Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

Leaderboard

  1. The Governor

    The Governor

    Friend of HG


    • Points

      1

    • Posts

      438


  2. Old Bill

    Old Bill

    Friend of HG


    • Points

      1

    • Posts

      440


  3. Snowyamur

    Snowyamur

    Friend of HG


    • Points

      1

    • Posts

      2174


  4. Seraph

    Seraph

    Friend of HG


    • Points

      1

    • Posts

      227


Popular Content

Showing content with the highest reputation on 04/25/19 in all areas

  1. I say make them 3HP/level again, it seemed fair back then for both sides, but now just like Jareth said 2HP/level is nearing joke levels.
    1 point
  2. Ignore wonderland. We had other servers for GMOD division but they're never populated so the servers get turned off. No point in having them up if no one plays on them.
    1 point
  3. Thanks for the donation my man
    1 point
  4. contrary to popular belief, foxhound does have a penis and it looks like this
    1 point
  5. Setting the Health card upgrade boost to +2 health/ level is fair for the zombies to deal with because it gives them a fair chance to kill humans. Increasing it to +4 health/ level would be broken such that it would be slightly harder for zombies to kill humans when they have +20 health from cards alone at level 5, not to mention that some players are around levels 8-10 for Health, increasing their maximum health up to 120, and traits like Fit and Tough exist to increase health by 35-40 points combined alone. There's a reason the Health card upgrade was nerfed from 3 to 2 health points/ level, and that's because zombies couldn't kill humans easily; even when they get themselves caught out, they still don't die because the extra health saves them, which is frustrating for zombie players. I don't see the real reason you want this change aside from making playing zombie more frustrating when it comes to killing humans.
    1 point
  6. I think we all noticed that when ever a map has a low points reward players tend to not buy and to not defend at all anything, for its not worth the map, which makes the game very boring. I think it's pretty much self explanatory. I wanna suggest that when ever humans win on the map, all players with negative points will be refunded. In this way people will actually try and give their best on winning the map since, first all negative points will be refunded and, second they get to win some extra points on the map and achievements.
    1 point
This leaderboard is set to Chicago/GMT-06:00