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Well this map crash only on HGZS for god who know which reason, I convert the map to zombie escape for remove all the crap zs gamemode have that should fix the crash (we suppose that it is the cause of the trigger_class) but in ZE you can pick up automatically all bommstick at once when you walk on it, still waiting for fix.

Edited by Trazix
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  • 2 months later...

it shouldnt be an OBJ.. for real.. This entire map (tantibus) is just a big giant middle finger to every other OBJ map. 2 rounds its over and each round lasts 5-7 minutes? ... wasted objective slot.

don't get me wrong tantibus is fun.. But very short lived..

Edited by Wonderland
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