Welcome to The Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

pikachu 2013

Friend of HG
  • Posts

    134
  • Joined

  • Last visited

  • Donations

    0.00 USD 

2 Followers

Profile Information

  • Gender
    Not Telling
  • Location
    viridian forest, kanto

Recent Profile Visitors

811 profile views

Steam Account

  • SteamID
    STEAM_0:0:64861688
  • SteamID 3
    [U:1:129723376]
  • Community ID

pikachu 2013's Achievements

Elite Member

Elite Member (5/10)

30

Reputation

  1. "PointWhore Simulator" yes you redeem with a grenade, throw it and get points, die, redeem again, repeat. maybe you shouldn't spawn with a grenade when you redeem and have to buy it using the !he command also stocks can become a issue with constant redeeming
  2. shit thats gonna be insane and pointwhore central
  3. also helps solo caders when the main cade takes all the force field also helps with the swamp legions that do way to much damage
  4. good idea, with this one Pearson wnnt have 20 claymores/grenades/detpacks., and it will reduce spam
  5. title says it all, its a issue because sense they have a longer range and can hit you from a distance and repeatedly, so if your at low health medics cant heal you fast enough, so you will probably die its worse on the tickle nightmare because it does more damage. you will probably die if you get hit.
  6. i like the idea of having something to push out with, especially because no one pushes out with you.
  7. nice. I always like these guides. ( because im a point whore)
  8. the map is too human sided. the spot where humans cade is a hallway cade. if there is one supply crate humans will win. there can even be 2 supply crates (pics below) . zombies get crushed on this map and its not fun.
  9. Good guide, we need more guides like this