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If Insurance gets half damage, Salt Mine should too


Laces115
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Salt Mine is FAR more prone to bullet cading than Insurance is, with much longer hallways, yet I don't think this map has the damage debuff?

It's basically impossible for zombies to get in if humans have a barricade worth a shit, there needs to be something more.

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+1

I'm against removing this map because if we agree to remove maps for reasons like this, we won't have any maps left to play on. However, I will say something needs to be changed with how damage is handled on this map, given that the hallway is quite long, and if humans manage to make a well-built barricade, then it's basically point-farming for days.

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