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eXfro last won the day on February 9 2018
eXfro had the most liked content!
About eXfro
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Male
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STEAM_0:1:12719486
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SteamID 3
[U:1:25438973]
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eXfro's Achievements
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Map Name: Get to the Choppa Current version on the server: zs_Get_to_the_Choppa New version: zs_Get_to_the_Choppa_v1 Link to map download or thread containing the download: https://www.dropbox.com/s/l94vb46mozsyz40/zs_Get_to_the_Choppa_v1.bsp?dl=0 Reason for update (if applicable): Fixed Area Portal brushes and omega shade (hopefully)
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zs_Pier_o_Fear https://www.dropbox.com/s/0njhuip3mxvkpr1/zs_Pier_o_Fear.bsp?dl=0 -Carnival themed map -Secret/unlockable cading areas and weapons -Games!
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zs_observatory_v1 https://www.dropbox.com/s/bx7whxfx542gpob/zs_observatory_v1.bsp?dl=0 Night time map, unlockable teleporter to moon base, working observatory doors, optimized
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Map Name: Salt Mine Current version on the server: zs_Salt_mine New version: zs_Salt_mine_v1 Link to map download: https://www.dropbox.com/s/j6qw1v4xrk2h02c/zs_salt_mine_v1.bsp?dl=0 Reason for update: Fixed Teleporter in zombie spawn, No more throwing props down mine shaft
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Map Name: Get to the Choppa Current version on the server: zs_Get_to_the_choppa New version: zs_Get_to_the_choppa_v1 Link to map download: https://www.dropbox.com/s/bec3f3chsi4ehr7/zs_Get_to_the_Choppa_v1.bsp?dl=0 Reason for update: Optimization, Removed Omega Shade, Small texture changes
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Just looking for a little guidance here. I want to disable only one certain boss for the entirety of a game. Trying to do this through hammer for ZS. Thanks for any help!
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Cant say im a huge fan of the over time either. Is the whole point of it just to discourage solo cading? I thought the supply crates were added to incentivize the players to cade in different places? Now it seems they are there to force you to cade only specific spots.
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I noticed Christmas stuff is being added to the server. Reminded me of an event idea I had a while back. Something I think would be somewhat simple? Either a Battle Royal or Team BR event in which the only weapons available would be stones all over the map. I imagine it on snowy levels and it would be a giant snowball fight!
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So I was playing zs_evacuated_town_v2 and was killed wave one by a Butcher that was completely invisible other than the knife. I noticed once the butcher was killed he respawned as a normal zombie but was no longer invisible. I asked the player had picked up any crates and they said none at all. I think there must be some sort of bug. The next wave the same player went butcher again and was not invisible so I'm not sure what up. I was playing a map earlier as well where Bansheeshrek had a cade that was taken out by an invisible butcher as well. I believe he assumed it was invis from a crate but think that might not be the case. My only thought is perhaps its something to do with the spawn protection.
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looks nice and clean, I dig it. Ty good sir
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I will fool around with it and see what happens
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soooo if you remove spec i will just disconnect when i get picked on ze? doesn't really fix anything
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yo
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Thanks for the tips and feedback! Hopefully I have it all worked out now. Editing the link on the main post to the updated version.
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even got the sound bite from the movie in the map! Took about a month to do most of the work then another month of tweaking and troubleshooting