the shield. Wave Unlock: None Limited Stock: 5 Available At supply A or B Cost: 250 Points Health: 500 Good | Repairable with Wrench Along with 15% damage resistance, Higher or Lower Adjustable by Devs Damage: 25.5 Decent | Higher or Lower Adjustable by Devs Damage per Second: 25.5 Bad | Higher or Lower Adjustable by Devs Rate of Fire: 1.1 Decent | Higher or Lower Adjustable by Devs Range: 10 Very Close | Higher or Lower Adjustable by Devs Knockback: 37.101010232% Decent | Higher or Lower Adjustable by Devs Questions Asked Would the riot shield still be equipped upon ghosting through props during intermission? No, the Riot shield Must be unequipped before ghosting, where they then undergo a cooldown of 3.5 sec of equipping the shield after ghosting is finished, Player cannot ghost whilst equipping the Shield they must switch! which has same timer as well. Regarding Balancing, it will Help feel players feel safer when pushing out, But that's where the timer comes in. once completely equipped they will be protected at the facing direction. What's the point of this shield doing damage? Isn't it primarily meant for defense? The point of damage is to make it less boring, even tho the amount of damage is minimal and would at most kill headcrabs only, but can kill everything else except for shade if it has low enough Health! Does it block all forms of damage? Yes, However the Shield still takes the Exact same Damage, if you don't take the damage resistance into consideration, but is primarily meant for pushing back, Ex a prop throwing shade, it does block Hooks from Devoure as well, but instead the player is pushed back a few feet, as the shield also takes Damage, but is however Resistant to Poison. but can also be damaged by bullets, and hooked by Devo, if the shield has low Health, Falldamage is still a thing, tho, it does not block bullets from friendly units. so they have to be extra careful Can they shoot while using the riot shield? The short answer is no, However, Stun stick follows in the Riot shield, so they have to equip both the shield and the Stun stick. which is why it takes 3.5 sec to Equip. I did do some thinking when you asked the question, and a standard Police issued pistol could follow with the riot shield with 1 magazine. Hence the Price. How would you repair the shield if it isn't a deployable that everyone can repair? Now this is why i love feedback from you Snow. Goto (2) I would put it into the same category as the Supply/Props, considering the Wrench repairs more when repairing the Supply, and would ideally be used to defend supply when pushing out. And if that is not possible then, Supply could give it a Health regen over time, which is relatively decent but not OP, Within Reasonable Percentage. Why did you choose 500 health as its durability? Could it have been considered durable through another statistic? I used 500 health as it's durability, simply because it must no be too high, or too low, it must also not be too durable or too squishy. since the thought of a immortal shield kinda kills the point in the game. i primarily used Prop Health as my form of statistic, where i included 15% damage resistance to damage. but total immunity if ur hit face front by pukepus since its a liquid. The health could be lower or higher depending on what the devs think! What you think Feedback down Below would this be great in ZS? As well as more penalties or benefits it can hold.2 points
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Hello Everyone I'm back from the dead and yes I love the new forum bye !2 points
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11 November - thanks to anyone who has done military service. Most civilians won't understand or appreciate what you've done but I do. We will remember them.2 points
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Gold 5 because I hate ranked and the last thing i wanna do is play it more than i have to1 point
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Would the riot shield still be equipped upon ghosting through props during intermission? No, the Riot shield Must be unequipped before ghosting, where they then undergo a cooldown of 3.5 sec of equipping the shield after ghosting is finished, Player cannot ghost whilst equipping the Shield they must switch! which has same timer as well. Regarding Balancing, it will Help feel players feel safer when pushing out, But that's where the timer comes in. once completely equipped they will be protected at the facing direction. What's the point of this shield doing damage? Isn't it primarily meant for defense? The point of damage is to make it less boring, even tho the amount of damage is minimal and would at most kill headcrabs only, but can kill everything else except for shade if it has low enough Health! Does it block all forms of damage? Yes, However the Shield still takes the Exact same Damage, if you don't take the damage resistance into consideration, but is primarily meant for pushing back, Ex a prop throwing shade, it does block Hooks from Devoure as well, but instead the player is pushed back a few feet, as the shield also takes Damage, but is however Resistant to Poison. but can also be damaged by bullets, and hooked by Devo, if the shield has low Health, Falldamage is still a thing, tho, it does not block bullets from friendly units. so they have to be extra careful Can they shoot while using the riot shield? The short answer is no, However, Stun stick follows in the Riot shield, so they have to equip both the shield and the Stun stick. which is why it takes 3.5 sec to Equip. I did do some thinking when you asked the question, and a standard Police issued pistol could follow with the riot shield with 1 magazine. Hence the Price. How would you repair the shield if it isn't a deployable that everyone can repair? Now this is why i love feedback from you Snow. Goto (2) I would put it into the same category as the Supply/Props, considering the Wrench repairs more when repairing the Supply, and would ideally be used to defend supply when pushing out. And if that is not possible then, Supply could give it a Health regen over time, which is relatively decent but not OP, Within Reasonable Percentage. Why did you choose 500 health as its durability? Could it have been considered durable through another statistic? I used 500 health as it's durability, simply because it must no be too high, or too low, it must also not be too durable or too squishy. since the thought of a immortal shield kinda kills the point in the game. i primarily used Prop Health as my form of statistic, where i included 15% damage resistance to damage. but total immunity if ur hit face front by pukepus since its a liquid. The health could be lower or higher depending on what the devs think!1 point
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There are a few things I'm unsure about this suggestion: Would the riot shield still be equipped upon ghosting through props during intermission? If so, how could that be balanced against zombies? If not, would there be a few-seconds delay in which the player needs to undergo an animation where they raise their shield, and once fully completed, then they would be shielded? What's the point of this shield doing damage? Isn't it primarily meant for defense? Does it block all forms of damage? If not, what damage does it block, and what can't it block? Can they shoot while using the riot shield? How would you repair the shield if it isn't a deployable that everyone can repair? Why did you choose 500 health as its durability? Could it have been considered durable through another statistic?1 point
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Congratulations on Staff! I'll spare you a shitty meme. For now. I'll get you with one later1 point
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I’m going through a very early mid life crisis right now and this is my hair1 point